Hey all,
I only recently started playing the game again after a long break. Since returning I've tried a few jobs. I did a few Trade runs in my Asp Explorer, I then configured it for mining and dabbled in that for a while. I even jumped into my Imp. Eagle for a little BH action in a Haz Res - it was quiet that day lol
After playing around for a while, I settled on doing a few short loop trades. I was making fair money, around 480k cr, every 10-15 minutes or so, not bad while I was learning the ropes again. However, I thought "wouldn't this be better if I was shifting 264 units rather than 112" so I looked into getting a dedicated trader ship, as that was what I was doing.
So, after spending some of my prior session doing some fairly profitable trade runs, I bit the bullet as soon as I logged in and bought a Type 7. I kitted it out with mostly "D" rated (light) items but an A grade FSD. I left it unarmed, but with point defences and chaff. 22 Million Credits down, I set off to start moving decent amounts of wares on my preferred trade route...
However, overnight it seems, the markets had crashed a little. Rather than more than doubling (112t to 264t) my profits per loop, I ended up not doing so well. Not terribly but I expected better than the ~60% gain in profits. It'll take a while to "pay off" the Type 7 and break even, let alone consider my next ship.
So, I could grind these trade routes for a bit - I quite like relaxed trade runs from time to time - or would I be better off searching around?
I've heard tales of the Type 7 being what really started ramping up the income for many players. However, as things stand, it's not far ahead of my Asp Explorer set up for trading. The Asp of course has basically double the jump range and can use Medium Pads, giving a degree of flexibility. It's also fast of course, so can generally flee threats...I'm worried the Type 7 will be a sitting duck, unless I spend a lot more money on it.
Anyway, my post title is tongue in cheek, so please take it that way, but I would like some tips on putting my Type 7 to profitable use. I'm generally hanging around the Shinrarta area as I have all my ships stored there.
Oh, my friend is coming back to the game shortly, we thought it might be fun to team up, me in my Type 7, him in a Combat configured Cobra MkIII. He is affectively a new player again though - he's had longer away than me - and his Cobra isn't going to be that upgraded. How does the game play with a Freighter / Fighter pairing like this? My aim was to help boost his income a little so he can upgrade. We will spend some time with both/I] of us in fighters too at some point for a quick blast.
So, yeah, what are people's tips on utilising my Type 7 to its best potential? Initially Solo, but with my friend along at some point. Are passenger missions viable in this ship? I don't mind running a few peeps a few systems away, but I'm no tour guide lol.
Note: I'm not prepared to do that board logging thing people talk about to stack missions, seems like an exploit Frontier are hesitant to fix to me, but that's just my take on it
Cheers,
Scoob.
I only recently started playing the game again after a long break. Since returning I've tried a few jobs. I did a few Trade runs in my Asp Explorer, I then configured it for mining and dabbled in that for a while. I even jumped into my Imp. Eagle for a little BH action in a Haz Res - it was quiet that day lol
After playing around for a while, I settled on doing a few short loop trades. I was making fair money, around 480k cr, every 10-15 minutes or so, not bad while I was learning the ropes again. However, I thought "wouldn't this be better if I was shifting 264 units rather than 112" so I looked into getting a dedicated trader ship, as that was what I was doing.
So, after spending some of my prior session doing some fairly profitable trade runs, I bit the bullet as soon as I logged in and bought a Type 7. I kitted it out with mostly "D" rated (light) items but an A grade FSD. I left it unarmed, but with point defences and chaff. 22 Million Credits down, I set off to start moving decent amounts of wares on my preferred trade route...
However, overnight it seems, the markets had crashed a little. Rather than more than doubling (112t to 264t) my profits per loop, I ended up not doing so well. Not terribly but I expected better than the ~60% gain in profits. It'll take a while to "pay off" the Type 7 and break even, let alone consider my next ship.
So, I could grind these trade routes for a bit - I quite like relaxed trade runs from time to time - or would I be better off searching around?
I've heard tales of the Type 7 being what really started ramping up the income for many players. However, as things stand, it's not far ahead of my Asp Explorer set up for trading. The Asp of course has basically double the jump range and can use Medium Pads, giving a degree of flexibility. It's also fast of course, so can generally flee threats...I'm worried the Type 7 will be a sitting duck, unless I spend a lot more money on it.
Anyway, my post title is tongue in cheek, so please take it that way, but I would like some tips on putting my Type 7 to profitable use. I'm generally hanging around the Shinrarta area as I have all my ships stored there.
Oh, my friend is coming back to the game shortly, we thought it might be fun to team up, me in my Type 7, him in a Combat configured Cobra MkIII. He is affectively a new player again though - he's had longer away than me - and his Cobra isn't going to be that upgraded. How does the game play with a Freighter / Fighter pairing like this? My aim was to help boost his income a little so he can upgrade. We will spend some time with both/I] of us in fighters too at some point for a quick blast.
So, yeah, what are people's tips on utilising my Type 7 to its best potential? Initially Solo, but with my friend along at some point. Are passenger missions viable in this ship? I don't mind running a few peeps a few systems away, but I'm no tour guide lol.
Note: I'm not prepared to do that board logging thing people talk about to stack missions, seems like an exploit Frontier are hesitant to fix to me, but that's just my take on it
Cheers,
Scoob.