Mining - System State Help

Hi all

Can someone advise what system state needs to be to mine and sell in the same system, seems very confusing.

Thanks in advance.
 
Hi all

Can someone advise what system state needs to be to mine and sell in the same system, seems very confusing.

Thanks in advance.
All i have been doing is mining and selling in one of my own systems, AP (control/Fortified), it helps for merits (i believe) if the system is in Boom.

O7
 
You can do in any state except Lockdown (which closes markets)

You'll get better prices - and therefore more merits - if you:
- sell to a station of the right economy type (generally Refinery or Tourism are best)
- sell in the right BGS states for the particular thing you're selling

The right BGS states differ from commodity to commodity. You get the best outcomes for most high-value mined goods in a combination of all three of either Boom or Investment, Civil Liberty, and either Public Holiday or Pirate Attack - but any one of those states individually will help (and triple combinations are rare and short-lived, so don't worry if there isn't one right now in a system you want to mine in for Powerplay)

Conversely if the state sounds unpleasant (e.g. Famine, Terrorist Attack, Natural Disaster, etc.) it'll probably reduce the prices and you can probably find a quicker non-mining way to get merits in that system.
 
And this is where carriers are worth the upkeep. Mine and store until there is the most profitable place to sell, and then offload.
Also the mined goods might lose their mined and location tag when storednon a FC. I have not experienced that personally, but I have read the claim that you shouldn't even dock anywhere else between mining and selling. One day, when I am bored enough, I might test that theory.
 
Also the mined goods might lose their mined and location tag when storednon a FC. I have not experienced that personally, but I have read the claim that you shouldn't even dock anywhere else between mining and selling. One day, when I am bored enough, I might test that theory.
Afaik, they only lose the mined status if you transferred them to your ship using the marketplace. Not sure about the location tag, still new to me.
 
I had the impression that the location tag can become lost quite easily. Usually you can switch ships without spoiling the merits.
You should not store mined materials on a carrier. You should not log out during a mining run - voluntarily or involuntarily. You should not mix mined materials from different systems. Always clear your refinery bins when you're done with your run, meaning you should not stuff your refinery bins for extra cargo space and you should not carry partially filled refinery bins around, especially not to another system.
 
What state does the system need to be in for you to mine and sell in the same system?
If you mean Powerplay state, either Reinforcement or Undermining.

For the Acquisition state you need to mine in the supporting friendly Fortified/Stronghold system to sell in the Acquisition system.

I had the impression that the location tag can become lost quite easily.
The location tag is probably very robust - the parallel tags for Thargoid War cargo can survive being put on Player A's FC by Player B and picked up again by Player C.

The is mined tag is the one which is going to get lost if you do anything much to it.
 
You can do in any state except Lockdown (which closes markets)

You'll get better prices - and therefore more merits - if you:
- sell to a station of the right economy type (generally Refinery or Tourism are best)
Also note High Tech import metals (not the raw ores.)

There might be some other oddballs for specific commodities, I can't remember. If you look at your inventory it will tell you what kind of economy has demand for each item you mine, so you only have to work it out once. (There's probably a chart or two on Reddit somewhere as usual...)

Different Refineries and Tourism sites also have different demands so it's worth using the market tools to find the best price. I usually invest in just docking anywhere in-system first (even if it's completely the wrong economy at that station) and then using the market screen to find where the best price might be. (Plus if you do this you don't have to look which factions are in Boom or not because the market recommendations work that out for you and will point you to the highest price, regardless of what factors drove the price)

It can vary enough in-system that you can sometimes double your money by buying a mineral at one end of a system and selling it at the other end, provided you can find stations that have the right economies - not suggesting this is better than mining, just highlighting the differences can be this extreme, so sell carefully.

I do this a bit more often than I used to now we have SCO!

Finally it does model the basics of supply and demand; if you mine a bunch of Coltan from rings in System A, and then you try and sell it to a planetside Mining station in System B, which is also mining Colton, you're not going to make money.
 
For the Acquisition state you need to mine in the supporting friendly Fortified/Stronghold system to sell in the Acquisition system.
Just did this. Didn't work.

I have a feeling Stronghold-> R/U is OK, but Stronghold to Acquisition is a bust.

(Yes I was in 20ly, yes there was a dotted line on the Powerplay view...)
 
Just did this. Didn't work.

I have a feeling Stronghold-> R/U is OK, but Stronghold to Acquisition is a bust.

(Yes I was in 20ly, yes there was a dotted line on the Powerplay view...)
My guess is the trading bug that was introduced in 19.02 is still there, where if your single transaction exceeds a certain threshold in profits, no merits will be given.

When it happened to me, my sale was for 55mil. A friend tested and got merits for 17mil.

So I've been keeping it under 20mil per sale and I still get merits.
 
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Is there somewhere that explains the whole mining thing? I have searched and although there are numerous threads, none explain how it works when you mine in one system and sell to another etc. Thanks
 
Is there somewhere that explains the whole mining thing? I have searched and although there are numerous threads, none explain how it works when you mine in one system and sell to another etc. Thanks
That depends on what the sell system is.

If the sell system is one of your friendly systems (so a Reinforcement action) you must mine in that system. If you mine elsewhere and sell to a friendly system, you get no merits.

If the sell system is one of another Power (so an Undermining action) you must again mine in that system. If you mine elsewhere and sell to an unfriendly system, you get no merits.

If the sell system is currently neutral (so an Acquisition action) you must mine in a Fortified/Stronghold system of your Power in range of the sell system. This is the only case where mining in one system and selling in another works for Powerplay, and the mining system must be a very specific one in that case.

So, for example in this screenshot:
HIP 73269 (33101203-200939).png

If I do mining in the Ts'in system, and want some merits:
- I can sell those mined goods in Ts'in itself, because that's a friendly system and I'm selling in the same system
- I can sell those mined goods in Chanii, or Rangchan, or HIP 73269 where I currently am (or a few other systems) because those are neutral systems in range of Ts'in, as indicated by the green lines
- I cannot sell those mined goods in Kipgen Mu or Ru Shui, because they're already a friendly system and only accept locally-mined goods
- I cannot sell those mined goods in Janijwa, because that's a neutral system which is out of range of Ts'in (no green line)
- I cannot sell those mined goods in any system controlled by a different Power

My lines and friendly systems are green because I'm a Kaine supporter - if you were a Grom supporter they'd be orange, if you were an ALD supporter they'd be purple, and so on.

To get the lines to show up, use the "Strategic View" button - the globe icon in the bottom right of the picture.

The is mined tag is the one which is going to get lost if you do anything much to it.
Though, actually, this one seems decently robust too - it certainly survives relogging and putting unrelated cargo (e.g. Computer Components or Limpets) into and out of your hold, and survives docking at intermediate stations. I wouldn't bet it on surviving anything to do with a FC hold, and we know from mining CGs that it will get cleared if the cargo is jettisoned and recollected, but it's not completely fragile either. I just jumped around the above cluster while testing this out and even the fourth stop after a lot of messing about gave merits properly.
 
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