My thoughts on the Ubisoft Forward event

Hey Community!

I thought as I watched the live event of Ubisoft. Why the "Frontier" not made something like this? Why cant communicate with the community about what they are working on? Development diaries, new game announcements, upcoming expansions and DLCs. I can’t believe they don’t have the capacity to hold a similar event.
Why aren't they listening to us? I hope you feel the same.
 
I hope you feel the same.
Nope.

Edit: Unless you think your local corner shop should advertise on national TV - after all Tescos do - c'mon corner shop, don't you want our custom?
Edit2: Because Ubisoft - big company, fdev ... not so big. They keep us well informed without spending $$$ on bug events.
 
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Nope.

Edit: Unless you think your local corner shop should advertise on national TV - after all Tescos do - c'mon corner shop, don't you want our custom?
Edit2: Because Ubisoft - big company, fdev ... not so big. They keep us well informed without spending $$$ on bug events.

I don't think that would be an obstacle for them. Why? They were able to organize a full EXPO a couple of years ago. They participate in and support Lavecon every year.
In addition, due to the epidemic situation, all events are held digitally. Then why spend a lot of money on this the Frontier? They don't need $$$ for a digital event.
 
I rarely watch these events. I think they're out dated and a bit cringe. They make me think of Steve Jobs pretending he's Bono or some other rock star. That dreadful Microsoft one that looked as though sales were up in Bolivia. Sure, they were new and maybe a bit 'wow' in their time but that was long ago.

People have posted on this forum today that they're having issues getting the game to work, I'm sure I read one thread where it was noted that the thread had reached 8 pages, it's been going on all week and still no word from FD about the issues. So I don't think anyone thinks FD run their mouth off too much but to imagine that they are suddenly going to think these events are a great idea, seems fanciful.

Again, looking at these forums, people are crying out for content, to flesh things out, to revamp features that exist in the game, to basically spend more money and effort on the game itself. Any time or effort hosting an event might seem a waste of time and money to some.

Development diaries, new game announcements, upcoming expansions and DLCs.

They can do all that on here, probably should but they appear not to, so whilst you may want it, I wouldn't hold your breath.
 
From what I've seen of how FDev has released -- and not released -- updates for Elite Dangerous over the past five or six years, I think they take quite an unusual approach to developing new content for the massive, sprawling monstrosity that is ED. It may or may not be a necessity given the nature of the game, but in any case, I think this workflow makes big reveals less practical until closer to launch.

I think they work at a whole raft of stuff at once and they don't actually know 100% of what's gonna be going into the next update until quite close to release. I've seen people scoff at this, but I think past events support this being the case.

I think the code is spaghetti, I think the very concept of the game is convoluted for a small studio to work on, the breadth of the product means small changes in one area have unexpected knock-on effects on others. Seemingly simple additions can spiral in workload when they hit unexpected roadbumps the labyrinthine codebase, other additions go unexpectedly smoothly and can be ready before other features that are scheduled to come first.

I think this, combined with previous failures, has forced them into a just-in-time, flexible-goal, adaptable-approach type workflow.

See the failures during the Horizons season: promising a bunch of releases with specific features hitting specific deadlines, then running late on almost all the deadlines with many of the features appearing in compromised form... telltale signs of discovering too late they couldn't realise what was envisaged, after having promised it, putting them in the position of killing themselves to improvise the closest simulacrum of the original vision within the limitations of the software (e.g. multicrew). They clearly don't want to be in that position again.

You see it in Beyond with the last-minute delay on Ice Planets and Fleet Carriers... then Fleet Carriers reappearing in drastically altered form, and Ice Planet tech seemingly being iterated upon and rolled into Odyssey. (Also, a lot of the small details of the mining update being altered/dropped -- dangerous caustic asteroids, etc.)

You even see it in relation to the early rumours and leaks around Odyssey -- base building heavily indicated by well-supported leaks and even FDev's own HTML bean-spillage, lack of atmospheres suggested -- then we're surprised to be told base building isn't even on the roadmap but atmospheres of a sort are coming.

I'm almost certain they don't tell us anything simply because plans are changing constantly.

There will be as-yet-unannounced stuff currently planned for Odyssey that will ultimately go the same way as FCs and Ice Worlds did in Beyond.

I honestly think they feel they HAVE to keep quiet about 50-80% of the update because they don't fully know what's going to be in there, what will be suddenly delayed to the next update, what will be cancelled, and what left-field feature a skunkworks team (or whatever) will suddenly come forward with in almost completed form.
 
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Hey Community!

I thought as I watched the live event of Ubisoft. Why the "Frontier" not made something like this? Why cant communicate with the community about what they are working on? Development diaries, new game announcements, upcoming expansions and DLCs. I can’t believe they don’t have the capacity to hold a similar event.
Why aren't they listening to us? I hope you feel the same.

Frontier did an Expo, back in 2017. We're only getting some of the content promised (Fleet Carriers) this year. Still waiting on ice planets and the new planet terrain system (Odyssey?).

As CMDR Yates said, I believe their development plans are in constant flux, I for one would be adding +3 years onto any content announced in future Expos.
 
Do not really feel the same.

I keep an eye on the announcement threads in other games anf general, that way I know about new games and new expansions for games I do not play.

For ED, from announcement threads and from the weekly CM stream I know next DLC is next year, some way off and FD will look at it in more detail on the streams nearer the time. As they did with Fleet Carriers.

Saw the cinematic trailer to visualise what is described in announcement thread.

I would expect Beta to be Q1 or Q2 next year. What else do we need to know at this point?

Simon
 
.............Frontier makes middling park sims..............
This is the reason why so many small QoL bugs are in the game, and larger ones.
They are trying hard to advance up from 'middling' with lots of new projects.

TBH the stronger FD gets I think the better for us ED pipsqueaks :D
But in the meantime we suffer :(
 
I mean, given the current state of the game for a lot of players, any event FD held right now would probably go as well as that event Theresa May had when all the party insignia and logos starting falling off, letter.....by.....letter.

Or they would have the event, invite 1000 people and they'd all get stuck in the doorway.
 
I feel like I need a reason to play ED again as the present offering is an unbalanced, unrewarding mess (other opinions are available).
 
Nope.

Edit: Unless you think your local corner shop should advertise on national TV - after all Tescos do - c'mon corner shop, don't you want our custom?
Edit2: Because Ubisoft - big company, fdev ... not so big. They keep us well informed without spending $$$ on bug events.

They started a FD expo years ago. The idea that a massive studio with hundreds upon hundreds of employees can't inform their customers of what they are doing is silly.

It's way simpler: FD decided on a market strategy of 'say as little as possible until close to release, then mass hype it with trailers that have no relation with the actual product'.

I find it annoying, but it seems to work.
 
They started a FD expo years ago. The idea that a massive studio with hundreds upon hundreds of employees can't inform their customers of what they are doing is silly.
I'm not saying they can't - I'm saying they don't. Bizarrely fdev do marketing drives ... when they have something to market. Not when people who are already invested and available to them on their own forums want it. Madness eh? :)

Kids today - no patience. We have enough fringe elements theorycrafting castles in the sky that will come tumbling down as more is revealed, there's no need for fdev to add more gasoline to the fire, I mean - look at the Steam Charts ;)
 
I was looking forward to the new Assassin's Creed game, but it looks a little clunky. Tempted to get Horizon Zero Dawn instead.

Valhalla won't release for many months anyway, no? Btw, Origins and Odyssey also suffered from clunkiness and disconnected animations in preview builds. I assume it'll be polished here as well. :)
 
Hey Community!

I thought as I watched the live event of Ubisoft. Why the "Frontier" not made something like this? Why cant communicate with the community about what they are working on? Development diaries, new game announcements, upcoming expansions and DLCs. I can’t believe they don’t have the capacity to hold a similar event.
Why aren't they listening to us? I hope you feel the same.
FDEV never listening...
 
I, personally, would rather have all of the annoying bugs fixed and have some new content at some point in the future (but for Pete's sakes fix the bugs first!) than a fancy, cringy power point presentation complete with fog machines, laser shows and disco balls, but I'm a simple guy.

That being said, I WOULD like a bit more engagement from FDev in the community. But I don't need dancing girls and honking elephants.

Post-edit: I remember only too well the big, whooping AV show that Bethesda put on about Fallout '76. When I saw that, I had a pretty good idea what the quality of the product was going to be. Turns out even I wasn't nearly pessimistic enough. They made it even worse than my expectations.
 
The only presentations worth watching are the last few Devolver Digital e3 streams from 2017 up to the last one a few days ago - they feature fruity language and gore, so be warned :)

My favourite nugget from the latest one: games don’t matter any more - it’s the hype-train that gives the consumers the most enjoyment over a 1-2 year period, the actual game is just a few hours’ worth addendum to the process and gets smashed through so quickly that it could be done away with, really :D
 
I, personally, would rather have all of the annoying bugs fixed and have some new content at some point in the future (but for Pete's sakes fix the bugs first!) than a fancy, cringy power point presentation complete with fog machines, laser shows and disco balls, but I'm a simple guy.

That being said, I WOULD like a bit more engagement from FDev in the community. But I don't need dancing girls and honking elephants.
Absolutely agree, but perhaps we could keep the dancing girls . . .
 
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