Missions *might* affect war outcome now.

I tend to believe they do - but the last evidence is still missing. It's not quite easy to find a virgin system to get clean results...
EDSM’s “Oldest Stations” might serve as a tip sheet for you...
Granted, lack of reporting !== undisturbed, but you might find some suitable subjects in that sample space.
 
EDSM’s “Oldest Stations” might serve as a tip sheet for you...
Granted, lack of reporting !== undisturbed, but you might find some suitable subjects in that sample space.
I can't trust this thing cause I'm not actively using EDSM myself (and I would be very surprised if I were the only one). It's therefore totally blind of my own activities in my home system (says 0 activity during the last 24 hours which is patently wrong). All I have are careful guesses from ingame traffic reports.
 
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Some interim results. I went for lower faction wars that were a draw at 0/0 days won after 2-3 days. All missions mentioned war in the title and flavour text. In the Codex session log they all had War in the mission-type name. No further changes to the scores happened on the day after my test.

Missions that had no effect:
1x Surface recovery of 4 nerve agents
1x Surface recovery hostages
2x Deliver war supplies (weapons and Armour)

Missions that had an effect:
1x Assassinate Deserter
1x Assassinate Deserter + 1x Assassinate Venerable General

Some questions for further testing:
Maybe it is only combat missions.
Maybe the non-combat war-themed missions have less effect and doing more of them on one day would produce a result.
 
Some interim results. I went for lower faction wars that were a draw at 0/0 days won after 2-3 days. All missions mentioned war in the title and flavour text. In the Codex session log they all had War in the mission-type name. No further changes to the scores happened on the day after my test.

Missions that had no effect:
1x Surface recovery of 4 nerve agents
1x Surface recovery hostages
2x Deliver war supplies (weapons and Armour)

Missions that had an effect:
1x Assassinate Deserter
1x Assassinate Deserter + 1x Assassinate Venerable General

Some questions for further testing:
Maybe it is only combat missions.
Maybe the non-combat war-themed missions have less effect and doing more of them on one day would produce a result.
Strategic data transfers (Courier) did seem to have an effect in my previous tests. I'll keep an eye out for some more conflicts to continue testing in.
 
Bear in mind that INFLUENCE changes are based on system population, so in a system with 100k pop a single INF++ mission might have an effect, whereas in a system with 1M pop it might be but a scratch on the surface.
Thanks to everyone who's trying to figure the BGS out! I'm trying to learn it myself right now and there's very little help for the post 3.3.April Update world....
 
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