1.A patch to fix as many bugs as possible. And I mean geniune bugs, not things that some people consider wrong although they arent bugs.
For example, not having diagonal track on the chairlift is NOT a bug. Also, not being able to save animal mixmaster shows is NOT a bug. Also, not having track for the large water boat rides is NOT a bug. Having the number of log flume cars limited to the length of the station is really only a bug if other rides let you have more cars than the station length (if they dont, its NOT a bug, just something that would be nice to have added)
AFTER all the bugs are fixed, then go ahead and add new stuff like the chairlift diagonal track or the open scenario button on the main menu or a new water ride that uses actual track guides to tell it where to move instead of the station-to-station we have now or an option to save animal mixmaster shows.
2.A scenery importer that can do (at minumum):
Everything my current importer can (including litter bins, particle effects, lights, benches, park entrances, walls, rooves etc)
Animation (and all the things that opens up like ride events)
Paths (The thing holding these up is that I cant get the game to recognize new paths properly)
Stalls (I could do these myself if I had the time to make the importer generate the needed stall data)
Carried Items (I could probobly do these if the importer was better able to output the needed data, because of how the importer works, getting it to spit out that kind of thing would be hard)
Being able to do tracked rides, flat rides, animals, animal enclosures, supports, ride cars, ride track, waterslides, pools, changing rooms and other advanced stuff would be nice but by no means essential
Just having <my current importer> + working animation + working paths + working stalls + working carried items would be more than enough. Heck, just having working animation would be KICK ***
Any importer that doesnt do animation right from day 1 is NOT GOOD ENOUGH frontier.
3.A Rock Band stage show (something where we can assign multiple music tracks and have them play either in order or randomly depending on a setting). Preferably with a good selection of different band styles (MUST include something to cover heavy metal/hard rock like AC/DC, Metallica & other similar heavy/hard bands). Better yet is if it goes with #2 above and you can create your own band and import it in
4.Changes to the game to make it easier to sort through, find, use and classify custom scenery. Some way to expand the list of themes available (the different "hats" at the top of the dialogs) would be great but anything that worked would do
and 5.More options for ride events, being able to have a ride event that triggers a particle effect, sound file or both would be GREAT.
Hopefully the people at frontier can see their way to doing at least one of these 5 items (I am still more than willing to sign an NDA if it means I could get tech info directly from frontier and make the importer better
For example, not having diagonal track on the chairlift is NOT a bug. Also, not being able to save animal mixmaster shows is NOT a bug. Also, not having track for the large water boat rides is NOT a bug. Having the number of log flume cars limited to the length of the station is really only a bug if other rides let you have more cars than the station length (if they dont, its NOT a bug, just something that would be nice to have added)
AFTER all the bugs are fixed, then go ahead and add new stuff like the chairlift diagonal track or the open scenario button on the main menu or a new water ride that uses actual track guides to tell it where to move instead of the station-to-station we have now or an option to save animal mixmaster shows.
2.A scenery importer that can do (at minumum):
Everything my current importer can (including litter bins, particle effects, lights, benches, park entrances, walls, rooves etc)
Animation (and all the things that opens up like ride events)
Paths (The thing holding these up is that I cant get the game to recognize new paths properly)
Stalls (I could do these myself if I had the time to make the importer generate the needed stall data)
Carried Items (I could probobly do these if the importer was better able to output the needed data, because of how the importer works, getting it to spit out that kind of thing would be hard)
Being able to do tracked rides, flat rides, animals, animal enclosures, supports, ride cars, ride track, waterslides, pools, changing rooms and other advanced stuff would be nice but by no means essential
Just having <my current importer> + working animation + working paths + working stalls + working carried items would be more than enough. Heck, just having working animation would be KICK ***
Any importer that doesnt do animation right from day 1 is NOT GOOD ENOUGH frontier.
3.A Rock Band stage show (something where we can assign multiple music tracks and have them play either in order or randomly depending on a setting). Preferably with a good selection of different band styles (MUST include something to cover heavy metal/hard rock like AC/DC, Metallica & other similar heavy/hard bands). Better yet is if it goes with #2 above and you can create your own band and import it in
4.Changes to the game to make it easier to sort through, find, use and classify custom scenery. Some way to expand the list of themes available (the different "hats" at the top of the dialogs) would be great but anything that worked would do
and 5.More options for ride events, being able to have a ride event that triggers a particle effect, sound file or both would be GREAT.
Hopefully the people at frontier can see their way to doing at least one of these 5 items (I am still more than willing to sign an NDA if it means I could get tech info directly from frontier and make the importer better