[Megathread] Odyssey EVA suggestions thread

You missed the argument. I said you cannot compare it, like you implicitly did, not that one should compare it.


Probably because they are well-programmed to allow for walking around to feel natural, just like the whole spacesuit. (Like, constantly adjusting the magnetic intensity based on the individual movements.)


Because it wouldn't, see above. Your assumption that it would be easier to float around makes no sense. Humans have bodies meant to be agile in gravitational environments, not in the absence of it.
What argument did I miss? You brought up the IS amnd made that connection.


So just magic then.Supporting lazy programming. That is why most science fiction have artifical gravity, like Star Treks gravity plates. That offers a lore explanation to this situation, that for the most part is consistent. And Elite lore have specifically said that we do not have artificial gravity, so that is why the big space stations rotate.


Humans are lazy, so of course they are going to use easiest mode of transportation, and floating around in Zero gravity is much more efficient to move about, than walking. and just looking at how they move around in Zero Gravity on ISS, MIR, Space Shuttle, etc, is quite telling about how very little effort it is to move around while floating. So why design a space outpost that has Zero Gravity to be like we had Gravity makes no sense, when the more effient use of the spacer would be to treat every surface as a wall, to put stuff on, instead having the traditional floor, walls and ceilling. We can't even jump in the outposts, so we have to walk on stairs... And also, if your mag boots stops working, how do move around in the outposts?

so many holes in the logic, and when we have to start to use "magic" solutions to this, then we know how much thoughts was put on these "solutions"
 
Elite dangerous isn't a simulation its a game foremost, if things like the smacking yourself into the ship bulkhead was "not fun" it wont and shouldnt be included, this is why we dont have true newtonian physics in the flight model. That said in the kickstarter there were images of in ship zero g combat.
Mag boots could only stick to "the ground inside a ship" hull in eva. Theres absolutely no reason why a commander cant orient and engage mag boots manually.

Also theres things like motion sickness to consider - especially in VR (should that ever come to foot gameplay)
 
You missed the argument. I said you cannot compare it, like you implicitly did, not that one should compare it.


Probably because they are well-programmed to allow for walking around to feel natural, just like the whole spacesuit. (Like, constantly adjusting the magnetic intensity based on the individual movements.)


Because it wouldn't, see above. Your assumption that it would be easier to float around makes no sense. Humans have bodies meant to be agile in gravitational environments, not in the absence of it.

It was you who quoted me, and then brought in ISS, and in that quote, I did not say ANYTHING about space stations. but I guess it is easier to prove yopur point, by makingf stuff up, and the using magfic arguments to prove your are right, with your made up stuff.

Still not grasping the concept on how liquids behave in zero gravity, using magical mag boots as the universal answer to this problem...


and how do mag boots solve the problem with LACK OF gravity? because there are several OTHER aspects of our bodies also not suited for zero or low gravity environments. and please EXPLAIN how your magical mag boots solves those issues too?

Weightlessness and Its Effect on Astronauts
 
More magical than your magical mag boots?
All you'd additionally need (to the spacesuit with mag boots adjustable in intensity) are sensors, a computer chip, and decent software. They are not magical, they are plausible technology, already from what we know today. Unlike anything you seem to prefer. Maybe you just lack basic scientific understanding to have this discussion.


Still not grasping the concept on how liquids behave in zero gravity, using magical mag boots as the universal answer to this problem...


and how do mag boots solve the problem with LACK OF gravity? because there are several OTHER aspects of our bodies also not suited for zero or low gravity environments. and please EXPLAIN how your magical mag boots solves those issues too?

Weightlessness and Its Effect on Astronauts
There are many possibilities of how these issues could be solved with more advanced technology (like nanotechnology in our bodies) than we have today, and these are much more plausible than artificial gravity.
 
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All you'd additionally need (to the spacesuit with mag boots adjustable in intensity) are sensors, a computer chip, and decent software. They are not magical, they are plausible technology, already from what we know today. Unlike anything you seem to prefer. Maybe you just lack basic scientific understanding to have this discussion.



There are many possibilities of how these issues could be solved with more advanced technology (like nanotechnology in our bodies) than we have today, and these are much more plausible than artificial gravity.

What plausible technology? How will this solve problem with your blood flowing to your head, since there is no gravity? how will this make it "natural" with your arms, that will just float? and so on?


and stop projecting ytour thoughs as if I made those... I have not said that we should have artificial gravity, I only said that other science fiction shows, like Start Trek have it because it makes it easier, and they have some lore to explain this technology. Nowhere in Elite lore do this support, and at the moment, I am not aware on anything in the Elite lore that supports any of that nano magic you are talking about. But it is quite clear that you do not care about this, you are just after some quick fix solution that will magically solve any of the issues I brought up.... without having to solve anything.
 
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