Thanks for bringing it to the public, Walt. I mostly back the opinion and request of the Mercs (not that surprising, being an alumni).
I don't like the bgs being transaction based, principally because it removes alot of fun from the game.
It's far more pleasant to sit in a haz res frying dozens of enemies then collecting all the mats than grinding station-to-res flights for 1 or 2 kills at a time.
So value based yes, but have FD adjust it.
A INF+++++ Mission that is Collect 4 Tons of space salvage is just as doable in a Cobra as a Bigger ship as an example
Running around doing a lot of courier missions might be something a small ship is better suited at, due to ease of flying, that a lumbering Trader or a Combat ship with short legs.
With the option rewards it is easy to find INF+ missions that you ship can do, and likely worth doing in your ship.
I suppose missions are still spawned and specified according to the ship you're in and/or your rank. This brings balance indeeed. If not, it should.
Being trade elite and flying a Python, 5+ deliveries in a boom state mean deliver 120 to 180 units (rough cut).
When running 'kill the pirate lord' missions, as I also am combat elite, most of times the targets are federal corvettes ranked deadly/elite.
So I need one full trip to get my 5+ from a trade run then I must go get my anaconda to run the pirate mission. Some kind of
effort is required.
Relative effort should be taken into account in the value-based approach.
So to bring balance to other bgs tools (actions), as combat : FD could use an index of one's ship combat power, or a combat rank as a divider of the influence gain ?
For example, let's state a fully engineered Corvette run by a combat elite pilot has a power index of 1.00 (max), but my Python has a power index of 0.75 and I turn in 100,000 cr bounties in one transaction. They would count as 100,000 / 0.75 = 133,333 turned in a Corvette.
And the cmdr ranked competent flying a Cobra would get an index of 0.25 and be rewarded in influence as if he/she turned in 400,000 in the vette.
Of course the math should be done at the moment of the kill based on the ship you are flying, not the one used to turn the bounties in.