Material in SRV full. How to empty?

Hello everyone, I have a very annoing problem. I play ED on PS4 and I am currently mining on an planet to satisfy the mineral/metal hunger of my engineer. Recently I got my Iron to 300/300 and it says that it's full and I can't mine more iron. How do I transfer the materials to my ship? "Transfer cargo" seems to only support commodities and not materials. I thought once you reach the max of a material it would be automatically made to 1 ton of commoditiy and then would appear under "inventory" but that would be to easy and logical I guess. So how do I get rid of that iron in my srv without losing it?
 
Oh Deeez... I am sorry, but the limit is reached. You can not transfer eng materials from SRV to Ship or other way round. Perhaps someone here can explain better then I could, what's the difference between cargo space and the "magical" inventory for that kind of stuff.
 
Storage for those materials are universal, it means its same inventory for ship and SRV. Think of it as magical weightless backback where you gather craft materials, wich is always with you, no matter if you are in ship or srv. On-foot materials have similar storage, but separate of this.

If you reached 300 of iron, then unless you spend it at synthesis or engineer, there is plenty of recipes that require iron.
 
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The storage of materials is shared between ship and SRV: you can only have up to 300 of any Grade 1 materials (including Iron): once you reach that quantity, you can't gather anymore.
What you can do, is visit a material trader and convert the Iron into other materials (at a rate of 6/1 for equivalent G1 materials, or worse for superior grades).
Keep in mind that there are three types of materials (Raw, Manufactured and Ecoded) and you can only convert within the same type.
Iron is a Raw material, so you can go to a Material Trader that deals with Raw, and convert it into other Raw materials.
 
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Well that means that I cannot farm 2 Tons of Iron to engineer 2 upgrades at once? Oh well, but on the other hand that means that my materials aren't things pirates come after cause I can't eject it, right? So all I have to do now is to fly to my engineer and she will take the iron out of my "magical backpack"?

PS.: Thanks for the quick responses.
 
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Well that means that I cannot farm 2 Tons of Iron to engineer 2 upgrades at once? Oh well, but on the other hand that means that my materials aren't things pirates come after cause I can't eject it, right? So all I have to do now is to fly to my engineer and she will take the iron out of my "magical backpack"?
Materials aint are in tons, those are separate things from commodities, its in "units", and recipes that require something like 5 iron, means it will take 5 units from iron storage, and would leave you with 295 iron.

Since you got 300 of iron already, I suggest look for other materials then, and 300 of iron way more than you probly needed for long while.

Those are not going be taken away from you as well, if you die, you never lose anything from materials storage either. Pirates will only aggro on ya if you carrry any kind of commodities wich have a weight and require cargo racks. Again, its separete thing from materials.
 
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Commodities in tons. Cargo containers in ship or srv.

Materials in blobs. Kept in magic rucksack that goes everywhere with you.

If you have 300 iron, you can do 300 engineering attempts. (not taking into account other factors).

Does this help? I hope so. And because you aren't having a rant on here (like so many do!), you deserve a festive Christmas picture for being nice!

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IF you have a steady source of materials (while mining for example, there is benefit to going from time to time to the material trader and trade up in the same category. As you will refill your low rank materials it enables you (at a very low rate) to get higher mats. However for raw mats the usual is to trade DOWN, after filling up to 150 (you have to get back to the main menu to go from 100 to 150 the first time you reach full capacity). The best place to fill up is HIP 36601 and a second system (you'll find it in various third party tools) : 1 planet = biological sites that provide grade 5 raw mats of one type (like polonium). That will help tremendously fullfil your needs for raw mats.

Jameson crash site is the fill up station for encoded.

Sadly you'll have to hunt down manufactured like averyone else... and they are a bummer !
 
OMG, that helps a lot. I thought I would need 300/300 iron to have 1 unit of iron. So I have everything I need now and can fly to my engineer. Thanks to everyone.

As suggested, you go to a raw mat trader and trade what you have excess for what you need. Check your engineering requirements using pinned blueprints, or something like Inara which will tell you what you have and what you need for a particular blueprint, then you can trade what you for exactly what you need. Keep in mind cross trading and uptrading takes a lot of mats for a small number received, so having low level mats full isn't a negative, it's a positive even if you have no use for them.

It's a complicated system but I am sure you will get used to it!
 
OMG, that helps a lot. I thought I would need 300/300 iron to have 1 unit of iron. So I have everything I need now and can fly to my engineer. Thanks to everyone.
Wow, that would mean really intimidating amount of material gathering to engineer something.
People here would totally flip out :ROFLMAO:
You took it really well (y)
 

Flossy

Volunteer Moderator
Meanwhile, you can add iron to your ignore list until you need more. (Check left panel, Contacts tab, next time there is any iron around - right click and then 'add to ignore list'). :)
 
Meanwhile, you can add iron to your ignore list until you need more. (Check left panel, Contacts tab, next time there is any iron around - right click and then 'add to ignore list'). :)
No need to do that, if a material is at max amount the collectors will ignore them anyway.
 
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