Mixed reviews on Steam

I think it was way too early to be putting Elite: Dangerous on to Steam.
Steam is for fully completed games that are finished.

No nostalgia over there and no willingness to let things improve over time ...and there shouldn't be.
It's a different market to early backers here, being those of us that are enjoying seeing the game be built over a multi-year period.

THIS...Seems significant. +1
 
I am not surprised for a few different reasons that the reviews on Steam are negative. First the demographics of Steam. A very large part of the Steam community is the very same console group that many speak negatively about. Whether it is correct to be negative about their play style, behavior etc. the fact remains that as a group the majority of mainstream players are used to certain things in a game.

I personally find myself falling into the W A S D trap when first playing a new game. I have a moment that these other players oft cannot get beyond. With so many other "easy" games on Steam those of the fast food mentality will move on without really trying to figure out how to play the game.

The average joe also has been accused of wanting large amounts of content and the best rewards to be easy to get or purchasable. Again this game does not deliver what they are expecting.
 
I think it was way too early to be putting Elite: Dangerous on to Steam.
Steam is for fully completed games that are finished.

No nostalgia over there and no willingness to let things improve over time ...and there shouldn't be.
It's a different market to early backers here, being those of us that are enjoying seeing the game be built over a multi-year period.

Since steam is one of the biggest places early access games get players and support I find your statement quite comical. Most of the games like dayz, the forest, h1z1 etc have massive steam playerbases filled with younger players who understand that features get added over the long term.

Nostalgia is one of the worst selling points for anything, sure I bought ED due to playing the older games but I and many other players wanted a 2015 version with 2015 features and that's what fd planned to make. Sure there's a big nostalgia crowd on the forums but in rl nostalgia is best left in memories. Generally reliving something you were in to in your youth ends doesn't end well. Those who don't move with the times end up getting left behind.
 
This thread misled me. :)

Presumably, when the thread was created, Steam said, "Mixed Reviews"... but now it says, "Mostly Positive (104 Reviews)".
 
Please do not let these noobs define the rating of Elite on Steam.


I see you're new to steam.

Please don't mind steam users, they will ruin the game for 2 weeks and once those 2 weeks are over they will move into a new game and do the same on that game.

It's steam of today, and will only get worse with each year.
 
I think it was way too early to be putting Elite: Dangerous on to Steam.
Steam is for fully completed games that are finished.

No nostalgia over there and no willingness to let things improve over time ...and there shouldn't be.
It's a different market to early backers here, being those of us that are enjoying seeing the game be built over a multi-year period.

They released the game on Steam, to an audience of PC players that expect to get a full featured game for a $60 price tag, which usually signifies a completed game. They had to be expecting some negative responses.

Fact is a game has to be able to make a good first impression. Thats usually through supplying intuitive tutorials for those gamers that aren't like some of us, that dive into games headfirst and work our way through it. They have to improve on this. They are looking to market to the console audience and I think their patience will be paper thin.

It certainly helps the initial enjoyment when you have some nice equipment to add to the feel of the game. I had my x52 pro Hotas bought and ready before I bought the Mercenary edition. Already owned a Trackir5 which adds immensely to the experience. Nice headphones which showcase the amazing sound in this title.

That aside, there is content in those negative reviews that the developers would be wise to take note.
 
Brakespear i think many people lack the patience to spend 20 hours trying to figure everything out. Its not just the controls, its the stuff that you can only find by searching the forums - how does reputation work? How do you explore? Where do you bounty hunt? How to use outfitting, all these kinds of things. There's a huge amount of info to process before you are even close to being ready to start.

Its easy for those who backed before alpha, things have been introduced one at a time, for new players now, its a big hit of info all in one go.

This comment sums up the situation perfectly. The game and its manual should be the primary sources of information concerning how the game works. To their credit, FD (eventually) released a manual and the game does provide tutorials. But it still requires quite some trial and error to learn how exactly reputation, crime/laws, system permits, ranking up, and the various influences work. I had to restart 3 times due to the unintended damage I did in trying to build up Federation Rep and rank.


people unhappily are just jumping in without bothering looking, even reading stuff in here or in other places online , as i've just pointed out to someone in a diff thread , they didn't even read the FAQ on something as simple as slopeys tool were it said the droid tool wasn't working and they've started to ask how to get it to work ?

new players are always welcome and should be helped but some can't seem to even help themsleves with the basic's like RTFM or RTFWp

Even with extensive research you can still end up with a game you don't like or one that doesn't function properly. I bought ED knowing that I was buying into an early release, but the amount of research needed to come to that conclusion went beyond reasonable. Plus, you have to wade through all the advertising and inadequate reviews that praises the game as God's gift to the world or the work of the devil himself.

You really can't be completely sure what you are getting until you play it yourself.


As someone else pointed out, it's mostly the age demographic on Steam that lets it down. Mostly kids who have been used to games with instant gratification, I have seen good early access games die on Steam because the kids who play it can't kill everything in sight the minute they enter the game world. They are not used to having to run away all the time until they've built up good armour and weapons and trained for better combat skills etc.

The same is going to happen with consoles, mark my words. FD are really wasting time and money porting the game to console, Steam should be a good indicator of this.

How many space games exist on XBox One? Elite will be filling a currently untapped market on that console. I also remember another person who claimed that Elite's metacritic score and reviews would kill this game.


Cant help thinking a lot of these steam users are just dumb after reading some of that. less than 5 hours gameplay? Cant fly?

Is this the reason games for the most part are just terrible these days? Catering for these short attention span Dillan's is why lots of games released are garbage IMHO. Oh how I wish we still had bb boards and 336 squeaking modems . PC's for the masses was like giving the general population a car and a gun and letting them lose in a shopping center.

HIMEM.SYS
CONFIG.SYS
DOS=HIGH

Oh for the old days /sigh

I've been playing games since Intellivision, and from what I remember most games sucked then, and most games suck now. I remember many games my parents spent top dollar on that turned out horrible and not anything like advertised. The difference is that now the video game industry has a much larger budget for marketing their foul, mundane, and broken games, and we have access to far more information today to help us decide whether or not a game is worth our time.

The thing that makes me mad at the current generation of console gaming is that the consoles don't work very well at all. Sure, most of the games suck, but I never like the majority of any console's gaming library. Although I find myself having far less faith in big name publishers for their broken and disappointing games, and far more enjoying the games of smaller or newer development companies.

I think a lot of the negative reviews are just people's honest perspectives. Frontier needs to decide if they care whether the game is accessible to newbies or not. If they do care, they should improve the tutorials and at least have some semblence of easing new players into the game, like a set of optional intro missions.

If they don't care, then they should just take the bad reviews and say "its a deliberately punishing game, if you don't like it you can have a refund".

It is genuinely the case though that I've learnt far more from the wiki and the forums than anything in game - I've said it before but the game did not ship in a 'release' state, it was (and still is really) early access. It's really good where it is, but it's not finished yet - however it has been and is being continued to be sold as a complete game. This is the point that people are expecting a finished and polished experience and not getting it.

I've helped new players land when they were facing 180 degrees the wrong way - it's a tiny thing that playtesting should have caught - players might not realise you have to 'face' a certain way to land. It doesn't make sense from a gameplay perspective why that matters.

There is a difference between something being difficult, but makes sense, vs. 'jump through hoops to complete this task' thoughtless game mechanism. First impressions count and that's going to come out in the reviews.

Elite is a mixed bag for folks, I think. The video reviews make the game look great, and when first playing it the graphics, sound, and controls are captivating. Then you realize you know nothin', as you rack up fines and bounties, negative rep, and make enemies of the factions you are trying to make allies with. At that point, Elite really becomes frustrating, and I nearly quit a couple of times. That's why I wrote a Beginner's Guide, and am updating it and planning to post it at gamefaqs. If a person really has a passion for space games, I don't doubt they'll like Elite Dangerous IF they can push through that frustration and commit to learning about this game in the manual and in these forums. I don't mind learning how a game works, and I think anyone starved for a good space game wouldn't mind, either. But insufficient explanations of game mechanics can make a game appear to be broken or buggy, and most folks don't want to waste time trying to make sense of something that appears at first to make no sense or is counter-intuitive. Simcity 2013 and other big name titles really hurt that sense of discovery in many folks, who are quick to conclude a game is not functioning properly if they can't figure out what's going on from within the confines of the game itself and its manual.

I like how you can choose your own path in Elite Dangerous, but the game doesn't provide sufficient information in how to avoid doing things that will work against your chosen path.
 
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They released the game on Steam, to an audience of PC players that expect to get a full featured game for a $60 price tag, which usually signifies a completed game. They had to be expecting some negative responses.

Fact is a game has to be able to make a good first impression. Thats usually through supplying intuitive tutorials for those gamers that aren't like some of us, that dive into games headfirst and work our way through it. They have to improve on this. They are looking to market to the console audience and I think their patience will be paper thin.

It certainly helps the initial enjoyment when you have some nice equipment to add to the feel of the game. I had my x52 pro Hotas bought and ready before I bought the Mercenary edition. Already owned a Trackir5 which adds immensely to the experience. Nice headphones which showcase the amazing sound in this title.

That aside, there is content in those negative reviews that the developers would be wise to take note.

i agree.......the more they can flesh this game out the better the outcome....but cash grabbing for every platform before you even have 1 satisfactory platform done is ludicrous.......same mistakes that were made from beta...through launch seem to be being reapplied.

its there rep if they want to be known as the kings of half game development and mismanagement so be it........its why my entire guild no longer even bothers with this game....i was the last holdout.

sadly they havent clue one about how to implement a game with a large online presence...........id buy one and send it to them ...but im afraid some genius would trry and port the clue to all platforms
 
Dear Frontier,

you are shooting yourself in the foot.

There are more and more negative reviews on Steam due to the fact that a whole bunch of people who haven't played more than 2 hours are frustrated that they bought a simulator instead of an arcade game.


For the sake of our sanity and your bottom line, please give us Steam keys ASAP so we can correct this travesty.

There are plenty of people here who love this game and want to see it succeed, but currently our hands are tied.


As you well know Steam is the biggest distribution platform on PC, the user review ratio is a big deal.

Please act soon. The first period after the game comes out on Steam is crucial.



Examples of that I am talking about:





Please do not let these noobs define the rating of Elite on Steam.


Oh so right , I tried to post a guide , basically , links to here , that the good pilots , have put together to help out the NEWBIE on Steam, but cant cause I don't own the steam game doh!

FDEV , have shot themselves in the foot , not only upsetting the early backers with no key, who would have posted POSITIVE REVIEWS , but us Steam users who have large followings , we could plug the game to them
 
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A lot of these "reviews" are people with 15-20 mins game time and are mainly rants because they can't figure the game out.

That is enough to destroy the reputation of a game ... and make sales bad and a smaller player base and less future development? Hmmm. So I wouldn't
care if they are noobs or ranting ... in a business point of view ... frontier have to do something now the negative review is 30 out of 110 in total at this time.

Yeah and they killed max speed while flying backwards .... and now "patched" with a speed limit in space ... well speed limit in space is wrong . No matter what people aren't dumb they know there is no such thing in space. Gameplay fail .... let us fly full speed even if it means slamming into
at asteroid in full rage.

Sooner than I thought the game will have mix review on steam pretty soon.
 
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That is enough to destroy the reputation of a game ... and make sales bad and a smaller player base and less future development? Hmmm. So I wouldn't
care if they are noobs or ranting ... in a business point of view ... frontier have to do something now the negative review is 30 out of 110 in total at this time.

Oh noes.
It's the end of the world.
 
Honestly if we get steam keys I'll be adding to those negative reviews myself.

I'd do the same to any other full priced game that only really had a big game world, movement (flying) model and good graphics going for it. Imo something as shallow, lacking in content and as utterly uninspiring as far as gameplay mechanics go (fetch quests, random encounters, no persistence, money grind, etc.) does not deserve a positive review when the game is priced at a full $60 and contains microtransactions.
 
I think it was way too early to be putting Elite: Dangerous on to Steam.
Steam is for fully completed games that are finished.

No nostalgia over there and no willingness to let things improve over time ...and there shouldn't be.
It's a different market to early backers here, being those of us that are enjoying seeing the game be built over a multi-year period.

Um... Have you paid attention to Steam at ALL in the last few years? It's utterly bogged by early access games and Greenlit games that aren't even CLOSE to the level of completion of Elite: Dangerous. There's next to no curation on the service at all.

Might want to do your homework. I suggest watching the Co-Optional Podcast. Or Jim Sterling.
 
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Um... Have you paid attention to Steam at ALL in the last few years? It's utterly bogged by early access games and Greenlit games that aren't even CLOSE to the level of completion of Elite: Dangerous. There's next to no curation on the service at all.

Might want to do your homework. I suggest watching the Co-Optional Podcast. Or Jim Sterling.

Yeah, I don't really use steam to search for games any more for this very reason.

But... This game deserves mixed reviews!

It's a very good concept but the gameplay is rubbish. Massive sandbox universe, and turn it into a credit-farming grind? :(

This.

Many of us are unhappy with Elite not because it's a sim-style game (which it kind of isn't anyway), but because it's pegged as a sandbox yet has very run of the mill grinding and essentially voluntary PvP mechanics. Many of the professions are poorly designed, such as piracy and mining, and the universe FD have created is largely devoid of anything interesting.

I wouldn't call it a failure, I'm sure for the money invested FD's ROI has been enormous, but it definitely isn't a game that will last particularly long and I cannot see continued development being profitable. I haven't logged in in a while, and just occasionally check for content/balance updates, at this stage I cannot see any meaningful changes forthcoming and probably will have forgotten about ED by the time paid updates come around.
 
I honestly couldn't give a damn if its getting bad reviews on Steam. Why should I care what other gamers who don't like this game think? I'm having a great time playing Elite Dangerous, these reviews don't change that simple fact.
 
To be honest, "negative" reviews are not necessarily negative. Depends on who reads them.

For example, if I read something like "This isn't a jump in and play game." - SOLD!

Same goes for seeing throngs of whining CoD kids bawling all over their keyboards... when I see stuff like that I just *know* the game must be a gem.

This. Repped.
 
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