Hi everyone,
I’ve been loving Planet Coaster 2’s water park features in Creative Sandbox, especially as I work on a tropical remix of Schlitterbahn New Braunfels called Schlitterbahn Palms. One thing I’m trying to recreate is the seamless flow of real-world tube chutes like the Raging River, where riders start on a flume, transition into a milder lazy river, mix in more flume sections (straight and curving), and end in a splash pool—all as one continuous journey.
From what I’ve found in-game and in the official guides (e.g., Flume & Pool Building on planetcoaster.com), flumes seem restricted to ending in pools, and lazy rivers operate as standalone loops with no direct transitions to/from flumes mid-ride. I can approximate this by placing splash pools next to lazy river entries and adding separate flume entrances nearby, but it breaks the continuous ride experience since guests have to walk between segments.
So, my question for the community and devs: Is there a current way to mechanically link flumes, lazy rivers, and flumes again into one ride path that I might’ve missed? If not, are there any plans to add this kind of interconnectivity in future updates? I’d love to see a system where flumes can exit into a lazy river’s flow or where lazy rivers can feed into flume sections without interrupting the journey—maybe with new transition pieces or ride logic. It’d be a game-changer for water park realism, especially for recreating places like Schlitterbahn!
Thanks for any insights or workarounds you can share. Excited to see what Update 3 (March 20th) brings with the round-bottom flumes—hoping it’s a step toward more fluid designs!
Cheers,
Banyng
I’ve been loving Planet Coaster 2’s water park features in Creative Sandbox, especially as I work on a tropical remix of Schlitterbahn New Braunfels called Schlitterbahn Palms. One thing I’m trying to recreate is the seamless flow of real-world tube chutes like the Raging River, where riders start on a flume, transition into a milder lazy river, mix in more flume sections (straight and curving), and end in a splash pool—all as one continuous journey.
From what I’ve found in-game and in the official guides (e.g., Flume & Pool Building on planetcoaster.com), flumes seem restricted to ending in pools, and lazy rivers operate as standalone loops with no direct transitions to/from flumes mid-ride. I can approximate this by placing splash pools next to lazy river entries and adding separate flume entrances nearby, but it breaks the continuous ride experience since guests have to walk between segments.
So, my question for the community and devs: Is there a current way to mechanically link flumes, lazy rivers, and flumes again into one ride path that I might’ve missed? If not, are there any plans to add this kind of interconnectivity in future updates? I’d love to see a system where flumes can exit into a lazy river’s flow or where lazy rivers can feed into flume sections without interrupting the journey—maybe with new transition pieces or ride logic. It’d be a game-changer for water park realism, especially for recreating places like Schlitterbahn!
Thanks for any insights or workarounds you can share. Excited to see what Update 3 (March 20th) brings with the round-bottom flumes—hoping it’s a step toward more fluid designs!
Cheers,
Banyng