Mercenaries of Mikunn - The Background Simulation and Colonization Test

You had zero feedback from the devs on this being in a stuck state or if it's bugged?

I'm kinda surprised as you are testing out one of the core mechanics of consequence that the game is meant to have, guessing they are too busy with the other issues atm.
 
You had zero feedback from the devs on this being in a stuck state or if it's bugged?

I'm kinda surprised as you are testing out one of the core mechanics of consequence that the game is meant to have, guessing they are too busy with the other issues atm.

No feedback whatsoever.
 
Lessons learned from moving the 250Lys to Mikunn:
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Lesson 1:
Make sure you move any stored ships out of the stations in HR 7327 BEFORE you become hostile with HR 7327 Dynamics. Otherwise when you arrive in your temporary Sidewinder to get your ship out you will find to your surprise that you can't just sneak into the station. In fact the Authority Vipers will attack straight away making breaking into the station (and out again in a Type 6).....somewhat challenging.
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Lesson 2:
Traversing such a distance in a Viper will take many, MANY jumps, even with a A3 frame shift drive. We are talking 50+ jumps, with three stops for fuel on the way. I now hear "Frameshift drive charging" in my sleep...
 
No feedback whatsoever.

Well, they've only been back a few days from holiday. I'm sure there are other fires they need to put out. We do have to remember, we are not most of the player base. Also possible they found a bug that could reset the whole galaxy to fix (worst case scenario). They may need some time to figure out what to do.
 
lurker here.

Have you had any success in adjacent systems creating "boom" states which lead to population growth?

I understand under the design briefs this was intended but I haven't seen anything here or on the internets to suggest someone has tried and been successful.
 
I have seen a BOOM in Suyarang - in fact it might still be going on. It's next door to a starting system so there were lots of human players/trading and doing missions there. The faction who were/are BOOMing were also EXPANSION at the same time.
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When the system went into BOOM, I noticed the appearance of USS's called "Seeking Luxuries" appearing near the planets. Similar to the "Seeking Goods" USS's we are seeing in HR 7327 since LOCKDOWN came into effect.
 
so 2 states are possible. expanding and boom?

so the question now is how to generate a boom? maybe it is neccessary to make the mikunnian kingdom grow in order to expand further?

a shame you cant land a t7 there.

so lucifier please advise.

we have tried already alot.

please clarify if we have tried the following:

- piracy - just steel cargo (let them escape)
- attack traders
- bring gabriel station into civil war
 
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Well, they've only been back a few days from holiday. I'm sure there are other fires they need to put out. We do have to remember, we are not most of the player base. Also possible they found a bug that could reset the whole galaxy to fix (worst case scenario). They may need some time to figure out what to do.

Don't get me wrong. I understand. My ticket number is 16,000 and something. I get it. Everyday I've put off my post about our problem with the background sim another day for that reason. That being said that post may be what is needed to draw their attention to the problem, and meanwhile as I sit here I realize players here are getting bored.

The lugh players posted when they had a problem a week after they got stuck and they got attention and it was fixed fast. Its been over two weeks for us and I haven't posted anything because I know they were on holiday. Its written, its respectful to the devs. I understand your point and agree.

The problem we are experiencing is repeatable, I've gotten reports from other players about expansions systems stuck at 9%. The moment a system expands it seems to bug out.

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Any update on the bug ticket/report sent to Frontier?

I wouldn't be surprised if it took two weeks.
 
Im pretty sure a few times that population in slaves was already hauled there.


Fair point, I think the import and export of slaves should have an impact on the population. Would be interesting if the population of a system was divided into slaves and free men, and if there could be some kind of slave rebellion if the number of slaves becomes too high. :)
 
so 2 states are possible. expanding and boom?

so the question now is how to generate a boom? maybe it is neccessary to make the mikunnian kingdom grow in order to expand further?

a shame you cant land a t7 there.

so lucifier please advise.

we have tried already alot.

please clarify if we have tried the following:

- piracy - just steel cargo (let them escape)
- attack traders
- bring gabriel station into civil war

We have tried all but the top. Piracy yes, but I doubt we've let them escape?

If a boom was going to happen it would have already. All residents needs are answered, demand is at an all time low. Prices are ridiculously good for the residents.
 
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Thinking about the economy, mikunn is a extraction and refinery economy, so if frontier have a logic, what would drive production rates in system. Ideally mineral extractors would be at the top of that list, my next 12 hours is going to be to bring into mikunn such items

HE suits and bioreducing lichen are also as walt notes in demand, however those are over 100LY away at least according to the map, there are systems closer but they seem to be out of supply mostly.. What we really are lacking is a nice agriculatural planet nearby to supply. So its either steal it off pirates and empty system haulers but without a black market theres no outlet. Though i guess i could try looting in col 4-2 or whatever it is for such items, wonder if i can hand them in on missions, ive got a cobra 3 that can make light work of most NPCs

Same goes for food, i read somewhere that the system updates are around 2000 gmt not 0700 gmt when the server goes down. So ive got about 12 hours or so to see what happens or if anything happens with my Mineral extractor experiement Screenshot_0004.jpg

Ok so mikunn has just gone pending state expansin again. Im going to see how long this lasts

HR civil unrest critical with a down arrow. Might be time to boost up some civil unrest over there
 
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Thinking about the economy, mikunn is a extraction and refinery economy, so if frontier have a logic, what would drive production rates in system. Ideally mineral extractors would be at the top of that list, my next 12 hours is going to be to bring into mikunn such items

Its HE suits, bioreducing lichen, and mineral extractors. Mineral extractors aren't needed as much as the first two, and that is why the first two are on the ComWatch.
 
HE suits and bioreducing lichen are also as walt notes in demand, however those are over 100LY away at least according to the map, there are systems closer but they seem to be out of supply mostly.

Mapor is only around 30 ly away. Clayton Horizons station had a good supply of Bioreducing Lichen (44k) and H.E. Suits (68k) when I looked yesterday. The other two stations have smaller Bioreducing Lichen supply, and no H.E. Suits, but I haven't looked at them in 4 days.
 
I have been bringing Mikunn any deliveries from the Bulletin Board that only have a positive effect on the system for the past few days. I also have noticed that they keep offering delivery missions to Kwatee and Sukua but I don't see them for HR 7327 which is where they have influence already. This is obviously part of them wanting to expand...
 
I think he was asking what drove mining production directly. I guess food would fuel the miners but we are woefully low on HE suits and bio-reducing lichen.

i want to influence the population aspect, station growth ... so food is primary target for me now ...
 
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