Agreed but I would really like to know those reasons....Was it really because they didn't want developer intervention ?
I know now its funded and they can spend 24/7 on it but I know if I was DB and owned the company I would have had a skeleton crew working on it in their spare time ?
Maybe he did ??
I think David mentioned at about the the end of the Kickstarter something like "Now we can give priority to this". To me that says, as Darren mentioned, they had people quietly working on it, but couldn't justify giving it priority, the Kickstarter proved its viability and justified the priority.
It could be that after what happened with First Encounters, DB didn't want to make the next Elite game unless he could do it exactly as he wanted it, and without the Kickstarter, that would have meant approaching a publisher, and that would have meant giving the publisher a degree creative control, which I think DB didn't want for his "baby". I've developed a number of projects myself, and I understand how you want things to be exactly how you want them, and someone else saying "No, I want it like this" is very annoying.
So why didn't Elite IV get made until now? I think it was a because DB wanted certain things, and he wasn't willing to make the game until he could do it
his way, so it's been until now that a) technology has caught up with what DB wants for the game ... and b) a way to fund the game without direct involvement from a publisher.