We did not buy Elite Star Trek.For me mining can be tedious and down right hard. Having a Tractor Beam would help. I think it should be available but at a price.
What your mining setup.very slow and weak
Sounds like you need help with setup - often I have problems keeping them all busy Post your build!very slow and weak
That's the point.very slow and weak
very slow and weak
Limpets are dumb as hell. I've seen so many of them do their "swoop" as they grab a chunk, and slam straight into a slowly rotating piece of rock.I really hope this is a troll thread, otherwise its just sad. Limpets ftw
Operator error.Limpets are dumb as hell. I've seen so many of them do their "swoop" as they grab a chunk, and slam straight into a slowly rotating piece of rock.
Or, they scrape along a rock, just barely avoiding it. And if they bump it at all, they instantly die. This is poor path-finding, it's like self-driving cars that navigate by touch, but are made of glass and shatter when they actually hit anything.
There is literally no way to control limpets. They pick targets, pick path, and occasionally, pick a path that intersects asteroid mesh. And they pick paths far FAR too close to objects which can kill them.Operator error.
If you know this occurs, then use your tools properly to avoid it.
There is literally no way to control limpets. They pick targets, pick path, and occasionally, pick a path that intersects asteroid mesh. And they pick paths far FAR too close to objects which can kill them.
And meshes are cramped. I've also seen one asteroid clipping through another, since core asteroids move, and seem to occur near regular asteroids. Near enough to clip through each other.
And how do you prevent them from choosing a target behind a chunk of exploded core asteroid rock? I would also LOVE a quick easy way to pin down every single fragment at once, so I know precisely which angle to approach at, to provide this magical assistance to limpets. And how do you prevent the limpet from picking a collision swoop on a fragment stopped nearby an asteroid?Yep, you are 100% correct you can't control limpets. What you can do though is make the path the limpets must follow a lot easier by moving your ship. Heck even coming to a dead stop helps considerably, yet there have been complaints from Commanders who still insist on flying at full throttle then complaining about limpets crashing. I rarely loose a limpet, I move my ship so the limpets aren't impeded by obstacles and have as much as a direct run to and from the ship as possible.
And how do you prevent them from choosing a target behind a chunk of exploded core asteroid rock? I would also LOVE a quick easy way to pin down every single fragment at once, so I know precisely which angle to approach at, to provide this magical assistance to limpets. And how do you prevent the limpet from picking a collision swoop on a fragment stopped nearby an asteroid?
Yeah, it's not hard. I generally just fill up on limpets because they're cheap as dirt, and end up jettisoning quite a few. Better to have them and not need them than the opposite, right? Heck, I'll scrape a rock and kill all the deployed limpets, just to make the flashing proximity stop.Well I tend to move my ship so there isn't a big chunk of exploded asteroid between the fragment and the ship. Maybe I am more patient that others, I have used the nose of the ship to 'nudge' a fragment away from an asteroid so the limpet can have a clear run at it.
It could just be a simple as I am not in a mad race to collect every fragment as quickly as possible. I use a single 5A collector so I only have a maximum of 3 limpets going at once. But especially with core mining I find that way fast enough.