Please all, pay respects for eddb.io
Here is the copy paste from their website.
First of all, I would like to announce that the domain eddb.io is no longer for sale. I have received requests from over 30 parties. Either for the domain itself or with an offer to take over the whole site. This situation puts me in a dilemma. How am I to decide who is the right party to continue eddb.io? Since this decision is impossible, I will not decide at all. Many also say that releasing EDDB as open source is the best solution. This is basically not up for debate for me.
At this point, I would like to go into more detail about my motivations.
Right after the launch of Elite: Dangerous I noticed that good 3rd party tools were rather scarce and so I quickly realized that I wanted to develop a tool to find profitable trade routes in particular. At that time we didn't have access to Frontier's API or the Journal and had to acquire all price information via image text recognition (OCR). This was, of course, extremely error-prone. Even then, the main work in developing EDDB was to clean up data errors.
Over the years, we as a 3rd party community have received more and more support from Frontier Developments, and they deserve thanks for that. Unfortunately, it was often the case that we also had to fight hard for one or the other concession. Personally, I always felt like Frontier was just putting as much energy into support as was just acceptable. To date, some data points such as powerplay updates or installation information are simply not provided and have to be painstakingly and error-prone manually entered via self-created backends. And the data, which is provided, is regularly incorrect or faulty. It was and is frustrating.
With EDDB, I developed the platform through which a lot of data was collected, and what actually annoyed me the most was the fact that I could never really focus on developing great applications with the data, but that it was primarily about getting and cleaning this data first. Because that task alone was immense with my own very high standards for quality. I hope this also explains why running the website is not just a matter of hosting, but requires a lot of effort.
The reasons why I quit EDDB are complex and my personal development plays the main role here. But Frontier Developments is not entirely innocent in this. I know that other game developers shower their 3rd party community with support. Unfortunately, I often felt the contrary with Elite: Dangerous.
So have the last 8 years been bad? Of course not! Developing and maintaining EDDB has been challenging and that's what I've enjoyed, actually even more than playing the game. I met a lot of brilliant people during that time and with the group EDCD (Elite Dangerous Community Developers) I found a great home with similar thinking developers. I would like to thank all of you who have accompanied me on my way. You have all earned my utmost respect.
Finally, I would like to point out once again that there are many community projects that offer comparable functions to EDDB. To name just a few: inara.cz, edsm.net, elitebgs.app, spansh.co.uk, edsy.org and coriolis.io.
Goodbye and take care
themroc"
Here is the copy paste from their website.
"This is the end of EDDB (2015-2023).
The announcement to close EDDB has triggered a heated debate. I have left many questions unanswered and would like to go into detail about some points that have been brought to my attention.First of all, I would like to announce that the domain eddb.io is no longer for sale. I have received requests from over 30 parties. Either for the domain itself or with an offer to take over the whole site. This situation puts me in a dilemma. How am I to decide who is the right party to continue eddb.io? Since this decision is impossible, I will not decide at all. Many also say that releasing EDDB as open source is the best solution. This is basically not up for debate for me.
At this point, I would like to go into more detail about my motivations.
Right after the launch of Elite: Dangerous I noticed that good 3rd party tools were rather scarce and so I quickly realized that I wanted to develop a tool to find profitable trade routes in particular. At that time we didn't have access to Frontier's API or the Journal and had to acquire all price information via image text recognition (OCR). This was, of course, extremely error-prone. Even then, the main work in developing EDDB was to clean up data errors.
Over the years, we as a 3rd party community have received more and more support from Frontier Developments, and they deserve thanks for that. Unfortunately, it was often the case that we also had to fight hard for one or the other concession. Personally, I always felt like Frontier was just putting as much energy into support as was just acceptable. To date, some data points such as powerplay updates or installation information are simply not provided and have to be painstakingly and error-prone manually entered via self-created backends. And the data, which is provided, is regularly incorrect or faulty. It was and is frustrating.
With EDDB, I developed the platform through which a lot of data was collected, and what actually annoyed me the most was the fact that I could never really focus on developing great applications with the data, but that it was primarily about getting and cleaning this data first. Because that task alone was immense with my own very high standards for quality. I hope this also explains why running the website is not just a matter of hosting, but requires a lot of effort.
The reasons why I quit EDDB are complex and my personal development plays the main role here. But Frontier Developments is not entirely innocent in this. I know that other game developers shower their 3rd party community with support. Unfortunately, I often felt the contrary with Elite: Dangerous.
So have the last 8 years been bad? Of course not! Developing and maintaining EDDB has been challenging and that's what I've enjoyed, actually even more than playing the game. I met a lot of brilliant people during that time and with the group EDCD (Elite Dangerous Community Developers) I found a great home with similar thinking developers. I would like to thank all of you who have accompanied me on my way. You have all earned my utmost respect.
Finally, I would like to point out once again that there are many community projects that offer comparable functions to EDDB. To name just a few: inara.cz, edsm.net, elitebgs.app, spansh.co.uk, edsy.org and coriolis.io.
Goodbye and take care
themroc"