My location is private information!

Learning is your weapon :)

DaveB has a very workable system, with one major flaw if he ever decides to run Elite on an Xbox on the same collision domain - as it constantly spams the LAN for cable length :(

No consoles in this house now the kid has moved out. I simply cannot handle a gamepad style controller - I've got big hands with long fingers (playable span octave+3 on a piano) and I cramp up using a gamepad for more than 2 minutes, it just isn't comfortable to scrunch down on that small device. :) However, before he moved out and his PS and XB WERE on the LAN, I assigned them a static IP and added rules to the snort box to ignore them :D My networked laserjet is "noisy" too and so I've done the same for that. Spamming the LAN from inside isn't an issue for the firewall box as the internal interface is "trusted" unlike the external and DMZ interfaces that are locked down tighter than a gnats chuff. Internal only has minimal block-rules, mostly blocking and alerting on any outbound traffic to a netblock on one of my naughty lists. Old-school unix geeks take no guff from misbehaving hardware, they just script around the problem or junk the bad kit :p
 
Old-school unix geeks take no guff from misbehaving hardware, they just script around the problem or junk the bad kit :p

Very true - and I find no fault in your solution. However, MS take exception to the ability of Xbox owners to exercise control over their own hardware, and run a constant spam timer to determine the length of cable. They do something similar with a wireless connection to time broadcast frame (but not acceptance or the whole WLAN would fall over) simply to find cheaters. They are more than happy to brick consoles as it leads to more sales.
 
Very true - and I find no fault in your solution. However, MS take exception to the ability of Xbox owners to exercise control over their own hardware, and run a constant spam timer to determine the length of cable. They do something similar with a wireless connection to time broadcast frame (but not acceptance or the whole WLAN would fall over) simply to find cheaters. They are more than happy to brick consoles as it leads to more sales.

That's the other reason that consoles were the kids bag, not mine. If I'm putting hardware on my LAN then *I* will decide what it is allowed to do on my net, not anyone else. It took a while for the kid to persuade me to let him have any console for just that reason. It was only the fact that his buddies all used them and even in cross-platform games they didn't instance together if he was on the PC that finally had me grudgingly allow 'em.
 
. If I'm putting hardware on my LAN then *I* will decide what it is allowed to do on my net, not anyone else.

That's the rub though - merely by plugging in a console you "accept" MS's terms which include geotagging your LAN, opening up P2P services, and essentially bending over the coffee table.

There are ways to mitigate it though, simply send them a nice letter saying no to this and that, they will eventually reply and you can then table those services out without fear of being bricked. You have to do it in writing though, as if you get bricked beforehand you have no recourse.
 
The key idea is that people in your friends list can see your location on galaxy map. I say that this is my private information and I must have a switch whom to show my location - whom not to.

You have that 'switch' already. It's the one that removes people from your friends list.

Problem solved. I'll have my secretary send you the bill.
 

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I know where you live, Dave
 
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