Yeah, I used to do the whole "hire a Harmless ranked NPC and train them up to Master+" thing, but let's face it; I fly dangerously. After losing about 6 crew that I trained up from the bottom, I no longer bother.
Now I just hire an Expert NPC for 150K right before a combat run, and fire them right before I cash out. I never have to pay my crew more than that 150K base fee, and there is always the option to hire another minion. When I'm stacking missions and returning to cash out with 200M in mission payouts, it just makes more sense to do it this way than to pay a percentage to an NPC who might die any time.
FDev, if you want us to actually retain NPC crew and bother training them and paying them a percentage, they need to be life insured like CMDRs. There's no incentive hear to use crew for anything other than a once-and-done due to the way you've implemented things.
Now I just hire an Expert NPC for 150K right before a combat run, and fire them right before I cash out. I never have to pay my crew more than that 150K base fee, and there is always the option to hire another minion. When I'm stacking missions and returning to cash out with 200M in mission payouts, it just makes more sense to do it this way than to pay a percentage to an NPC who might die any time.
FDev, if you want us to actually retain NPC crew and bother training them and paying them a percentage, they need to be life insured like CMDRs. There's no incentive hear to use crew for anything other than a once-and-done due to the way you've implemented things.