If someone knowledgeable or maybe a Dev could answer these questions it would be appreciated.
Things I'm aware off:
-The greater the speed difference between the two ships when they collide the greater the damage inflicted.
-When the collision damage exceeds what the shields can absorb, the remaining damage gets transferred to the hull.
The unknown:
-Hull mass: Does mass effect the amount of damage inflicted? If a ship with a 400t mass hits a ship with 200t mass will it inflict more damage to the smaller ship?
-Ship Shape: Does the shape of a spearhead (FDL) inflict more damage to something thats more of a flat shape such as a t7?
-Angle of attack: Does the location of the collision make a difference? For example hitting from the side vs head on?
-Armor Value: Does armor make a difference in collisions once the shields are down?
-Shield Value: Do stronger shields reduce the amount of damage you take? Or is it an equal value that is reduced from both ship shields. In other words it may seem like you took less damage because you were able take the enemy shields down in 1 hit and still have 2 shield rings remaining, but in fact the shield value lost is equal on both ships and one just had a much higher value to subtract from?
Things I'm aware off:
-The greater the speed difference between the two ships when they collide the greater the damage inflicted.
-When the collision damage exceeds what the shields can absorb, the remaining damage gets transferred to the hull.
The unknown:
-Hull mass: Does mass effect the amount of damage inflicted? If a ship with a 400t mass hits a ship with 200t mass will it inflict more damage to the smaller ship?
-Ship Shape: Does the shape of a spearhead (FDL) inflict more damage to something thats more of a flat shape such as a t7?
-Angle of attack: Does the location of the collision make a difference? For example hitting from the side vs head on?
-Armor Value: Does armor make a difference in collisions once the shields are down?
-Shield Value: Do stronger shields reduce the amount of damage you take? Or is it an equal value that is reduced from both ship shields. In other words it may seem like you took less damage because you were able take the enemy shields down in 1 hit and still have 2 shield rings remaining, but in fact the shield value lost is equal on both ships and one just had a much higher value to subtract from?