You can mine in any ship.
You don't need all mining modules / hardware to do mining. Some of it (prospector controllers) is recommended, but needed? No.
You don't have to 'grind' anything before doing mining.
Engineering isn't required to do mining.
No special equipment needs to be 'unlocked' to do mining.
Mining has multiple layers to it. Strip. Surface. Sub-Surface. Core. Choose one, mixed, or all, depending on your available hardware and mood.
Potential rewards increase with each mining layer.
Its fun! This is fun:
https://xboxdvr.com/gamer/hotdog47/video/65456072
I put the effort in, applied some knowledge, put skill in to place the charges and took a risk and battering from the blast. Fun! I got rewarded and I had fun! In Elite Dangerous!
And, most importantly:
Rewards are actually balanced and actually reflect the time, skill, knowledge and risk you've put in.
***********************
They've nailed it. Frontier has really nailed Mining.
So much so that I wish other professions in the game (excluding exploration which finally has received some TLC) would get similar treatment, especially in the time/rewards department.
Piracy and smuggling especially could do with similar treatment, and what's the word on rewards on killing Thargoids? Is it still 2M CR per kill? That doesn't reflect the risk involved.
Well done, Frontier. More please. [up]
You don't need all mining modules / hardware to do mining. Some of it (prospector controllers) is recommended, but needed? No.
You don't have to 'grind' anything before doing mining.
Engineering isn't required to do mining.
No special equipment needs to be 'unlocked' to do mining.
Mining has multiple layers to it. Strip. Surface. Sub-Surface. Core. Choose one, mixed, or all, depending on your available hardware and mood.
Potential rewards increase with each mining layer.
Its fun! This is fun:
https://xboxdvr.com/gamer/hotdog47/video/65456072
I put the effort in, applied some knowledge, put skill in to place the charges and took a risk and battering from the blast. Fun! I got rewarded and I had fun! In Elite Dangerous!
And, most importantly:
Rewards are actually balanced and actually reflect the time, skill, knowledge and risk you've put in.
***********************
They've nailed it. Frontier has really nailed Mining.
So much so that I wish other professions in the game (excluding exploration which finally has received some TLC) would get similar treatment, especially in the time/rewards department.
Piracy and smuggling especially could do with similar treatment, and what's the word on rewards on killing Thargoids? Is it still 2M CR per kill? That doesn't reflect the risk involved.
Well done, Frontier. More please. [up]
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