PS.
Now if I was a mine designer in this game... well... those things would make a really big bang. Like what mines are supposed to do. Dumb, just sitting there... but fly into their close proxy range of ~100m.... BAM.
...Thanks for an entertaining NPC encounter FD!!
I want energy bomb............. Please??
are the "seeker" mines also useless? from the larger mine launcher?
and if they are gimped by nerf then that needs fixed
OR
a new class of mines, for Large hard points maybe, "stealth" mines, only picked up by higher grade scanners (scanners need to be made worthwile!) that seek and do equal damage to shield and hull
they did have NAVAL missiles in Frontier, harder to get, expansive, had to have high class jammer to stop them, much harder to avoid and did a lot of damage
~
I always run with at least 1 point defence weapon installed in the best fire arc for my type of ship and role, like on an Asp, above the cockpit if bounty hunting, for example, as many missiles will be launched head on, or mines if chasing.
he was not going to get any bragging rights in the NPC lounge
And a big fat NO to the energy bomb thank you very much.
Imagine the scene.... you've just arrived at a station carrying 2 million in gold, you look at the scanner as you go through the slot and its packed with hollow markers.
You head for pad 45 when you notice a human ship coming in behind you with weapons deployed.... then he drops an energy bomb and every ship inside the station explodes.
What a cheap way to grief people
Bill
PDT deals with mines... your move sucker![]()