indeed... and zeessze
haha, I best leave then.
indeed... and zeessze
Stay Clear of Open and Play Solo or with Friends in Private Groups.
Open right now is absolute ****
Theres no Benefit in Playing Open over Solo.
Nor is there any Limit to you Changing the Mode.
So Open is basicly the Griefers and PvPers which look for Targets.
And everyone else Plays Solo because its same as Open just without the PvPers and Griefers.
Some people try to get people into Open but lets be honest.
THERE IS NOTHING to gain in playing Open.
Especially not for Traders...
They could just as well make Open Play into an One System PvP Arena.
Best just let Open Play Die.
Maybe they.ll at some point realize that this is completly useless and will change it...
I'm not going to play open anymore. Sad, because NPC are lame and generic. When it comes to NPC Elite means nothing, they are all easy kills with a nice viper. But some cmdrs are obviously stupid children seeking the GTA experience. Damn.
Just because dev said something doesn't mean you have to immideatly agree with him. My personal opinion is that people with "psychopathic tendencies" only make the game worse. Not pirates, but people who do things simply because they can.How many times must it be said
That's complete and utter bullcrap.
If you blow up Lakon's with your Asp "because it makes me giggle" -- your a griefer.
If you intentionally ram people in the station (or in the case of this topic, outside) "because I like to hear the crying of carebears" -- you're a griefer.
If you follow a Sidewinder around with your Anaconda and blow up every NPC they shoot at because it makes you feel good -- you're a griefer.
If you <do anything to another player> and say "oh man, this is soooo wrong but I'm going to keep doing it until they make it illegal" -- you're a griefer.
(Reference point: blowing up dozens of Sidewinders in the no-fire zone of a station with your Anaconda in Alpha is a perfect example. We all know it was an oversight in the alpha, but you did it because it made you giggle so hard you pee'd a little in your pants.)
In short: a griefer is someone who interacts with other players in psychotic, anti-social ways because it turns you on. These are the kinds of people we put in prison, don't give jobs, and generally don't associate with. Unfortunately, Elite: Dangerous is new and David Braben is absolutely brand new at this whole multiplayer thing so he hasn't wrapped his mind around the whole griefer concept. And unlike EVE, Elite: Dangerous doesn't have war mechanics to let you work out your psychotic behaviors in acceptable ways.
If I wanted to play with your kind, I'd be playing DayZ. So instead, I play in Solo mode when I'd like to explore and do things without being blind sided by morons, and I play open mode when I'm looking for a fight. It seems to be win-win and you don't even realize it.
Welcome to online gaming, how may I help you?but people who do things simply because they can.
I just see no advantages of trading in open at this time... Trade in solo and bring combat ships only to open...
Great post, I wish more of these cry "griefer" people would read this. You really can't grief in this game.No that makes you a Psychopath... and Psychopaths AND Psychopathic behaviour are a VALID part of the gameplay as has been mentioned by the developers, you even get Psychopathic NPC's!!!
GRIEFING is if said player in the Asp would continue killing the same player in the Lakon over and over whenever that player saw the other player in the game
GRIEFING would be if the player ramming also continued to ram the same player when he/she respawned from inside the station over and over and over...
If the Sidewinder went to ANOTHER point and the Anaconda followed the sidewinder and continued to kill all the sidewinders targets and hyperjumping with the sidewinder time and time again then yes that could be considered GRIEFING
The reference point from alpha WAS the fact the GUY BLOWING THE SIDEYS UP WAS DOING IT TO THE SAME GROUP OF PLAYERS EVERY TIME THEY EMERGED FROM THE SLOT ERGO THE SAME PLAYERS OVER AND OVER AND OVER!!!
As for the rest of your statement the mechanics. and indeed as has been mentioned about the DEVS saying as much, Psychotic behaviour is supported as valid gameplay, repeated psychotic behaviour on one individual by another can be avoided using the IN GAME TOOLS such as you BLOCKING PLAYERS to reduce the chances of them being in your instance etc...
The "advantage" to trading in open is doing it with some players around that might attack you. If you are trading to just make the maximum money then you are probably better off hiding in solo to do it. Some people don't find that very fun.
That's complete and utter bullcrap.
If you blow up Lakon's with your Asp "because it makes me giggle" -- your not a griefer.
If you intentionally ram people in the station (or in the case of this topic, outside) "because I like to hear the crying of carebears" -- you a might be griefer, this is as close as you have gotten to a valid griefer in any of your comments.
If you follow a Sidewinder around with your Anaconda and blow up every NPC they shoot at because it makes you feel good -- you're a NOT griefer, just a jerk.
If you <do anything to another player> and say "oh man, this is soooo wrong but I'm going to keep doing it until they make it illegal" -- you're NOT a griefer, your a beta/gamma/release tester, and a jerk.
(Reference point: blowing up dozens of Sidewinders in the no-fire zone of a station with your Anaconda in Alpha is a perfect example. We all know it was an oversight in the alpha, but you did it because it made you giggle so hard you pee'd a little in your pants.)
In short: a griefer is someone who interacts with other players in psychotic, anti-social ways because it turns you on. These are the kinds of people we put in prison, don't give jobs, and generally don't associate with. Unfortunately, Elite: Dangerous is new and David Braben is absolutely brand new at this whole multiplayer thing so he hasn't wrapped his mind around the whole griefer concept. And unlike EVE, Elite: Dangerous doesn't have war mechanics to let you work out your psychotic behaviors in acceptable ways.
If I wanted to play with your kind, I'd be playing DayZ. So instead, I play in Solo mode when I'd like to explore and do things without being blind sided by morons, and I play open mode when I'm looking for a fight. It seems to be win-win and you don't even realize it.
Welcome to online gaming, how may I help you?
Fun has been forgotten by too many of you.
There is this thing called balance. The "fun" of open must be balanced by the "not fun" parts. If the balance is too heavy to "not fun" side (different to each person), then one will not choose open, because there's no incentive.
You (not you, but in general) want more traders for pirates? Make them come by offering double or even trading profit in the open!
You want bounty hunters to hunt human pirates? Make PvP bounties bigger AND harder to clean so the pirates actually worth something (say 24 hours minimum before bounties can start being cleared, at a rate of 1 bounty per day).
Make the carrot tastier!
I played ~100h solo and had amazing fun. I loved it. Amazing game. Yesterday i started playing open, because everyone said it's much more fun. I had two "encounters" with players.
1. I was bounty hunting at nav point. There was another cmdr, had no bounty on him, i greeted, let him chase his targets. He on the other had had big fun killing mine. Well, it's valid. But no fun.
2. I was in my A grade type 6, had collected 80t of rares in 2h. Just left the station, aligned with the jumppoint, then a sound of engines boosting, big face of an ASP rushing towards me, boom. 80t rares gone, 2h gone, 250kCr insurance gone, 100kCr uncollected bounties, gone, fun gone, amazing feeling about this game gone.
I'm not going to play open anymore. Sad, because NPC are lame and generic. When it comes to NPC Elite means nothing, they are all easy kills with a nice viper. But some cmdrs are obviously stupid children seeking the GTA experience. Damn.
OP's explanation of events shows the game is working fine.
To bad he left dock and ignored his surroundings. If this is what everyone is doing, blindly flying around carrying expensive cargo without being cautious, maybe I need to start hunting at docks instead of in Supercruise XD
When things like this happen, it puts a smile on my face. Seeing someone get ripped out of their past gameplay experiences of being catered to in themeparks and thrown into a sandbox kicking and screaming is nice to watch.