I have to praise the developers for the sheer amount of music added in Jurassic World Evolution 2. The quality and variety freshen up each game session I have so far, thanks in part that what music you listen to is depending on what task you are taking, which map you are playing on, and what dinosaurs you have in your park. It is one aspect I look forward to the most with each new DLC.
With that said, I have noticed that 4 of the dinosaurs in the game could do with some musical tracks. These 4 animals are all from paid DLC, with 2 of them being star dinosaurs from the recent Dominion movie. The criticism I have here is that the music tracks used I feel are too generic for these dinosaurs that it hinders their appeal, and dilutes their unique position in the roster, be it from what role they had in the franchise, or what unique niche they occupy.
1. GIGANOTOSAURUS
Like the T-rex, Velociraptors, Spinosaurus, and the hybrids before her, the Giganotosaurus is a star dinosaur, specifically the big baddie of the Jurassic World Dominion movie that had her filling the role of the rival to Jurassic Park's Rexy. Unlike the previously mentioned dinosaurs, however, she lacks any music track that highlights her position in the Dominion movie.
At first, I thought it could be because she is a variant of the existing giganotosaurus so she is limited to her base variant track, but the Dominion 2022 variant of the dreadnoughtus at least came with a unique track for her exit animation from what I observed. If the Giga could get the extra love of having some unique tracks tied to her, she could further solidify herself as the star dinosaur from the JWD and bring a unique track that invokes her role as the Biosyn Baddie.
2. ATROCIRAPTOR
The second dominion star dinosaur and one that does have a unique track tied to the dinosaur in JWE2. When incubating a single atrociraptor, a unique track plays as she exits the incubation lab.
My issue here is that it is the only track that is provided to the atrociraptor, every other music track used for when she leaves the incubation lab as a group or when simply observing the animal would play the default small carnivore music. This is especially noticeable since Atrociraptors are pack animals, and it is more likely for players to incubate them in batches of up to 6 members instead of incubating and releasing them egg by egg, unless the player wants to incubate the atrociraptor pack in the movie. This means that the music track is only ever experienced in small situations, and the Atrociraptors would end up with a music set that does not make her stand out from the other small carnivores in the game.
3. ALAMOSAURUS
This large Cretaceous North American titanosaur has by far my favorite exit animation track, it is very monumental and epic. Given how long it takes to research the Alamosaurus in the game, the soundtrack amplifies the momentous occasion perfectly.
Which is why it is so evil that it is only ever heard if you incubae and release a single individual
If you incubate a pair of Alamosaurs, the music track used would be the default large sauropod music, and it pales in comparison to what this animal was given. I would love it if it got to use the same music track when incubated individually or as a pair, similar to how the Tyrannosaurus Rex retains her exit animation track when incubated individually or in pairs. I personally may not incubate Alamosaurs as a pair when the opportunity presents itself simply to hear her exit animation, regardless of the potential loss in money and resources to discard the second egg. It. Is. That. Good.
4. DEINOCHEURUS
Lastly, the latest and fuzzies dinosaur in this list is the Deinocheurus.
The Deinocheurus exit animations are great, she has two exit animation music tracks depending if you incubate her as an individual or as a group, and they perfectly capture how unusual this animal is.
My only comment is that similar to the atrociraptor, she uses a default track when observing the animal, and I do not think it matches her at all.
When observing this animal, the music track for the medium/large carnivore would play, and while I understand she is a piscivore, the music track feels way too menacing for this animal. The track works well for animals like the Carnotaurus or Baryonyx cause they both give off that dangerous predator vibe, Deniocheurus, on the other hand, occupies such an unusual niche that the foreboding danger music does not suit her, and I would instead love to hear a track that is similar to her exit animations that compliments her unusual features and position in the roster, one that celebrates that you have a Deinocheurus in the park.
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These dinosaurs so far are the only ones I think could do with some additional TLC when it comes to music. I believe that great music really adds to delivering a great experience, and would love to see these dinosaurs get the additional tracks needed to have them stand out amongst the other dinosaurs in the roster. What do you think? Are there any other dinosaurs that could do with some musical TLC?
Thanks for reading!
With that said, I have noticed that 4 of the dinosaurs in the game could do with some musical tracks. These 4 animals are all from paid DLC, with 2 of them being star dinosaurs from the recent Dominion movie. The criticism I have here is that the music tracks used I feel are too generic for these dinosaurs that it hinders their appeal, and dilutes their unique position in the roster, be it from what role they had in the franchise, or what unique niche they occupy.
1. GIGANOTOSAURUS
Like the T-rex, Velociraptors, Spinosaurus, and the hybrids before her, the Giganotosaurus is a star dinosaur, specifically the big baddie of the Jurassic World Dominion movie that had her filling the role of the rival to Jurassic Park's Rexy. Unlike the previously mentioned dinosaurs, however, she lacks any music track that highlights her position in the Dominion movie.
At first, I thought it could be because she is a variant of the existing giganotosaurus so she is limited to her base variant track, but the Dominion 2022 variant of the dreadnoughtus at least came with a unique track for her exit animation from what I observed. If the Giga could get the extra love of having some unique tracks tied to her, she could further solidify herself as the star dinosaur from the JWD and bring a unique track that invokes her role as the Biosyn Baddie.
2. ATROCIRAPTOR
The second dominion star dinosaur and one that does have a unique track tied to the dinosaur in JWE2. When incubating a single atrociraptor, a unique track plays as she exits the incubation lab.
My issue here is that it is the only track that is provided to the atrociraptor, every other music track used for when she leaves the incubation lab as a group or when simply observing the animal would play the default small carnivore music. This is especially noticeable since Atrociraptors are pack animals, and it is more likely for players to incubate them in batches of up to 6 members instead of incubating and releasing them egg by egg, unless the player wants to incubate the atrociraptor pack in the movie. This means that the music track is only ever experienced in small situations, and the Atrociraptors would end up with a music set that does not make her stand out from the other small carnivores in the game.
3. ALAMOSAURUS
This large Cretaceous North American titanosaur has by far my favorite exit animation track, it is very monumental and epic. Given how long it takes to research the Alamosaurus in the game, the soundtrack amplifies the momentous occasion perfectly.
Which is why it is so evil that it is only ever heard if you incubae and release a single individual

If you incubate a pair of Alamosaurs, the music track used would be the default large sauropod music, and it pales in comparison to what this animal was given. I would love it if it got to use the same music track when incubated individually or as a pair, similar to how the Tyrannosaurus Rex retains her exit animation track when incubated individually or in pairs. I personally may not incubate Alamosaurs as a pair when the opportunity presents itself simply to hear her exit animation, regardless of the potential loss in money and resources to discard the second egg. It. Is. That. Good.
4. DEINOCHEURUS
Lastly, the latest and fuzzies dinosaur in this list is the Deinocheurus.
The Deinocheurus exit animations are great, she has two exit animation music tracks depending if you incubate her as an individual or as a group, and they perfectly capture how unusual this animal is.
My only comment is that similar to the atrociraptor, she uses a default track when observing the animal, and I do not think it matches her at all.
When observing this animal, the music track for the medium/large carnivore would play, and while I understand she is a piscivore, the music track feels way too menacing for this animal. The track works well for animals like the Carnotaurus or Baryonyx cause they both give off that dangerous predator vibe, Deniocheurus, on the other hand, occupies such an unusual niche that the foreboding danger music does not suit her, and I would instead love to hear a track that is similar to her exit animations that compliments her unusual features and position in the roster, one that celebrates that you have a Deinocheurus in the park.
--------
These dinosaurs so far are the only ones I think could do with some additional TLC when it comes to music. I believe that great music really adds to delivering a great experience, and would love to see these dinosaurs get the additional tracks needed to have them stand out amongst the other dinosaurs in the roster. What do you think? Are there any other dinosaurs that could do with some musical TLC?
Thanks for reading!