https://forums.frontier.co.uk/showthread.php/446165-Implementation-of-a-dedicated-mission-server/page59Will we be increasing the amount of mission options so that players have more choice?
We won’t be increasing the amount of missions spawned initially. We will however be reducing the time it takes for a mission board to spawn new missions from 15 to 10 minutes. This means that players should overall see more variety and it won’t take as long for new missions to appear on the board.
Is there a possibility of adding a ‘refresh’ button if all available missions aren’t suitable?
We won’t be adding a refresh button at this time. It’s important to note that missions are shared between players so it could be frustrating if another player refreshed the mission board just as another player spotted one they wanted.
Will this see the return of the large cargo transport missions with high payouts?
Could you clarify which missions you mean? But this change does not impact the functionality of the missions themselves.
Can we get filters to find the type of missions we want to do?
You can filter the list currently. If you mean will it be possible to have a mission board spawn a specific type of mission based on player input (for example, choosing to spawn only cargo delivery missions), this is not currently planned.
How will this effect missions based around state changes (i.e. massacre missions) where the state may have changed in one instance (War) but not another?
This is an avenue we’re exploring but have no confirmed changes at this current time. It’s our goal to make the missions that spawn in each state make sense, but not overwhelm the entire board. As with a lot of mission development, it’s an ongoing iterative process.
Is it possible to separate wing and solo missions into different categories?
We are not separating Wing Missions into a different category at this time, but in the next update (3.3), you should see fewer Wing Missions spawning per board. We are trying to balance the right amount for all player types, and as said before, it’s an ongoing process.
Worried we’re focusing on the symptom of board flipping, not the cause (Not a great enough of interesting mission options rather than payouts)
We are trying to address all of the reasons players felt they need to use “board flipping”. As we said in the original post however, this is a small percentage of the player-base. We are listening to your feedback and trying our best to provide players with missions that suit their playstyle wherever possible.
FDEV, for the love of the game, please don't do this. Missions are the core activity of the game. To wait 10 mins to find the activity you want to play is simply too long. To assume only 2.8% of players refresh the board is a joke, or someone has seriously misunderstood the statistics he's been reading.
Putt simply: If you made the above changes, and that's it, it WILL be a MAJOR cause for the games death. WATCH carefully the active players statistic between now and Q4 launch because it will drop off. Nobody in their sane mind will wait 10 minuets for a mission. Many people have limited time available to play, perhaps an hour or two each week, and to have that time wasted in unproductive mission refresh will kill it for them, like myself.
You absolutely must address the large number of issues with the current missions - something you are not planning on doing. This is the second mistake.
Fix the mission wrinkles - the clean kill bonus preventing completions, the woeful payouts (yea 10% bump - an absolute insult), kill count for massacre missions, fix the endless other mission related issues mentioned all over these forums.
If you don't believe me have a focused feedback on your proposed changes to the non-refresh mission server. All hell will break loose.
This is my suggestion: Have someone actually play ED, from the ground up in a sidewinder, and measure how long it takes him to 'progress' to a python using your new mission server. Then have him progress to Corvette/Cutter. Lets have these metrics posted on the forums.
I can promise you the estimated time will be somewhere close to astronomical. I know this because I've done it and put the time in, and that's with the ability to refresh the board as many times as I need.
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