Met My First Hacker Today

I decided to buy a cheap Sidewinder and go back to George Lucas Station to see if I can spy on the situation. At least if I get blown up it won't cost me much.
 
One word solution. Solo.

This really isn't a multiplayer game in any meaningful sense. It's an SP game with some MP aspects bolted on, presumably as a form of copy protection.

If it was MP we would have a large scale persistant universe where everyone is in the same instance in normal space and only going into closed instances for specific tasks.

Only having 32 players per instance, most if not all being hundreds or thousands of light years away unless you're in one of the popular systems is the most obvious restriction, but the most annoying thing I find is the game's tendency to swap instances on a whim. I was having a conversation with another Mobius CMDR the other noight. I went into the shipyard and swapped to one of my other ships and hey presto, different instance, conversation ended due to the ineffective chat client being unable to communicate with anyone outside your particular instance. So, I'm sorry CMDR Crapula. I wasn't being rude leaving in the middle of a conversation. The game did it to me.
 
Solo mode isn't solution for some people, they are chasing the cash prizes so these Idiots using the clientside hacks win in that situation are causing serious issues for them. There are several sites out there that basically give enough information for these idiots to use the exploits, a while back I sent a ticket into FD with the complete list of them, they are aware and are working on a solution and reading through some of the threads the ones that have been caught have had their accounts sent into permanent solo mode. Until FD get the solution sorted these ats won't go away.
 
Lot off players complaining about me first thing if i fire my 4 dumbfire missiles every time when i hit the fire button you go down almost instant bigger ships take longer when use chaff and shield cell bank it take the station some time to kill me i die every time but whit the chaff launcher and shield cell bank i have a lot off time to escape or fire more if you dont know how it works fine but hacks no way i can fly arround the station when fire at me and still be alive for some time all dumbfire missile on 1 fire button sec button chaff and shield cell bank thats it you try it yourself and all the complains against me they should make weapon lock inside the station just like the mass lock remember online game play is dangerous.
 
Solo mode isn't solution for some people, they are chasing the cash prizes so these Idiots using the clientside hacks win in that situation are causing serious issues for them. There are several sites out there that basically give enough information for these idiots to use the exploits, a while back I sent a ticket into FD with the complete list of them, they are aware and are working on a solution and reading through some of the threads the ones that have been caught have had their accounts sent into permanent solo mode. Until FD get the solution sorted these ats won't go away.

I think permanent solo mode is going too easy on hackers.

It should be that their accounts are sent into permanent offline mode.
 
Just happened to me, logged on at george lucas, filled up with rares , took off only to be hit by a load of rockets. The guy was being attacked by lasers that seemed to have no effect on him.

I am over 300,000 out of pocket, Not a lot for some of you, but a lot for me.

Screenshot (78).jpg

https://s-media-cache-ak0.pinimg.com/originals/c7/86/fa/c786fa47641d3273e77242075aa8bf9e.jpg
 
There are p2p game's that have been out for 20 years that haven't solved the cheating/hacking problem. I'm sure FD will try, just like ALL the other game companies have 'tried' but they will fail just like all the other companies have failed. There is no 'unhackable' program or 'unbreakable' lock. And allll these reports will get looked at and 'noted' BUT since it's not a server based game, THERE ARE NO LOGS for them to check. And no matter what they have said about 'watching' that was smoke being blown up the proverbial tailpipe. For them to "BAN" someone they will have to 'See the offender cheat' with their own eyes (At least that's the industry standard method if there aren't server logs to back it up). So for every report file, a human will have to try to chase that player down, and see what they are doing. How realistic does that seem? for a company that small? It doesn't... Everyone just be honest. They will "Try" I'm not saying they won't.

And the cheaters will multiply like a virus, they always do. Just do yourselves a favor, avoid em, stay in group/solo if you don't have the cash to lose it all. If you've got more cash than you know what to do with, stay in open but don't whine when a cheater kills you.. You asked for it. Just like a trader doesn't ASK to be pirated in open...
 
Lot off players complaining about me first thing if i fire my 4 dumbfire missiles every time when i hit the fire button you go down almost instant bigger ships take longer when use chaff and shield cell bank it take the station some time to kill me i die every time but whit the chaff launcher and shield cell bank i have a lot off time to escape or fire more if you dont know how it works fine but hacks no way i can fly arround the station when fire at me and still be alive for some time all dumbfire missile on 1 fire button sec button chaff and shield cell bank thats it you try it yourself and all the complains against me they should make weapon lock inside the station just like the mass lock remember online game play is dangerous.

So this is your idea of , fun?
I dont believe that your are not a cheat and a liar.
 
Last edited:
Solo mode isn't solution for some people, they are chasing the cash prizes so these Idiots using the clientside hacks win in that situation are causing serious issues for them. There are several sites out there that basically give enough information for these idiots to use the exploits, a while back I sent a ticket into FD with the complete list of them, they are aware and are working on a solution and reading through some of the threads the ones that have been caught have had their accounts sent into permanent solo mode. Until FD get the solution sorted these ats won't go away.

I really have trouble believing that... Another industry standard is that if you're caught cheating they ban the account, by cheating you've forfeited the cash you paid for the game. If FD isn't, that's.... Amazing.. Unbelievably Amazing.
 
Last edited:
Lot off players complaining about me first thing if i fire my 4 dumbfire missiles every time when i hit the fire button you go down almost instant bigger ships take longer when use chaff and shield cell bank it take the station some time to kill me i die every time but whit the chaff launcher and shield cell bank i have a lot off time to escape or fire more if you dont know how it works fine but hacks no way i can fly arround the station when fire at me and still be alive for some time all dumbfire missile on 1 fire button sec button chaff and shield cell bank thats it you try it yourself and all the complains against me they should make weapon lock inside the station just like the mass lock remember online game play is dangerous.

Nice use of punctuation.

I think what you're saying is you are one of the people hanging around in stations just shooting people. I guess your writing style just confirms what everyone thought about you already.
 
my conclusion? if you go looking for cheats for ED you are more likely to find yourself with a PC riddled with viruses and trojans.

The least bright gamer today knows how to use anti-virus. Only old people who barely know how to use e-mail get infected anymore. So no, it's not really a possibility for most people, no matter how hard you try to get infected. If you know how to protect yourself, which is pretty much as easy as running a decent anti-virus. For most of us we know what not to click, among other things, but you don't have to be smart anymore to not get infected. Looking for cheats isn't going to get most people in any trouble.
 
Last edited:
There are p2p game's that have been out for 20 years that haven't solved the cheating/hacking problem. I'm sure FD will try, just like ALL the other game companies have 'tried' but they will fail just like all the other companies have failed. There is no 'unhackable' program or 'unbreakable' lock. And allll these reports will get looked at and 'noted' BUT since it's not a server based game, THERE ARE NO LOGS for them to check. And no matter what they have said about 'watching' that was smoke being blown up the proverbial tailpipe. For them to "BAN" someone they will have to 'See the offender cheat' with their own eyes (At least that's the industry standard method if there aren't server logs to back it up). So for every report file, a human will have to try to chase that player down, and see what they are doing. How realistic does that seem? for a company that small? It doesn't... Everyone just be honest. They will "Try" I'm not saying they won't.

And the cheaters will multiply like a virus, they always do. Just do yourselves a favor, avoid em, stay in group/solo if you don't have the cash to lose it all. If you've got more cash than you know what to do with, stay in open but don't whine when a cheater kills you.. You asked for it. Just like a trader doesn't ASK to be pirated in open...

Don't be so negative.

P2P is a great model as it allows for much better game performance (e.g. fraction of data latency).

If FD really wants, they can get an input stream of events from both clients involved reported onto the server as events unfold, while keeping their direct connections open for performance reasons.
 
Honestly, they need to rethink this name and shame policy they have. These people need to be outed to the community for the scum they are. They've lost whatever right they have to play the game.

Won't EVER happen. Too many reason's to list, some of them are Legal reasons.

- - - - - Additional Content Posted / Auto Merge - - - - -

Don't be so negative.

P2P is a great model as it allows for much better game performance (e.g. fraction of data latency).

If FD really wants, they can get an input stream of events from both clients involved reported onto the server as events unfold, while keeping their direct connections open for performance reasons.

No they cant. That's not p2p, that's a client/server configuration. So.. no... They can't. Everyone keeps acting like programming is "MAGIC" or something mystical that can do whatever they want... It doesn't work that way. You can't make a Ford Fiesta drive and act like a Ferrari WITHOUT rebuilding it from the ground up... Same with software, they would have to completely redesign the software from the ground up in fact making a WHOLE new game to do 99% of the things people are suggesting. People have received their ideas from typical MMO's of which exactly NONE but this one are p2p based.

I'm not trying to be negative, I'm just trying to shed some reality into the subject. How would they watch 1 person's stream? they would first have to install some kind of network traffic recorder into the machine but wait, they have no right to record my network traffic, that breaks invasions of privacy laws, POLICE can't do that here in the USA w/out a warrant. They don't have a client/server setup that already has it there. So what if they DO add one, BAM every program that launches will patch it, so now they have 300,000 streams coming at them simultaneously (I don't think they're equipped to deal with that much inbound data), let alone search through it for what they need to find. Hence, "they would have to eyeball and watch the cheater actually cheating".

The worst part about ED that's different from another p2p game that has cheaters, let's pick Counterstrike Source or Go, ton's of cheaters (Aimbots, wallhacks, infinite health, endless bullets.. ) whatever, when you find a cheater there, you "Blink" disconnect, and find another server that hopefully cheaters aren't playing on, OR has admin's playing so if a cheating claim rises, they will instantly start watching that player to see if they are or not.

Again, I'm sure FD will try! Not saying they shouldn't or they won't. But be smart, protect yourselves is what I'm saying.
 
Last edited:
Players hate me yes but i am playing the game what it allows me to play so they just should make weaponlock inside the station or make the station defence stronger maybe countermeasures lock srry for my bad english but anyway it happens to me a lot so i decide to do it to till they fix it remember its open play solo and privite group are safe online is realy dangerous so conclusion weapon/countermeasures lock should instant fix all the problems again my english is not that realy good.
 
Although I'm not of the ilk to knee jerk react to everything. The question does need to be asked of FDev. How are these hacks going to be addressed considering the games multiplayer engine seems to run on peer to peer which is incredibly susceptible to these sort of exploits?

They say they will punish ALT-F4 players because it is an exploit. However, if these alt-f4 guys are doing this because of a hack that other players are exploiting, FDev really don't have a leg to stand on. They can't punish people when their own multiplayer system is so open to exploiting and hacking that it requires other gamers to terminate the process of the game to survive.

The problem is with FD getting into an arms race with the hackers is that it just gives the hackers a greater motivation to dig deeper into the game engine and discover more ways to hack it.

This is why i think the best route for FD is not to try and beat the hackers. Its a game they can only win at a high cost, and perhaps not e en then.

What they need to do is not beat the hackers but to get those using the hacks.

To do this they need to improve the repoting mechanisms.

For example, an in gamr button you can press which will start logging telrmetey on all pcs in an instance and pacackes that ready for delivery to FD. When you hit the button again it prompts you if you want to send the data to FD... Just in xase you realize there was no cheating going on.

Some sort of trust level needs to be built in so that anyone spamming reports develop a lower trust rating until their reports get flagged as spamlike.

Additionally the ability to capture videos in game without third party tools could also help catch cheaters.
 
Not sure this was a hack. If you equip a fighter correctly you can spend a lot of time, many minutes, surviving a station attack.
 
Last edited:
Back
Top Bottom