Seems like module priority is broken again after September Patch 2 (3.5.2).
1) Load game
2) Jump to supercruise or switch to another star system
3) Switching to the modules tab
4) It takes about a second to load the modules screen (that is new since 3.5.2)
5)Pprioritiy values are all wrong
However, reloading the game from Main Menu seems to return the correct values. So it seems to be a mere display bug and values are correct internally. However, changing priorities when the wrong values are shown will corrupt priorities internally, too.
So module priorities can only be changed after the game is loaded and no jump to supercruise or another star system has been conducted.
Can anyone confirm this?
o7
CMDR Maniac
1) Load game
2) Jump to supercruise or switch to another star system
3) Switching to the modules tab
4) It takes about a second to load the modules screen (that is new since 3.5.2)
5)Pprioritiy values are all wrong
However, reloading the game from Main Menu seems to return the correct values. So it seems to be a mere display bug and values are correct internally. However, changing priorities when the wrong values are shown will corrupt priorities internally, too.
So module priorities can only be changed after the game is loaded and no jump to supercruise or another star system has been conducted.
Can anyone confirm this?
o7
CMDR Maniac