All right guys, I got the Vive working properly. Keep in mind that because of circumstances explained before, I do have a fresh Windows installation and the most recent AMD drivers.
Here are my settings:
3D: HMD (Headphones)
Setting: VR High
I changed the settings here one by one to see what effects it would have. I have everything maxed out, and it's running pretty well. There is still a little bit of headtracking judder, but only if you swing your head from side to side really fast (and for about the first 10-15 seconds after the game loads).
Now, I noticed the following:
Ambient Occlusion: Framerate good, but causes horrible, horrible judder. It seems headtracking really hates this option.
Supersampling: Framerate good, but again, horrible headtracking judder. These two specific settings seem to be a no-no, at least with the Vive.
Asides from that, like I mentioned earlier, everything is set to the maximum possible setting. Runs really great!
Although text is just... weird to read. Kinda difficult.
Once FD truly optimizes the game for the Vive, this should run really great with all options.
Question: The in-game graphics options resolution, does that change anything in the Vive? Or does the Vive automatically get the resolution it should have regardless of that setting?
Something else, supposedly Elite has a crossfire profile on newest AMD drivers. But if I try to set a custom profile for Elite, and use the "use pre-defined profile" the crossfire profile is not on the list at all. What's up with that? I set my crossfire mode to Optimize 1x1 for now.
Here are my settings:
3D: HMD (Headphones)
Setting: VR High
I changed the settings here one by one to see what effects it would have. I have everything maxed out, and it's running pretty well. There is still a little bit of headtracking judder, but only if you swing your head from side to side really fast (and for about the first 10-15 seconds after the game loads).
Now, I noticed the following:
Ambient Occlusion: Framerate good, but causes horrible, horrible judder. It seems headtracking really hates this option.
Supersampling: Framerate good, but again, horrible headtracking judder. These two specific settings seem to be a no-no, at least with the Vive.
Asides from that, like I mentioned earlier, everything is set to the maximum possible setting. Runs really great!
Although text is just... weird to read. Kinda difficult.
Once FD truly optimizes the game for the Vive, this should run really great with all options.
Question: The in-game graphics options resolution, does that change anything in the Vive? Or does the Vive automatically get the resolution it should have regardless of that setting?
Something else, supposedly Elite has a crossfire profile on newest AMD drivers. But if I try to set a custom profile for Elite, and use the "use pre-defined profile" the crossfire profile is not on the list at all. What's up with that? I set my crossfire mode to Optimize 1x1 for now.
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