No, because it reduces your cargo by 96 and number of collectors by one.would it not make sense to have a mining focussed multi limpet controller in there?
No, because it reduces your cargo by 96 and number of collectors by one.would it not make sense to have a mining focussed multi limpet controller in there?
i was looking at your class 4 slot which currently you have a class 3 collector in. you could put a class 3 mining one in there whihc would give you 2 more collectors... so would not affect your cargo.No, because it reduces your cargo by 96 and number of collectors by one.
Wouldn't it make more sense to use the 7A multi limpet controller only where appropriate? It's not appropriate for a Cutter, nor Anaconda, nor Corvette. That's assuming that you'd want to mine for platinum at an optimum rate in a haz RES and deposit the platinum in a fleet carrier. IIRC, it works in a T10, and possibly in a T9. If you don't care about optimising, you can do what you want, like mine in a Sidewinder.i fit a 7A in anything that can take it but always have a separate prospector.
O7
Correct. That was a mistake. I'm on a new PC now, so I don't have access to all my builds. I quickly knocked that up on Inara and made the mistake. My actual Cutter is like you suggest. It should be a 3B operations multi limpet controller, not the 3C mining one.i was looking at your class 4 slot which currently you have a class 3 collector in. you could put a class 3 mining one in there whihc would give you 2 more collectors... so would not affect your cargo.
Note i am not saying you are wrong, i am just wondering what you would lose out by doing that.
Not if you want maximum earnings rate and mine in a Haz RES or double hotspot, where there's plenty of platinum all around. Just move to the next rock and laser up another 30T. Anybody can mine how they want. You don't need to do it in an optimal way. Some people like variety. My goal is always to optimise. Plus, it's easier to watch films/TV/YouTube while your mining when you only use lasers.whilst on the subject of mining and to save starting another thread (and i will probably do this anyway temporarily just to give it a go)
but is it worth putting a sub surface missile launcher as well as a surface abrasion blaster on my mining ship just so i can get the extras from the odd asteroid i find? (i wont be going out of my way looking for them)
i dont want to put mining lasers on the class 1 as they produce smaller chunks which i think could over all slow my collectors down so really its a choice between not bothering at all, or using the small pylons for extra mining strategies.... but really is it just a waste of time on a mining laser build?
The abrasion blaster I use on a regular basis, I very rarely use the sub surface on my T9.whilst on the subject of mining and to save starting another thread (and i will probably do this anyway temporarily just to give it a go)
but is it worth putting a sub surface missile launcher as well as a surface abrasion blaster on my mining ship just so i can get the extras from the odd asteroid i find? (i wont be going out of my way looking for them)
i dont want to put mining lasers on the class 1 as they produce smaller chunks which i think could over all slow my collectors down so really its a choice between not bothering at all, or using the small pylons for extra mining strategies.... but really is it just a waste of time on a mining laser build?
The issue with the multi controllers is they are a C grade which limits the life and the range.Wouldn't it make more sense to use the 7A multi limpet controller only where appropriate? It's not appropriate for a Cutter, nor Anaconda, nor Corvette. That's assuming that you'd want to mine for platinum at an optimum rate in a haz RES and deposit the platinum in a fleet carrier. IIRC, it works in a T10, and possibly in a T9. If you don't care about optimising, you can do what you want, like mine in a Sidewinder.
That's not quite correct. you're right about the C-class multi-limpet controllers, but you shouldn't use them for mining. No experienced miner uses them for prospector limpets. The idea is to get extra collectors from a slot, like 4 collectors instead of 2 from a class 3 slot. For a class 3 slot, you choose a 3B operations multi-limpet controller, which gives you 4 collectors of B-rating, which work better than the C ones.The issue with the multi controllers is they are a C grade which limits the life and the range.
The second issue is if you use it to control both the prospectors and collectors, there is no way to limit the amount prospectors you use and end up with say 5 live prospectors and 2 collectors with no way to increase the amount of collectors. Well you can turn off the module but that gets pretty wasteful, pretty quick.
I can never remember if the rating makes a difference for core mining - do you know? (I know it's a big difference when laser mining.)No experienced miner uses them for prospector limpets.
I still don't understand why you want to use a 7A multi-limpet controller, when you can get 2 more collectors and 128T more cargo witthout it and everything else the same. The extra two collectors mean you can use 4 lasers instead of 3 as well, so you'd get a significant increase in mining speed overall - something around 16% overall.I use https://s.orbis.zone/qJU8
No weapons just an ECM to detach enemy hatchbreakers while I pull a "Brave Sir Robin" and high wake out.
Using my big brain I named the ship to make the pirates think twice about robbing me.
I sometimes replace the 2x6 cargos for 2 more 5b collectors and have a whole army of collectors.
That leaves only 256 cargo but looks cool.
Using the 7 and 2 or 4 5Bs means you have pritty much collected everything as the roid says DEPLEATED. so range doesnt matter. (even so I still use for the range ???)
Oh yer dunno if you remeber but put your collectors and your lasers on the same firegroup (1) and the prospector on the other (2)
saves messing about with swapping fire groups.
I think you made a mistake there, as your build has no shield gen at allI still don't understand why you want to use a 7A multi-limpet controller, when you can get 2 more collectors and 128T more cargo witthout it and everything else the same. The extra two collectors mean you can use 4 lasers instead of 3 as well, so you'd get a significant increase in mining speed overall - something around 16% overall.
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That's a good question. I'm only talking about optimisation for laser mining, where range isn't an issue because you need to and can keep your ship close to the fragments to speed up collection.I can never remember if the rating makes a difference for core mining - do you know? (I know it's a big difference when laser mining.)
Well spotted. i don't know how that happened. The end result is one less collector but 128T more cargo, so the 7A multi limpet controller would be better if you can't stand mining for more than 30 minutes at a time. I only mine in the haz RES, so I don't need the DSS, which gives me 3 extra collectors. Mine has 16 collectors, 512 cargo and 4 lasers. It takes about 45 to 55 mins to fill up with 522T. I don't bother with maps.I think you made a mistake there, as your build has no shield gen at all![]()
Im not a min/maxer, been mining for years in the bubble and out in the Black for fun and credits, slow paced, no rush, relaxing.Wouldn't it make more sense to use the 7A multi limpet controller only where appropriate? It's not appropriate for a Cutter, nor Anaconda, nor Corvette. That's assuming that you'd want to mine for platinum at an optimum rate in a haz RES and deposit the platinum in a fleet carrier. IIRC, it works in a T10, and possibly in a T9. If you don't care about optimising, you can do what you want, like mine in a Sidewinder.
Yeah I was talking solely about the prospectors. I must Google it to find out, cos now it's bugging meFor prospectors, I'm pretty sure that the class affects how much comes out of a rock for all types of mining, though I never specifically tested it. Now, there's some doubt in my mind because I often didn't use prospectors at all for most cores when I was core mining. I just looked for the fissures. Did I miss out? Can anybody confirm that?
The higher the grade of prospector the larger the quantity of pieces released from the asteroid, I do not think it affects the amount of sub surface or core parts.Yeah I was talking solely about the prospectors. I must Google it to find out, cos now it's bugging me![]()
The way to get the max out of a core.I often didn't use prospectors at all for most cores when I was core mining. I just looked for the fissures. Did I miss out? Can anybody confirm that?
but is it worth putting a sub surface missile launcher as well as a surface abrasion blaster on my mining ship just so i can get the extras from the odd asteroid i find? (i wont be going out of my way looking for them)