Multyplayer and guilds do not equal PVP. Player versus player is only a small part of the interactions between players in a MMO. Unfortunately the only way for players to currently interact with each other in ED is combat. When guilds are mentioned people will immediately tremble in horror because the evil PVPers are out to chase them to the gates of hell.
Guilds are a crucial tool for socialization and player cooperation and, as a matter of fact, in all MMOs out there most players and guilds are PVE/coop oriented. And yes, this includes EVE. For every PVPer there are dozens of manufacturers, traders, miners, mission runners...
While there are players that are content with playing single player, there are an equal number of players that backed the game because they want to have engaging and varied interactions with other players. And it's not simply a matter of networking but of a general lack of tools for players to communicate, organize and interact with each other.
Guilds are a crucial tool for socialization and player cooperation and, as a matter of fact, in all MMOs out there most players and guilds are PVE/coop oriented. And yes, this includes EVE. For every PVPer there are dozens of manufacturers, traders, miners, mission runners...
While there are players that are content with playing single player, there are an equal number of players that backed the game because they want to have engaging and varied interactions with other players. And it's not simply a matter of networking but of a general lack of tools for players to communicate, organize and interact with each other.