Module-Size and availabe storage are the limiting factor - why not the quality/cost/energy?

Hello All,

since 4 years or more we wonder about why we get a docking computer which is placed in a module space huge as a warehouse. Even in a 80's video game (which E:D definitely is by concept and game/mission/combat zone design) the computers where not that huge like a house any more.

Same with limpet controllers. Which functional capabilities is limited to even one function! Not to mention the logic in a game which claims itself a simulation: an non-programmed limpet takes all cargo outside while a programmed one dies immediately after delivering one cargo.

And you can get a small limpet controller (size 1) or a huge one (size of a house). Or you decide to place in that size of a mall a size 1 docking computer but you cannot place anything else in that vast emptiness there.

That concept is not a good concept - it's just an idea, but not a good one.

That kind of modules should be limited by a central computing unit, energy, prize, and so on. But not by occupying a slot where you could have a class 8 cargo hold instead.

Same with sensors - class 8 does the same like class 1? Whoo-hoooo.

"We've done that for years.", you say? Or "That was legit in the 80's!"

Yeah. If the customer/employer tells me that I do not hesitate to say, that this is the least reason to keep it, when you can have better ways.
 
Same with sensors - class 8 does the same like class 1? Whoo-hoooo.

No, class 8 doesn't operate the same as class 1, especially noticeable once you add a long range mod. No idea why that myth continues to persist.

I do think for the mass increase, the larger ships should have a much bigger sensor advantage over the smaller ships. Stock ranges differences should be the same as a G5 Long range Class 8 Vs a standard 1E

Still the current difference is big enough for my Cutter to sit 14+km from a station and resolve a cmdr, all the while being invisible to that cmdr on sensors.
 
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"We've done that for years.", you say? Or "That was legit in the 80's!"

I was going to say "It was good enough for Grandpa," but I'm willing to let that slide.

My personal theory is that some of these modules take up so much space because in the 34th century, giant over-engineered vacuum tube technology has made a big comeback, along with Holo-Me pompadours and gratuitous tail fins on vehicles.

When you look at it that way (and only that way), it all makes perfect sense.
 
Sensors make sense to me.. Limpet Controllers on the other hand.. It would be nice if you could buy a computer module with the rating indicating the number of software packages you could install.. so for example a rating 3 computer module could have 3 (up to rating 3) limpet controller modules (in an idea world the limpet range would be limited by your sensor range). However, this is unlikely as it would probably require a rebalance of most of the ships.
 
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