My first 2h open play after 100h solo

Stay Clear of Open and Play Solo or with Friends in Private Groups.

Open right now is absolute ****

Theres no Benefit in Playing Open over Solo.
Nor is there any Limit to you Changing the Mode.

So Open is basicly the Griefers and PvPers which look for Targets.
And everyone else Plays Solo because its same as Open just without the PvPers and Griefers.


Some people try to get people into Open but lets be honest.
THERE IS NOTHING to gain in playing Open.
Especially not for Traders...


They could just as well make Open Play into an One System PvP Arena.



Best just let Open Play Die.
Maybe they.ll at some point realize that this is completly useless and will change it...

What about fun ? Why always think about incentive to go play open like if FD needed to beg you ? Why not just pure FUN.


Fun of being interdicted and having interaction with other players
Fun because you know you could've explode but you didnt...you managed to escape with a big smile.
Fun seing all those Npcs stacking up in the hangar door and all getting blown up to bits.
Fun because a player tried to ram you but you avoided it.....And he crashed into the Conda behind you.
Fun helping a newcomer in its sidewinder trying make some money and end up spending hours with him doing crazy stuff.


Fun has been forgotten by too many of you.
 
Last edited:
I'm not going to play open anymore. Sad, because NPC are lame and generic. When it comes to NPC Elite means nothing, they are all easy kills with a nice viper. But some cmdrs are obviously stupid children seeking the GTA experience. Damn.

The irony in this last sentence is amazing.

Solo's too boring... but when things get exciting and challenging, it's too much and it's because of stupid children seeking a GTA experience.
 
Ack, got burned in open. I had a bad outing tonight too but I'll just shrug it off and rebuild my balance in open. Though that is my choice. Nothing wrong with playing group or solo. I play the mobius pve group when I want a no funny business session and it seems you might like it there
 
How many times must it be said
Just because dev said something doesn't mean you have to immideatly agree with him. My personal opinion is that people with "psychopathic tendencies" only make the game worse. Not pirates, but people who do things simply because they can.
 
That's complete and utter bullcrap.

If you blow up Lakon's with your Asp "because it makes me giggle" -- your a griefer.

If you intentionally ram people in the station (or in the case of this topic, outside) "because I like to hear the crying of carebears" -- you're a griefer.

If you follow a Sidewinder around with your Anaconda and blow up every NPC they shoot at because it makes you feel good -- you're a griefer.

If you <do anything to another player> and say "oh man, this is soooo wrong but I'm going to keep doing it until they make it illegal" -- you're a griefer.

No that makes you a Psychopath... and Psychopaths AND Psychopathic behaviour are a VALID part of the gameplay as has been mentioned by the developers, you even get Psychopathic NPC's!!!



(Reference point: blowing up dozens of Sidewinders in the no-fire zone of a station with your Anaconda in Alpha is a perfect example. We all know it was an oversight in the alpha, but you did it because it made you giggle so hard you pee'd a little in your pants.)

In short: a griefer is someone who interacts with other players in psychotic, anti-social ways because it turns you on. These are the kinds of people we put in prison, don't give jobs, and generally don't associate with. Unfortunately, Elite: Dangerous is new and David Braben is absolutely brand new at this whole multiplayer thing so he hasn't wrapped his mind around the whole griefer concept. And unlike EVE, Elite: Dangerous doesn't have war mechanics to let you work out your psychotic behaviors in acceptable ways.

If I wanted to play with your kind, I'd be playing DayZ. So instead, I play in Solo mode when I'd like to explore and do things without being blind sided by morons, and I play open mode when I'm looking for a fight. It seems to be win-win and you don't even realize it.

GRIEFING is if said player in the Asp would continue killing the same player in the Lakon over and over whenever that player saw the other player in the game
GRIEFING would be if the player ramming also continued to ram the same player when he/she respawned from inside the station over and over and over...
If the Sidewinder went to ANOTHER point and the Anaconda followed the sidewinder and continued to kill all the sidewinders targets and hyperjumping with the sidewinder time and time again then yes that could be considered GRIEFING

The reference point from alpha WAS the fact the GUY BLOWING THE SIDEYS UP WAS DOING IT TO THE SAME GROUP OF PLAYERS EVERY TIME THEY EMERGED FROM THE SLOT ERGO THE SAME PLAYERS OVER AND OVER AND OVER!!!

As for the rest of your statement the mechanics. and indeed as has been mentioned about the DEVS saying as much, Psychotic behaviour is supported as valid gameplay, repeated psychotic behaviour on one individual by another can be avoided using the IN GAME TOOLS such as you BLOCKING PLAYERS to reduce the chances of them being in your instance etc...
 
Last edited:
I just see no advantages of trading in open at this time... Trade in solo and bring combat ships only to open...

The "advantage" to trading in open is doing it with some players around that might attack you. If you are trading to just make the maximum money then you are probably better off hiding in solo to do it. Some people don't find that very fun.
 

Jarn

Banned
No that makes you a Psychopath... and Psychopaths AND Psychopathic behaviour are a VALID part of the gameplay as has been mentioned by the developers, you even get Psychopathic NPC's!!!





GRIEFING is if said player in the Asp would continue killing the same player in the Lakon over and over whenever that player saw the other player in the game
GRIEFING would be if the player ramming also continued to ram the same player when he/she respawned from inside the station over and over and over...
If the Sidewinder went to ANOTHER point and the Anaconda followed the sidewinder and continued to kill all the sidewinders targets and hyperjumping with the sidewinder time and time again then yes that could be considered GRIEFING

The reference point from alpha WAS the fact the GUY BLOWING THE SIDEYS UP WAS DOING IT TO THE SAME GROUP OF PLAYERS EVERY TIME THEY EMERGED FROM THE SLOT ERGO THE SAME PLAYERS OVER AND OVER AND OVER!!!

As for the rest of your statement the mechanics. and indeed as has been mentioned about the DEVS saying as much, Psychotic behaviour is supported as valid gameplay, repeated psychotic behaviour on one individual by another can be avoided using the IN GAME TOOLS such as you BLOCKING PLAYERS to reduce the chances of them being in your instance etc...
Great post, I wish more of these cry "griefer" people would read this. You really can't grief in this game.
 
Last edited:
I think if you get rammed to death by another player and you are not hostile or wanted, the other player should be forced to pay for your insurance. Or any damages.
 
The "advantage" to trading in open is doing it with some players around that might attack you. If you are trading to just make the maximum money then you are probably better off hiding in solo to do it. Some people don't find that very fun.

Troll la lol la lol..
 
That's complete and utter bullcrap.

If you blow up Lakon's with your Asp "because it makes me giggle" -- your not a griefer.

If you intentionally ram people in the station (or in the case of this topic, outside) "because I like to hear the crying of carebears" -- you a might be griefer, this is as close as you have gotten to a valid griefer in any of your comments.

If you follow a Sidewinder around with your Anaconda and blow up every NPC they shoot at because it makes you feel good -- you're a NOT griefer, just a jerk.

If you <do anything to another player> and say "oh man, this is soooo wrong but I'm going to keep doing it until they make it illegal" -- you're NOT a griefer, your a beta/gamma/release tester, and a jerk.

(Reference point: blowing up dozens of Sidewinders in the no-fire zone of a station with your Anaconda in Alpha is a perfect example. We all know it was an oversight in the alpha, but you did it because it made you giggle so hard you pee'd a little in your pants.)

In short: a griefer is someone who interacts with other players in psychotic, anti-social ways because it turns you on. These are the kinds of people we put in prison, don't give jobs, and generally don't associate with. Unfortunately, Elite: Dangerous is new and David Braben is absolutely brand new at this whole multiplayer thing so he hasn't wrapped his mind around the whole griefer concept. And unlike EVE, Elite: Dangerous doesn't have war mechanics to let you work out your psychotic behaviors in acceptable ways.

If I wanted to play with your kind, I'd be playing DayZ. So instead, I play in Solo mode when I'd like to explore and do things without being blind sided by morons, and I play open mode when I'm looking for a fight. It seems to be win-win and you don't even realize it.

Had to fix a few things here.

None of this is griefing. Oh and those war mechanics you are mentioned are in fact used as you might put it to grief whole corp's in high sec. Griefing is a form of online harassment meant to target a individual or group of individuals for the purpose of causing that person/peoples mental anguish.

Here are some valid examples of griefing.

1. Someone is following you around bombarding your comm's with unacceptable rude comments.

2. Someone using outside means to contact you out of game, this was a "thing" in Eve, some people would contact the employers of some players in opposing corp's and in some cases even stalked them.

3. Someone is using a exploit known or otherwise to deny you access to a section of the game meant to be available to everyone at all times.
 
Last edited:
Welcome to online gaming, how may I help you?

Online gameing you say? I played wow for 3 years, and there you could go to low level zones and kill as many people as you like without consequence. Or untill someone your level showed up. Yes you could do that, yet people i played with never actually did it. And we all pretty much thought that it was lame and stupid. So no, welcome to being a psychopath. Because i personally don't have any desire to ram anyone, or kill without a purpose.
 
Fun has been forgotten by too many of you.

There is this thing called balance. The "fun" of open must be balanced by the "not fun" parts. If the balance is too heavy to "not fun" side (different to each person), then one will not choose open, because there's no incentive.

You (not you, but in general) want more traders for pirates? Make them come by offering double or even triple trading profit in the open!

You want bounty hunters to hunt human pirates? Make PvP bounties bigger AND harder to clean so the pirates actually worth something (say 24 hours minimum before bounties can start being cleared, at a rate of 1 bounty per day).

Make the carrot tastier!

Oh, another thing. People still complain etc. because they still care about the game. If they gave up they leave and the most you will hear from them is the bitter goodbye post (mostly you will hear nothing tho). Yes you can't please everyone, but if many gave up, I don't think the "tough as nails bootcamp sergeant hardcore" guys are enough to sustain this thing in the long run.
 
Last edited:
even the fanboys have to admit, as it currently stands, entering open in anything but a full-A-fit flavor of the month setup ship is asking to be repeatedly killed on site by every other player who IS using the aforementioned ships. And there is no reason for traders to eb in open period unless they are either A) in love with losing money everytime they undock, or B) trading in an area so underpopulated they may as well be in solo anyways.

currently, if a player wants meaningful and not crap "player itneraction/pvp" theyd be better off in EVE. because right now there is near 0 punishment for the "pvp'er" and ALL the risk for the "victim". And as long as that situation exists, open play will be little but a combat arena version of elite that slowly hemorrhages players until the game as a whole begins to suffer.
 

ShadowGar

Banned
OP's explanation of events shows the game is working fine.

To bad he left dock and ignored his surroundings. If this is what everyone is doing, blindly flying around carrying expensive cargo without being cautious, maybe I need to start hunting at docks instead of in Supercruise XD

When things like this happen, it puts a smile on my face. Seeing someone get ripped out of their past gameplay experiences of being catered to in themeparks and thrown into a sandbox kicking and screaming is nice to watch.
 
There is this thing called balance. The "fun" of open must be balanced by the "not fun" parts. If the balance is too heavy to "not fun" side (different to each person), then one will not choose open, because there's no incentive.

You (not you, but in general) want more traders for pirates? Make them come by offering double or even trading profit in the open!

You want bounty hunters to hunt human pirates? Make PvP bounties bigger AND harder to clean so the pirates actually worth something (say 24 hours minimum before bounties can start being cleared, at a rate of 1 bounty per day).

Make the carrot tastier!

well said! Agreed.. +1
 
I played ~100h solo and had amazing fun. I loved it. Amazing game. Yesterday i started playing open, because everyone said it's much more fun. I had two "encounters" with players.

1. I was bounty hunting at nav point. There was another cmdr, had no bounty on him, i greeted, let him chase his targets. He on the other had had big fun killing mine. Well, it's valid. But no fun.

2. I was in my A grade type 6, had collected 80t of rares in 2h. Just left the station, aligned with the jumppoint, then a sound of engines boosting, big face of an ASP rushing towards me, boom. 80t rares gone, 2h gone, 250kCr insurance gone, 100kCr uncollected bounties, gone, fun gone, amazing feeling about this game gone.


I'm not going to play open anymore. Sad, because NPC are lame and generic. When it comes to NPC Elite means nothing, they are all easy kills with a nice viper. But some cmdrs are obviously stupid children seeking the GTA experience. Damn.

There are still huge chunks of code to go in and or be repaired in this game.
.
Can honestly say that I remember the NPC ships in the original game being very good at avoiding colliding with the player.
.
Oh and the docking computer worked as well.
 
what is fun?

also just to clarify something, I have ONLY played OPEN...

I am not a Psychopath, I have engaged with other players in combat and killed and been killed etc...

I trade, mine, bounty hunt, explore, and roleplay and all in all I have a lot of fun...

The game is MEANT TO BE FUN, there are times I have been so frustrated I wanted to "fist the screen" lol but that is also part of the fun if you think about it...

What is the best sort of entertainment really? I know its an individual thing but for me its this..

Something that lets me feel like I have achieved something, but in getting to that achievement there has to have been discoveries, gains, setbacks, emotive moments of highs, lows, mediocrity, humbling and hubris, joy, fear and excitement along the way...

If I can get those things from a game then it has entertained me...

and open play does that for me...

One thing I can say is open play is only as 'boring' as you want to allow it to be...
 
OP's explanation of events shows the game is working fine.

To bad he left dock and ignored his surroundings. If this is what everyone is doing, blindly flying around carrying expensive cargo without being cautious, maybe I need to start hunting at docks instead of in Supercruise XD

When things like this happen, it puts a smile on my face. Seeing someone get ripped out of their past gameplay experiences of being catered to in themeparks and thrown into a sandbox kicking and screaming is nice to watch.

Can i marry you ?:eek:
 
Back
Top Bottom