Manticore Executioner

Oh How i agree, also Noise Suppressor for the plasma pistol to use inside buildings for wiping the NPC's away without alerting the Galaxy.
Also audio masking is a nice mod for the plasma pistol, I prefer it on short ranges outside, because you can fire multiple times in shorter time on shielded targets
and with a G5 tormentor 2 shots are enough
 
Doesn't seem to add scope to mine. I click confirm and nothing happens... no modification
 
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I ended up with this custom MANTICORE EXECUTIONER +MAGAZINE SIZE +SCOPE +AUDIO MASKING +GREATER RANGE
I found I had to add greater range because with double scope I tended to shoot at targets at a longer distance. The scope draws them in so close.
It turned out that at the range it would only take out some of the hit points, no longer a one shot weapon. Greater range fixies this, 100m becomes a 150m one shot weapon again.

ed-scope.jpg
edit: oh the extra ammo suit mod is better to have than the mag size .....
 
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got that scope upgrade complete... yes... WOW.. love it. But now even more important to make sure target is standing still. It's like grandma throwing a softball slow so if they're moving at that range guessing the drift is extremely difficult. I keep going in front or behind
 
The Executioner also works well as a combat rifle. Magazine size, faster handling, stability and reload speed. Not hip fire accuracy like I did, though, that mod is useless. Pair it with an Intimidator for short range and you have all common combat distances covered. Just watch your ammo levels.
Got my executioner as a G3 that already had hipfire accuracy, didn’t know any difference. Have since added faster handling and audio masking, plan to finish it out with magazine size. Call it a CQC build.

Might work on a second one with scope, range, audio masking and stability for longer-range action.
 
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I ended up with this custom MANTICORE EXECUTIONER +MAGAZINE SIZE +SCOPE +AUDIO MASKING +GREATER RANGE
I found I had to add greater range because with double scope I tended to shoot at targets at a longer distance. The scope draws them in so close.
It turned out that at the range it would only take out some of the hit points, no longer a one shot weapon. Greater range fixies this, 100m becomes a 150m one shot weapon again.

View attachment 264433
edit: oh the extra ammo suit mod is better to have than the mag size .....
That's a nice comparison. Made a juxtaposition of the modded and unmodded versions:

iwTeGkz.jpg


It seems the modded version also has more "scope real estate" than the standard one (due to the zoom and the different shape of the scope itself).
 
Can anyone tell me what benefit (If anything) there might be by putting the 'Scope Mod' on the Manticore Executioner. I know it already has one, just asking if it improves anything.

Mucho Thanks

I came back to the bubble mistakenly thinking that Domino Green offered the scope mod, along with greater range.

That's on the back burner now, but my fear is that with greater magnification, a slight adjustment of aim will throw the crosshairs right off. Guessing that a strafing movement will work better.

As binoculars, though, cool.
 
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