More about Pips

So my fellow commanders i have another question : Are 4 pips in engine affect maneuverability in super cruise? They should so if someone had the idea of configuring before entering super cruise or hyper space and got interdicted, because and since it has already 4 pips in eng to have a higher chance to avoid the interdiction because of better maneuverability! what do you think?
 
They do not affect super cruise. Considering you can't use weapons in sc and shield recharge rate is static I can't see why pips would affect super cruise at all.
 
Since you can't change pips in supercruise due to technical limitations (I recall reading that they're working on rectifyign that) I doubt they influence SC. Personal experience supports that, though I haven't really extensively tested it.

I don't think it should affect SC, even if theoretically possible, before they change it so you can change pips in SC. It would just add unnecessary complications and annoyance.
 
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