Mercenaries of Mikunn - The Background Simulation and Colonization Test

Likewise.

I don't want to join and then be gone on the road for 3 weeks. I finally worked my way up to an Asp but it's in dock right now since I bought a Vulture. I still lurk the forums plenty, but I don't see much from Walt and the Mercs... glad to see something new!

Keep up the fight and work, I am hoping by the end of August I may have enough free time to commit some time to a group and give it the time it deserves! Hell right now a few hours every 2 weeks is about all I get to enjoy...
 
You don't need to be on every day. Even I was gone for two months once, but I stayed in contact over the forums.

you don't see much of us because back in February people opted to do things almost entirely in our internal forums. If I had it my way we would use this thread more. We are also hosting a public tournament at the moment.
 
I'm way out in the black on the way to Sagittarius A* (3k LY to go!), but I just saw the dev update regarding minor faction changes. Seems like they are taking some of this stuff to heart. Also, a question for when I return: the new station can accommodate large ships right?
 
The Legio IV "Hiraga" has been sent to the plague zones to enforce quarantine on non-pilot federation members and to ensure the safety of those members running meds for the plague against pirates.

Good luck commanders.
 
Hey. This is my usual pitch to people posting with Looking For Group in this forum:

The Mercs of Mikunn are a 18 and up (open to exceptions) Elite Dangerous open play group that focuses on the background sim and colonization. As we bugtest in our area of focus, we have developed a light relationship with Frontier, and if you join we may ask you to help us stress test an existing game feature in this regard, but it is always optional. Our goal is to make the game better for everyone whether or not they join. Moreover, we openly publish all the information we discover about the background sim, so everyone benefits.

Also we are internally drama free (we have no control whether other groups sling drama at us unfortunately), and casual player friendly, in fact we prefer to have a sizable portion of casual players as it helps us stay drama free. We are composed of industry professionals in many fields from game designers, engineers, to rocket scientists. My background is in Electrical and Petroleum Engineering and I love writing. I play casually as well (I just bought a python), but if you have been following our progress or pay attention to Frontier’s forum, then you know we have accomplished more in colonization, expansion, and the background sim combined than any other group. I don’t forum or reddit casually though, guilty as charged.

Here are some choice features of our group but first our promo.

[video=dailymotion;x2z688a]http://www.dailymotion.com/video/x2z688a_mercs-of-mikunn-promo_videogames?start=1[/video]

Colonization:
We are the first player group to have our backed faction colonize a new system as seen in the Price of Peace local community goal.

Price of Peace: Truckin’ for Change
Community and Teamwork:
We try to avoid ranking systems as much as possible within the group. We don’t need to bark orders at our members as each know what their fellow mercenary fighting beside them will do, through communication and experience. Even pirates have commented on our organization when trying to disrupt our community goals.

In the first video contained within the link below, we interrupt a pirate who’s stealing from a trader, and the second video is us chasing him down, all from his point of view.

Hunting the pirate Bangfish
Player versus Environment and the Background Sim:
While most of what we do is playing around with the background simulator and environment, we play in open and are not afraid of defending our area when attacked. Take the previous videos where we hunt the notrious pirate Bangfish as an example.

Of all the groups, ours is the most experienced with the background sim and we share all our info on the subject on Frontier’s forum. In addition we control two systems, are currently taking a third, and are in the process of colonizing a fourth. Our station in our new colony will appear when 1.3 is released.

Things we know about the Background Sim
One of Our Bugtesting threads
RP and Lore:
We are have a vibrant RP community in Frontier Forums found in The Black Hole in the Wall. In addition you can read our evolving story developed by player actions in the link below. If there

The Black Hole in the Wall
Our Evolving Story developed by player actions
Powerplay strategy:
If we do manage to become a power play faction, we will be an underdog. There is no way around it as we are coming from the bottom up. Our strategy will be to expand outward into uncolonized space while standing back from the larger factions and defending our relatively small contact border with colonized space.




I hope you give us a look and join us in the Mikunn’iverse soon. Our main thread is linked below.
Merc of Mikunn Master Thread

Our teamspeak is elithor.com and if there is a password it is “mikunn” (there probably isn’t a password on at the moment)

The best way to sign up and introduce yourself is us in our internal forums here:
The Mikunn’iverse







The code for this if you wish to post it as well to people looking for a group is as follows.
HTML:
The Mercs of Mikunn are a 18 and up (open to exceptions) Elite Dangerous open play group that focuses on the background sim and colonization. As we bugtest in our area of focus, we have developed a light relationship with Frontier, and if you join we may ask you to help us stress test an existing game feature in this regard, but it is always optional. Our goal is to make the game better for everyone whether or not they join. Moreover, we openly publish all the information we discover about the background sim, so everyone benefits.

Also we are internally drama free (we have no control whether other groups sling drama at us unfortunately), and casual player friendly, in fact we prefer to have a sizable portion of casual players as it helps us stay drama free. We are composed of industry professionals in many fields from game designers, engineers, to rocket scientists. My background is in Electrical and Petroleum Engineering and I love writing. I play casually as well (I just bought a python), but if you have been following our progress or pay attention to Frontier’s forum, then you know we have accomplished more in colonization, expansion, and the background sim combined than any other group. I don’t forum or reddit casually though, guilty as charged.

Here are some choice features of our group but first our promo.

[video=dailymotion;x2z688a]http://www.dailymotion.com/video/x2z688a_mercs-of-mikunn-promo_videogames?start=1[/video]

Colonization:
[SPOILER]We are the first player group to have our backed faction colonize a new system as seen in the Price of Peace local community goal.

Price of Peace: Truckin’ for Change
[/SPOILER]
Community and Teamwork:
[SPOILER]We try to avoid ranking systems as much as possible within the group. We don’t need to bark orders at our members as each know what their fellow mercenary fighting beside them will do, through communication and experience. Even pirates have commented on our organization when trying to disrupt our community goals.

In the first video contained within the link below, we interrupt a pirate who’s stealing from a trader, and the second video is us chasing him down, all from his point of view.

Hunting the pirate Bangfish[/SPOILER]
Player versus Environment and the Background Sim:
[SPOILER]While most of what we do is playing around with the background simulator and environment, we play in open and are not afraid of defending our area when attacked. Take the previous videos where we hunt the notrious pirate Bangfish as an example.

Of all the groups, ours is the most experienced with the background sim and we share all our info on the subject on Frontier’s forum. In addition we control two systems, are currently taking a third, and are in the process of colonizing a fourth. Our station in our new colony will appear when 1.3 is released.

Things we know about the Background Sim
One of Our Bugtesting threads
[/SPOILER]
RP and Lore:
[SPOILER]We are have a vibrant RP community in Frontier Forums found in The Black Hole in the Wall. In addition you can read our evolving story developed by player actions in the link below. If there

The Black Hole in the Wall
Our Evolving Story developed by player actions
[/SPOILER]
Powerplay strategy:
[SPOILER]If we do manage to become a power play faction, we will be an underdog. There is no way around it as we are coming from the bottom up. Our strategy will be to expand outward into uncolonized space while standing back from the larger factions and defending our relatively small contact border with colonized space.[/SPOILER]



I hope you give us a look and join us in the Mikunn’iverse soon. Our main thread is linked below.
Merc of Mikunn Master Thread

Our teamspeak is elithor.com and if there is a password it is “mikunn” (there probably isn’t a password on at the moment)

The best way to sign up and introduce yourself is us in our internal forums here:
The Mikunn’iverse
 
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Hi I tried registering as Cula-Ta but for some reason I didn't get the email verification.

If you'll have me I would love to give you guys a hand.

Just pumped in 50m creds worth of exploration data at Wan-G Base, although I accidently dropped 20m into Mercenary's Respite believing the new station was yours. Sorry about that.
 
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Guild of Sefry's is part of the Dukes of Mikunn so no worries :) one of the admins will check to see what's wrong with the email verification.
 
It could be something wrong with our forum. Usually when it fails the email confirmation I can dl it manually for you. In this scenario I don't even have the option to do that.
 
The statement makes sense, I put the wrong system though. Oops.

"another" as in, another system in addition to the five we already have. I didn't realize I made the typo mistake so we were talking past each other.
 
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