Noticed the prices were much more varied. I saw painite selling for 70k at a station from the normal 40k. This makes it worth while to look around to actually sell somewhere else at higher prices.
Improvements:
1) Materials can be collected - I still wish we could sell them though because we acquire them pretty fast
2) Each asteroid takes less time to deplete meaning we can move on and keep flying and mining.
3) Prospectors give more information. But I was thinking they should launch at 2x their normal speed so they can penetrate the rock further and determine its makeup. It helps speed up prospecting
4) New ores to help increase the payout and variety.
5) Market can make prices increase even more
6) Shadows on the rocks improve the look for sure.
Wish List:
1)My main wish for mining is some sort of wave scanner overlay you can "tune" to the specific mineral/metal you want.
2)Drones need some speed increases they are slow as hell and still dumb as hell.
Wave Scanner Example:
Example I tune to Osmium because I have a mission to get 20. My wave scanner will help point me toward a rock with Osmium. It may only be 2% osmium and it could be 60% osmium. The scanner can't really tell until you get close enough. To be sure you will need to use a prospector. This makes hunting for the 3 P's much easier but also just as time consuming. Maybe a little less frustrating than just hitting random rocks.
Also I think there is a bug with the system. When you jump into an asteroid ring you'll only get Platinum/Palladium rocks with NO painite at ALL anywhere. If I log out nad log back in the instance changes and you'll get a few rocks with painite but a lot less Plat / Pall. Its a real pain. I wish there were some rhyme or reason to it.
Long term though Mining is enjoyable and this has taken it a step further. Especially if its profitable!
Also mining ice is cool (hahah get it) and all but there is zero profit in it. I mean I've not found a single diamond yet in an hour.
Remaining bugs:
1) Collectors will still retrieve jettisoned materials even if they are abandoned!
2) Collectors will even collect abandoned limpets!
Improvements:
1) Materials can be collected - I still wish we could sell them though because we acquire them pretty fast
2) Each asteroid takes less time to deplete meaning we can move on and keep flying and mining.
3) Prospectors give more information. But I was thinking they should launch at 2x their normal speed so they can penetrate the rock further and determine its makeup. It helps speed up prospecting
4) New ores to help increase the payout and variety.
5) Market can make prices increase even more
6) Shadows on the rocks improve the look for sure.
Wish List:
1)My main wish for mining is some sort of wave scanner overlay you can "tune" to the specific mineral/metal you want.
2)Drones need some speed increases they are slow as hell and still dumb as hell.
Wave Scanner Example:
Example I tune to Osmium because I have a mission to get 20. My wave scanner will help point me toward a rock with Osmium. It may only be 2% osmium and it could be 60% osmium. The scanner can't really tell until you get close enough. To be sure you will need to use a prospector. This makes hunting for the 3 P's much easier but also just as time consuming. Maybe a little less frustrating than just hitting random rocks.
Also I think there is a bug with the system. When you jump into an asteroid ring you'll only get Platinum/Palladium rocks with NO painite at ALL anywhere. If I log out nad log back in the instance changes and you'll get a few rocks with painite but a lot less Plat / Pall. Its a real pain. I wish there were some rhyme or reason to it.
Long term though Mining is enjoyable and this has taken it a step further. Especially if its profitable!
Also mining ice is cool (hahah get it) and all but there is zero profit in it. I mean I've not found a single diamond yet in an hour.
Remaining bugs:
1) Collectors will still retrieve jettisoned materials even if they are abandoned!
2) Collectors will even collect abandoned limpets!
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