But......your solution says to have the npc dock and then relaunch. You just added the unnecessary steps of getting close and then switching to the fighter. Im confused. How is this any different? Am i missing something?
Let me go over this
So.....what ur saying is
1)your fighter is deployed......and its missing health.
2) get within 70m of your fighter.
3) request fighter docking
4) you then switch to your fighter just in time to be pulled back into your ship
5) relaunch fighter.....now it has full health.
Did i get that right? Or am i misunderstanding something? Because if that is what you meant......steps 2 and 4 are completely unnecessary
No no no, you don't have to re-launch to fix it, its FIXED.. next time you launch its ready to go.
this FIX works. consistently too
IF i just dock it without piloting it, its NOT FIXED. (first pass)
Now, if i do what you are saying by docking and relaunching and docking again, yes it seems to fix it. MAYBE what i'm ascribing is for a specific situation and thus its faster.
Fight with bugged slf, recall to leave, do trick. fixed for next fight
Most people notice their fighter hull is broken after they launch BTW. Most fight with it even damaged because they needed it right in the middle of a fight.
SOOO, afterwards one recalls it, does this quick little trick and then its tip top tucker next time you need it.
Thats if the bug is active, thats if you fought with it