Horizons Moving in Reverse While in Super Cruise? (With Throttle Zeroed Out)

I was moving up on a planet just now looking for a mission specific USS to pop up. As I often will do, when I got within a certain distance, I backed my throttle down to zero and noticed something strange that I have NEVER seen before today...

My ship started moving AWAY from the planet instead of still slowly moving towards it! The distance values on the target reticle accurately reflected this fact and the distance numbers were indeed growing higher instead of continuing to close the distance between my ship and the targeted planet.

Has anyone else noticed this since today's update? I've done so much zero throttle work in SC in the past that I know for a fact that my ship has NEVER before gone into reverse while in SC.

Another bug? Or is this something new that Frontier has added to SuperCruise?
 
The planet was moving faster than you were, have to remember this is not a static galaxy.

Well aware of that and I did briefly considered this being planetary motion, but when I dropped out of SC, the planet did not continue to move away from my position. This behavior was only evident while I was in SuperCruise with the ship's throttle at zero. So this ruled out the planet being the body in motion and not my ship. In addition to the planet I was locked onto, other objects in the area were also moving away from my position as long as I kept my throttle at zero.

I have since returned to this same system and tried this again on the same planet and could not duplicate the behavior a second time. Going to chalk it up to some kind of glitch in the background sim for now, but I am definitely going to keep an eye out for a repeat performance. ;)
 
Hi,

How close were you to said planet? Within a certain sphere in normal space you will be moved with the object in relative motion. It's what stops you being thrown off Mitterrand hollow the second you leave supercruise or being plastered by asteroids when trying to enter a spinning RES ring.

The planet is still moving but you are at the same speed in normal space moving with it. When you enter SC all bets are off and it moves as it should with you having to manually match speed to get close.
 
Hi,

How close were you to said planet? Within a certain sphere in normal space you will be moved with the object in relative motion. It's what stops you being thrown off Mitterrand hollow the second you leave supercruise or being plastered by asteroids when trying to enter a spinning RES ring.

The planet is still moving but you are at the same speed in normal space moving with it. When you enter SC all bets are off and it moves as it should with you having to manually match speed to get close.


This is correct, but I believe that there is a sphere of reference in SC too, maybe it's just smaller. You can see this when you move closer to objects and suddenly your movement shifts.
 
Whether in SC or normal flight, the frame of reference is indicated at the bottom of the navigation info displayed just left to the target's hologram. At least I think it's the current frame of reference, as the name is always the main star when you jump to a system and chenges for a planet's name when you get close enough to it. Doesn't work for signal sources or resource extraction sites though.
 
Hi,

How close were you to said planet? Within a certain sphere in normal space you will be moved with the object in relative motion. It's what stops you being thrown off Mitterrand hollow the second you leave supercruise or being plastered by asteroids when trying to enter a spinning RES ring.

The planet is still moving but you are at the same speed in normal space moving with it. When you enter SC all bets are off and it moves as it should with you having to manually match speed to get close.

Hi Alex,

I started off at around 1.00 ls away, and when I noticed the reverse motion of everything in front of me, I moved up closer to the planet to confirm the motion with all my instruments.

As I mentioned at the top, I use zero throttle in SC all the time when farming USS because when you are at zero, the USS that pop up are all close enough to allow you to immediately drop into them from SC. In all the months I have been playing this game, I have never once seen this reverse motion behavior.

Basically the reason I posted a thread about it, because it was such an unusual and unexpected event. Wish I would have gotten some video of it now, cause as I also said, I have not been able to duplicate this again even when using the exact same system and locked onto the exact same planet as before.
 
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