Lestat, you're just being presumptuous and quite rude now. Suggesting improvements to the game doesn't indicate I cannot appreciate how to play the game well. I'd rather avoid those moments where friends of allies drop into a battle and stray fire me, thus becoming hostile to me and vice versa?
Many factors involved, for example someone in a stealth DBS, suddenly boosting into your line of fire. Apparently a VERY HECTIC combat scenario in Elite is very much like driving a car. Because cars are firing at one another and boosting and chaffing and lagging and so on...
You're entitled your opinion, but your feedback challenges the basic fact that to allow for the player to avoid these little nuisances through the option to tag known allies and friendlies would improve the gameplay experience in Elite. Instead of one good reason, you just resort to questioning other players skills...
If red... shoot you say. Exactly my point - see above. It's not good and needs changed. The amount of reaction killing in this game because you can't tell genuine friend or foe is ridiculous. Especially at CG res zones.
Many factors involved, for example someone in a stealth DBS, suddenly boosting into your line of fire. Apparently a VERY HECTIC combat scenario in Elite is very much like driving a car. Because cars are firing at one another and boosting and chaffing and lagging and so on...
You're entitled your opinion, but your feedback challenges the basic fact that to allow for the player to avoid these little nuisances through the option to tag known allies and friendlies would improve the gameplay experience in Elite. Instead of one good reason, you just resort to questioning other players skills...
If red... shoot you say. Exactly my point - see above. It's not good and needs changed. The amount of reaction killing in this game because you can't tell genuine friend or foe is ridiculous. Especially at CG res zones.
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