Missions - Has anyone every been given a folllow on mission that is not a surface scan?

I have seen

Donation missions have lead to supply missions -> the Donation leading to the production of the goods to be supplied

Courier Missions have lead to surface scan missions -> The Courier mission was a delivery of a cease and desist order

Black Box Salvage missions have lead to Kill Pirate Responsible Missions

Kill Pirate Missions have lead to Oops we killed the wrong person, try this Pirate instead (but hey they were still wanted so still cleaning up the space lanes)

Request for Goods Missions have lead to delivery missions, such as mining missions leading to the delivery of the processed goods.

Passenger missions have lead on to follow on missions of various sorts

Occasionally the follow on mission is unconnected, but the Mission Giver reaching out to you as someone is coming to assassinate them as due to your previous successes they know they can trust you to intercept the assassin.


I managed once to get a courtier mission, leading to a surface scan , which lead to a kill missions which was quite a cool mini narrative.
 
I do get a lot of "kill the pirate lord" missions, but it is random. I don't recall ever seeing a surface scan one; if they happen to me, it's very rare.

I have noticed these follow-on missions do change from place to place. I managed to get four simultaneous follow-on mission tickets with my favourite faction a couple of days ago. At their main station, two were assassinate pirate lord, two were the mini-cargo-run types mentioned by Aashenfox above. I was busy doing other stuff and didn't take any of them. I went to another station they were present at, and again four follow-ups were offered, again two were assassinate, two were mini-cargo - only this time, they were in a different order. Still busy, still didn;t take them - went back to the first station, and the four tickets were showing just as they were before, in the same order as first time.

So, if you don't like the option given and it's a multi-system or multi-asset faction, simply fly to another system where that faction is present and check what the option is there. Chances are, it'll be different.

They are the same missions... A follow on is offered by a specific faction, and will be available from that faction's mission board wherever they happen to have a presence.

Not being in an appropriate ship to take a follow on is covered by the fact that follow on missions are available for one week after they are initially offered and can be taken at any time in that period. Time limits for individual missions start from when you accept the mission. After a week they should disappear from the board(s).

It's worth noting that these aren't 'special' missions, so there's no real bonus for taking them, or for not bothering with them. They are just standard missions with a bit of flavor text to try and link them into telling a story of sorts.

factors that impact follow on mission type = your reputation, system industry, faction type and faction state. though the options from these aren't terribly varied. i would classify this feature as work in progress.

That's not really correct. Those factors are what will determine what types of missions appear on the mission board in a system at any given time.

Follow on missions are based on the story that they are trying to provide. So, for example, follow on assassination missions are spawned from an assassination mission where the faction has made a mistake and given you the wrong target (although the initial mission of course completes just fine with its target being identified as the mission target), or a black box recovery mission where data from the black box has identified your follow on target as being the pirate that destroyed the ship.

Delivery missions can be generated from mining missions, where the faction will ask you to deliver commodities that they manufactured from the materials you provided from the original mission, and I'm guessing from donations because your donation has enabled them to buy stuff that they now want delivered.

I suspect data delivery missions lead to a surface scan because something in the data you delivered leads that faction to want to retrieve info from the planetary data point.

The flavor text on a follow on missions info page will explain why that particular mission is being offered, and specific mission types have a pool of potential follow on types that might be offered. Some mission types do not spawn follow ons at all. Follow ons are generated randomly from those pools when you complete a standard mission that has the possibility of spawning a follow on.

I managed once to get a courtier mission, leading to a surface scan , which lead to a kill missions which was quite a cool mini narrative.

My goodness, an illusive multi-part chain! Congratulations. :)
 
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Chain missions usually involve similar/related mission-types.

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I never ever do combat missions and yet most of the follow-on chained missions I get offered are assassinations.



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Occasionally the follow on mission is unconnected, but the Mission Giver reaching out to you as someone is coming to assassinate them as due to your previous successes they know they can trust you to intercept the assassin.

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Nonsense - see my remark above.
 
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