Mining Missions in current patch

I know everyone is busy with the Opal craze, but I'm over here looking for mining missions like:

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There was a point where all I had to do was go to a refinery/extraction economy and the mission board was full of them. What happened and where have they moved? Please don't tell me they are fully reliant on states now... (or do if that's the case so I can stop looking.)

I've tried Industrial, High Tech, Extraction and Refinery. No progress, all of them have a mix of sourcing, scanning, stealing, and combat missions. I'm really hoping it's not about states now, as I think it'd be silly to have a hallmark activity have its missions locked behind temporary states when they never were before. States should supplement activities with higher pays maybe but not be a requirement for base mission templates.
 
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Searched the forums and reddit, can't seem to find up to date information. Does no one really know?

Am seeing them in my usual spots. Since I am mining in a 400 capacity T-10 I've brought a mining laser laser along, picking up a few bits and pieces whilst LTD & OPAL hunting, need to get my old trucking areas back in boom after the BGS reset.
 
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What are you on about? Payouts are fine for basic mining, this isn't even boom state..

You're joking, right? Also, never said anything about the payout, which, correct, is absolutely fine. Go read the thread I linked.

"Worth" has more meaning than just pure monetary consideration.
 
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You're joking, right? Also, never said anything about the payout, which, correct, is absolutely fine. Go read the thread I linked.

Read the topic? Dude I posted in that topic a month ago..

My reply in this thread is to your post 'Hopefully disabled while they get fixed' 'Only ones worth doing are the ones which you don't need to mine to get the resources'

I say that is complete nonsense..
 
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Lots of mining missions in agricultural economies, saw loads last night in a boom agricultural system.
 
Read the topic? Dude I posted in that topic a month ago..

My reply in this thread is to your post 'Hopefully disabled while they get fixed' 'Only ones worth doing are the ones which you don't need to mine to get the resources'

I say that is complete nonsense..

OK, so what's your metric for being worth it?

As I said, the rewards "are fine". What's not fine is the time and effort required to actually complete the mission.

Almost every (non-wing) mission, in isolation, is 5-15 minutes effort. There's efficiencies if you stack things like courier/delivery/source missions to/from the same location. There's two mission types which currently don't match this: Mining, and Hijack/Piracy missions.

45t of a specific material is, with average luck, close to 1 hour of effort at an estimate (last time I did a mining mission to get a specific material type, I got 25ish tonnes after an hour, so I'm factoring in some "I'm just bad at it" in here). But especially when you start looking at other missions which are closer to like 70-100t of a mineable-only material, the reward of doing that mission, whether it's credits, influence, rep, or the simple giggles of doing a mining mission, far outweigh the effort required.

Contrast that against a mission to mine 180t of gold which:
- Pays closer to 10m credits, or usually high rep/influence
- Fits that 5-15 minute model, as it's basically a source mission rather than a mining mission; and
- Basically isn't a mining mission (problem #1 with mining missions)

Even a wing mission to "mine" 700t of a sourcable commodity like Indite is quicker to achieve and get whatever outcome you're after than mining 45t of a mineable-only, even if I was sourcing the Indite in a medium ship needing 3-4 runs.

Problem number 2 with mining missions is the quantity required is inversely proportional to it's value; the cheaper the commodity is, the more of it you have to mine to complete the mission. The problem here is that mining 20t of Water is as much effort as mining 20t of Gold. But a mission for Gold will only need 20t, where a mission for methanol monohydrate will need more like 70t, and reward far less. More tonnage is required for sourcable missions, but the quantity is still related to commodity value

Problem number 3 is the sourcable mining missions are usually for things like Gold or Silver. More tonnage is required because they're sourcable because, but because of the value of those goods, the rewards are just outright higher, again, for less effort.

So, I totally stand by the claim that the only missions worth doing are the ones which are sourcable. The "reward" is fine for mineables-only, but the amount of effort required eclipses the amount of effort needed for a sourcable commodity.

... because mining missions are totally broken.
 
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... because mining missions are totally broken.

Mate, stick that all in the suggestion forum, nobody is denying there are certain aspects of every profession that still needs tweaking. I've been mining with a few friends over the past week, mainly picking up low tonnage high G4/G5 matt rewards (combined with a fairly good payout)

We are out core mining anyway, time and effort required to collect the cargo is minimal (I am doing the core mining they are doing regular mining in smaller ships) There is absolutely nothing broken with the missions we are selecting
 
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Our systems were full of them a few days ago. All with 'Expansion' in the text, so that might be the state you are looking for.
 
Appreciate the responses, are you guys are telling me they no longer exist outside of Boom and Expansion states?
 
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Lots of mining missions in agricultural economies, saw loads last night in a boom agricultural system.

Trying to figure out though, is that more to do with boom or more to do with agricultural? I'll check some agri systems, but it's seeming like mining missions are reliant on state now, which is kind of saddening.
 

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I know everyone is busy with the Opal craze, but I'm over here looking for mining missions like:



There was a point where all I had to do was go to a refinery/extraction economy and the mission board was full of them. What happened and where have they moved? Please don't tell me they are fully reliant on states now... (or do if that's the case so I can stop looking.)

I've tried Industrial, High Tech, Extraction and Refinery. No progress, all of them have a mix of sourcing, scanning, stealing, and combat missions. I'm really hoping it's not about states now, as I think it'd be silly to have a hallmark activity have its missions locked behind temporary states when they never were before. States should supplement activities with higher pays maybe but not be a requirement for base mission templates.

Try surface. I was wondering too, but the surface ports I just hit are loaded with them. And they're colonies in an extraction/industrial system.

I'm currently out hunting praseodymium, samarium, and silver, but there were plenty of other mining commodities being asked for as well.
 
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They are not reliant on state. Do you not have access to Jameson? Lots on the mission board a few hours ago.

I actually don't yet, sadly, Triple Deadly here, took too many extended breaks from the game to finish them off, lol. If they aren't reliant on state, what are they reliant on? So far every board I've visited has looked nearly identical with a mix of missions, seemingly completely unrelated to the economy. The state boards of course over ride that with their appropriate higher paying state missions. I feel it was so much better when they were reliant on economy... At least I knew where to go for missions I wanted.
 
Try surface. I was wondering too, but the surface ports I just hit are loaded with them. And they're colonies in an extraction/industrial system.

I'm currently out hunting praseodymium, samarium, and silver, but there were plenty of other mining commodities being asked for as well.

Ah, ok, I'll check the surfaces out then. Hadn't made it to any yet.
 
Saw a bunch of mining missions last night running in the cluster I normally haunt. Actually I'm seeing more mining missions than before the update or possibly I'm just noticing them more with the current conversations regarding mining. Dunno. I am seeing a lot more go kill someone missions being offered but I think that's because just about every system I've been jumping in to is in some state of war. Hope that settles out soon.
 
Cool, let us know how it goes.

The first surface port I landed on had 3 factions which offered a couple mining missions, all wing missions, with one or two more hidden behind cordial rep. The rest of the missions offered were mixes of combat, courier, liberate, salvage and planetary scan. This was in an Extraction/Agriculture economy (surface was colony).
 
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