Missions for ships in the stations concourse

I'm firmly against the use of credits to buy engineering mats, regardless of whether that be for on foot or ship.

It makes sense to me that engineering rewards have to come from game play. If you want to make all that credit based, then they have to rebalance the entire game to make credits near impossible to make .. again. Which wasn't any fun the first time a round.

Now, the fact that some of the 'game loops' associated with engineering blow chunks isn't something I'm going to argue with. That though isn't an EDO vs EDH thing. It's a common denominator. that deserves it's own thread.
I'm not suggesting the purchase of mats with credits per se, but some of the engineering options I think should just be attachments for guns that are purchasable with credits. Gun version of optional internals, and then maybe just allow engineering of those, like variable zoom as an engineering option for scopes, or have a damage debuff on suppressors by default that can be engineered away, etc. I agree that people sitting on billions of credits shouldn't necessarily be able to buy their way to god-tier, but I do think that the game should either get rid of compartmentalized grinds either by allowing the gathering of mats for all avenues regardless of gameplay method, allowing cross-trading of mats for on foot and in ship items, or rebalance the materials required with the idea of gameplay being more spread out in mind. You put out Odyssey, so rebalance mats required across the board with the idea of people playing all of your content in mind because as it stands now if you want to continue to engineer your ship you are pretty much signing up to ignore Odyssey content entirely to do so, or committing in the opposite direction and choosing to pretend that ship gameplay doesn't exist until you grind to a point that on-foot gameplay isn't a bullet-sponge littered trail to the next recharge station before you suffocate from depleted suit energy.
 
He is just changing a few items in a table.

Boss.
shakes head It's more complicated than that boss. If you are just talking about mats, that's just a table. Once you get into ship modules, including core internals, then you need a way to install it onto a ship .. or heck just getting it onto a ship to begin with.
 
You're designing a brand new game though boss. I'm not disagreeing with your thought process mind you. Just stating the obvious.
I don't think so, really. Just loot table reworks and a change to the material trader as "shortest road" fix. Some of my earlier suggestions are much bigger undertakings, for sure, but I think the ones you specifically quoted aren't that much of a fundamental change.
 
shakes head It's more complicated than that boss. If you are just talking about mats, that's just a table. Once you get into ship modules, including core internals, then you need a way to install it onto a ship .. or heck just getting it onto a ship to begin with.
Ohhhh, I see what you're saying. I might have misrepresented what I'm suggesting. I didn't mean finding the modules themselves as loot; just engineering materials for ship parts or something similar. I'm definitely not saying I want to drag a 5E Multicannon across a settlement LOL.
 
Ohhhh, I see what you're saying. I might have misrepresented what I'm suggesting. I didn't mean finding the modules themselves as loot; just engineering materials for ship parts or something similar. I'm definitely not saying I want to drag a 5E Multicannon across a settlement LOL.
I assumed you didn't suggest me to haul a 256t 8B sensor array to the trunk of my srv.

Would be fun though.
 
I assumed you didn't suggest me to haul a 256t 8B sensor array to the trunk of my srv.

Would be fun though.
In a perfect world that's a level of detail I'd probably enjoy, but I think there's another space game that's trying to do just that and I'd rather Elite just shape up what's already here into something less grueling to get through in the meantime. Odyssey has real potential and I'm having a fun time with it overall but some of the core concepts just don't seem mapped out.
 
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I'm definitely not saying I want to drag a 5E Multicannon across a settlement LOL.
Which is what I thought you meant :)

But yeah, FDev should have made engineering mats essentially 'universal'. Using the same mats in different ways and quantities. So it didn't matter where or how you played - you were earning mats. Darn good thought process boss.

They missed the boat with that.
 
Quality of life or convenience does make the game better. If the only thing I want to do is grab on foot missions, why do i need to take the time to get out of my ship, run back and forth and then get back on? I don't see how that makes EDO better. Mind explaining that a bit better?

From my perspective, if i don't find a mission of one type, but something looks good from the other, it's a win win.
That's just your opinion which I disagree with. It's the whole experience which is what I like.
 
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It doesn't though. Still need to go inside the get weapons, suits, consumables, trade with the barkeep, Vista Genomics, Inter Astra, and grab the negotiable missions from the in-person providers. You also have to go inside for Apex Taxi and Frontline Solutions. Plenty of incentive left.
As I said earlier, these things you do occasionally. Might as well get rid the stations and have it all done in your cockpit.
 
That's just your opinion which I disagree with. It's the whole experience which is what I like.
LOL! Here is the thing boss. It is just your opinion as well. See how that works?

I'm also willing to bet that isolating things just to on foot to satisfy your opinion isn't what's best suited to the type of integration of EDO and EDH that FDev has been talking about.

Now obviously since all we are doing here is expressing opinions and wasting time, none of it really matters.

But when things end up closer to what I'm thinking than what you are, I promise to only send you 1 PM telling you I told you so :)
 
LOL! Here is the thing boss. It is just your opinion as well. See how that works?

I'm also willing to bet that isolating things just to on foot to satisfy your opinion isn't what's best suited to the type of integration of EDO and EDH that FDev has been talking about.

Now obviously since all we are doing here is expressing opinions and wasting time, none of it really matters.

But when things end up closer to what I'm thinking than what you are, I promise to only send you 1 PM telling you I told you so :)
Of course its just my opinion, pretty sure I made that clear in my posts. And if it becomes closer to what you want, that will be the time when I give up on the game and stop playing.
 
Hello again, is there any update on this topic?
I'm not really interested in the Odyssey legs content. For me legs would be more suitable for extending the game immersion rather than playing another FPS (with no story content). That's the main reason I still haven't bought it.
So did FDEV announced anything about extending the ship mission board to the station concourse too?
 
Hello again, is there any update on this topic?
I'm not really interested in the Odyssey legs content. For me legs would be more suitable for extending the game immersion rather than playing another FPS (with no story content). That's the main reason I still haven't bought it.
So did FDEV announced anything about extending the ship mission board to the station concourse too?
No, but did you hear about the awesome skins you can earn as Twitch drops?
 
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