Roller Coasters Mesa Mine Runner - WIP

Been busy building!!! So far IMHO it looks REALLY good... but a LONG ways to go... [happy]

143781530978F3B6551865B8EC79E9578EE389D3
 

Deleted member 48540

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It's really starting to look good with all the detailing you're adding. I especially like how you've covered up the tunnels in the last two pictures! I also like all the woodwork you've done on the station. [happy]

And if you'll allow me some constructive criticism, you've added lots of small detail like crates, barrels and mine carts, but in some places it feels a bit randomly scattered around. You might want to consider to micro theme your details, for example make an explosives storage with some warning signs, explosives crates and some half open fencing. Put some mine carts on some handmade stretches of tracks, with some rocks inside, make a couple of tool racks with tools hanging from them, that kind of stuff. Don't get me wrong though, in some areas random scattered details work fine, like on the last 2 pictures, but in some other areas, especially around the station it just feels a bit off to me. Might just be me though, so take this comment any way you like, it's your project [wink] Overall, I'm liking what I see, and I'd definitely pay the ticket price to ride it [big grin]
 
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It's really starting to look good with all the detailing you're adding. I especially like how you've covered up the tunnels in the last two pictures! I also like all the woodwork you've done on the station. [happy]

And if you'll allow me some constructive criticism, you've added lots of small detail like crates, barrels and mine carts, but in some places it feels a bit randomly scattered around. You might want to consider to micro theme your details, for example make an explosives storage with some warning signs, explosives crates and some half open fencing. Put some mine carts on some handmade stretches of tracks, with some rocks inside, make a couple of tool racks with tools hanging from them, that kind of stuff. Don't get me wrong though, in some areas random scattered details work fine, like on the last 2 pictures, but in some other areas, especially around the station it just feels a bit off to me. Might just be me though, so take this comment any way you like, it's your project [wink] Overall, I'm liking what I see, and I'd definitely pay the ticket price to ride it [big grin]

Here is a ticket... FREE of charge. [big grin] Ignore the crappy production value... I might be decent at building, but suck at making videos. I appreciate the input. Wait till you see the project I am working on now... let's just describe it as something evil and underground. It will have WAY more hours in it than this did...[shocked]

[video=youtube_share;oYtygOeFOXU]https://youtu.be/oYtygOeFOXU[/video]
 
That's shaping up quite nicely.

I'm a bit puzzled by the whole mine train coaster thing and need to devote some time to studying the problem. The mine train coasters by definition must go though tunnels, climb mountains, etc. However, terrain features impact the excitement and fear of rides By that I mean you can build a ride in isolation on flat ground and it has whatever EFN ratings it has. Then you build hills around it and the E and F numbers change. Sometimes a bit of terrain increases E or F, but mostly they decrease it. I think it has something to do with being able to see what's coming next, being able to see you're way up in the air instead of a few feet above the side of a mountain, etc. And it might be that mine train coasters play by different rules from other coasters, so aren't affected by these things the same way. Do you have any insights into this?
 
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