I guess the hysterical skittishness and fear of other players on these forums gets quite baffling and prompts my curiosity. I just don't know why people get so worked up by the threat of PvPers, in a game where you can make hundreds of millions of credits an hour and regain any credit losses within a short time frame.
I could understand maybe in season one, where a multi-million credit rebuy used to hurt.
Season one is my big concern. Ganking newbies in Deciat is a big thing for them. They've not got engineered ships and they're not used to interdiction. The flight to Maia and back for the meta-alloy was the furthest they've ever flown. They are dead three seconds after they drop out of supercruise, and now they have to do it all again. Is it any wonder they decide to make the next trip in Solo?
In season two, it's not so much of a kick in the head, but it's a valid concern for pilots. I've often had only one rebuy for my ship. If I got ganked twice I'd have lost several weeks of progression and be back on my previous ship. Not everyone wants to follow YouTube videos to make money fast; they want to blaze their own trail by trail and error and find what works for them. Maybe that fear is exaggerated; it might be unlikely to happen but it could happen and there's no way to find out unless you try and it's not worth the bother.
But credits are not the only concern.
Imagine that you've got a sales job. One morning you kiss your wife and children goodbye and drive up to a prospective customer. You'll miss your daughter's parent's evening but there's no helping that. The drive takes six hours on jammed roads in the pouring rain. You get the the hotel and book in for two nights. The next morning you spend eight intense hours in meetings pulling every skill you have to close the deal. Finally they are ready to sign on the dotted line. Back in the hotel you phone your wife. She tells you about the parents evening you missed and you make plans together for the commission you will be earning off this deal. It's not a lot of money, but it will be useful. The next morning, elated, you jump back in the car for another six hours of traffic queues and rain. You get into the office and go to tell your boss the good news. He tells you that the board decided yesterday to take the company in a new direction and he called the customer to tell them that the deal is off.
Do you get angry? Why? You still get your salary. You still closed the deal, even if it didn't go through.
Catharsis can be fun, but not everyone is looking for it and not everyone is able to cope with it. There's at least one commander who plays Elite Dangerous to cope with chronic anxiety, and we all have bad days from time to time. Elite is probably unique among PvP games in that not every player has signed up to be attacked or wants to attack anyone. You can't play a pacifist in PUBG but you can in Elite Dangerous.