Mild social pressure as a potential solution to hidden BGS manipulation

Open only is a solution that does not work to a problem that doesn't exist.

Botting and exploits are problems.
Not capped influence gains / losses are a problem.

Playing in modes that you enjoy most or are best suited for what you do isn't.

Its very much a problem. Has been for a long time. Lets stop pretending that its not.
 
Open only is a solution that does not work to a problem that doesn't exist.

Botting and exploits are problems.
Not capped influence gains / losses are a problem.

Playing in modes that you enjoy most or are best suited for what you do isn't.

This ^^.
 

Jane Turner

Volunteer Moderator
Open only is a solution that does not work to a problem that doesn't exist.

Botting and exploits are problems.
Not capped influence gains / losses are a problem.

Playing in modes that you enjoy most or are best suited for what you do isn't.


Absolutely
 
Regarding the Fuel Rats home system struggle: I fully understand that FDev have shot down the idea of only having BGS effects earned in 'Open' count, but what if the community took up the torch? What if we spread the idea that working the BGS in Solo/Private Group was 'cowardly' or sleazy, or at least a cheap shot?




I can fully understand peoples desire not to have to deal with other people, or worry about getting pirated/griefed. When I started, I stuck to Solo/Mobius because I knew I was a crap pilot, and wanted to learn things without worry. Now I fly almost exclusively in Open. One of the reasons I left my previous player group (not speaking of Mobius here) was that they worked the BGS from modes 'other than open'.




This isn't a Solo vs. Open debate at all...it's an attempt to swing public opinion on one aspect of the game. This is also definitely NOT a case of naming & shaming or harassing players that would choose to work the BGS outside of Open. If anything, it's asking others to shun/denigrate the action, NOT the person. Any thoughts?

By your words, it would seem that any player that you do not see, would be cowardly, what about instancing which happens in open as well, to try to avoid people ending up with someone that has so bad connection or is so far from you that lag would disrupt the play?
PvP is not a solution for BGS, using the BGS is, it is that simple, mode doesn't matter, if you are using PvP to manipulate the BGS then you are going to be extremely ineffective compared to those that simply do BGS stuff and do not focus on PvP, to the point of where you cannot win, the game does not care if you kill a player or npc, as such those that work with the npc's are going to be more effective, and npc's are significantly more plentiful then players.
 
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