Need Help Reducing Superpower Reputation

I need some suggestions on ways to reduce my reputation with the Federation, and maybe you fine people can help. See, I'm roleplaying a character that's not exactly friendly with the Federation and whose allegiance lies with the Alliance. The problem is that I started out in Federation space and my reputation with them naturally became the highest of the 3 just through osmosis.

So I'm looking for some ways to deliberately lower my reputation with the Federation, i.e. specific system conditions or mission types. I already avoid missions with their minor factions. I'm under some constraints though. First, no illegal activity like murder or piracy, my character is mostly law abiding but will do some occasional smuggling or infiltration for the right cause. Also, I'd like try to keep bounty hunting and CZ participation to a minimum, since my character is mostly reactive to combat not proactive.

So can anybody help me out?
 
Kill Federation ships or Federal security. Easy.


Be warned that if you gain hostile with a superpower, stations will kill you upon arrival.
 
Try to take missions for federation aligned minor factions and fail or abandon them.

Your rep with the minor faction will definitely fall, and I would think that your fed rep should fall too.

(Also, if you don't play for a week or so, your superpower reps will decay to friendly, 75%, but they won't decay further than that.)
 
Kill Federation ships or Federal security. Easy.


Be warned that if you gain hostile with a superpower, stations will kill you upon arrival.

No murder or deliberate combat, preferably. If someone interdicts me then it's on, but I'm hoping there's some sort of a semi-nonviolent way to do this.
 
Nevermind that the Federation is on ambivalent or even somewhat friendly terms with the Alliance, and that all three superpowers are currently working together on the whole Aegis thing. Never let something like established lore get in the way of a bad story or anything.

A hostile Federation makes more sense for an Imperial pilot TBH.
 
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Nevermind that the Federation is on ambivalent or even somewhat friendly terms with the Alliance, and that all three superpowers are currently working together on the whole Aegis thing. Never let something like established lore get in the way of a bad story or anything.

A hostile Federation makes more sense for an Imperial pilot TBH.

There's some backstory with this character involving the Federation on a personal level that left unsaid here, where the diplomatic policy of her home as a whole does not come into play. Which is to say that the people of a nation do not all think the same way or even necessarily agree with their government's policies. It's why protests and defections exist. In other words, my character has had some run-ins with the Federation in her past that influences her current unimpressed opinion of it.

To be more clear in my intentions, my current reputation is currently Cordial, I'm seeking to deliberately lower it to Neutral and keep it there should it raise again, while my reputation with the Aliiance reflects my loyalty to it and my reputation with the Empire develops naturally. Bottom line, I'm looking to figure out the best way to manipulate superpower reputation to support my intentions, not quibble about canonicity.
 
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Sorry, but running missions never lowers reputation. The only thing known for sure to work is killing Navy and Police ships. Killing other innocent ships (ie turning pirate/NPC-murderer) in Federation-controlled systems should have a similar effect, but I'm not entirely sure it does. You might also try accepting and deliberately failing Federal-faction missions; they nerfed the negative influence this used to bring due to it being a BGS-manipulation exploit, but kept the negative reputation points.

You could also try deliberately getting caught smuggling at Federal stations and see if that helps? Not sure about that one, though it is a surefire way to get Federal cops to start shooting at you.
 
Go to a Fed system. Take some cargo delivery missions. Abandon the missions. Leave the station, ramming a couple of ships on the way out while speeding. Fire a few random shots in the no-fire-zone. Jettison a couple of cargo canisters. Jump to supercruise. Interdict the next authority ship you see, let it scan you. Jettison a couple of cargo canisters of stolen goods. Take a couple of shots at the cops then run.
Jump to next Fed system, go slowly into the station so that you get scanned. Sell your goods at the blackmarket. Repeat from top.
 
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it is a bit silly the way things work. I am allied to all 3 superpower. I thinks shouldn't happen. ranking up with one should by design force demotion with enemy SP.
 
Assuming your roleplaying character has worked for the Feds in the past (and obviously they have, or they wouldn't have high rep), surely it doesn't really matter what THEIR opinion of YOU is, what matters is YOUR opinion of THEM, which exists only in your head. If you roleplay someone who violently hates the federation, then just by acting that way, you will soon see your rep drop as you act hostile to them. Surely it would break RP to use the game mechanics to 'artificially' drop your rep. While the Fed loves them, they could be a kind of double agent.

Have you considered WHY the Fed would hate your character after loving it in the past?
 
I need some suggestions on ways to reduce my reputation with the Federation, and maybe you fine people can help. See, I'm roleplaying a character that's not exactly friendly with the Federation and whose allegiance lies with the Alliance. The problem is that I started out in Federation space and my reputation with them naturally became the highest of the 3 just through osmosis.

So I'm looking for some ways to deliberately lower my reputation with the Federation, i.e. specific system conditions or mission types. I already avoid missions with their minor factions. I'm under some constraints though. First, no illegal activity like murder or piracy, my character is mostly law abiding but will do some occasional smuggling or infiltration for the right cause. Also, I'd like try to keep bounty hunting and CZ participation to a minimum, since my character is mostly reactive to combat not proactive.

So can anybody help me out?

Seems another classic example of why a favour system would be so good too. If you find yourself on too good terms with a super-power, then just parlay it into something you want (like early access to a Fed affiliated Engineer) in order to get yourself back to a neutral standing.
 
ok here is the trick

load biowaste, as much as possible, you need at least 100t

fly into a station, do not dock, drop all that biowaste into the docking area, and leave
you will get a fee for each ton single, be prepared about info paneels goin forever

each fee will unrep you about 1 point

so, if you drop enough ur rep is gone

have fun


P.S.
finaly found the source its DNA-DECAY's movie about -rep
 
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The simplest thing is don't do any missions for Fed aligned factions, your rep will decay to 75% (can't go lower) and that's that. You won't be out of pocket and won't have any other issues. That or don't play for a week or so! :eek:
 
ok here is the trick

load biowaste, as much as possible, you need at least 100t

fly into a station, do not dock, drop all that biowaste into the docking area, and leave
you will get a fee for each ton single, be prepared about info paneels goin forever

each fee will unrep you about 1 point

so, if you drop enough ur rep is gone

have fun

+ Rep for dumping dung all over the station and then running away.

I about died laughing at the mental picture.
 
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