Explanation points:you have too many beams.
never said that before
you need a mix, you need a mc or 2 or a rail or 2
all this ships is, is a power sucker.
more importantly, efficient is not the best choice, long range or overcharged is better
there are many options
mine uses
2 class 3 fixed beams long range with thermal conduit
1 class 4 fixed MC overcharged with corrosive
3 class 2 rails short range blaster with super pen
2 class 1 MC's turret long range with corrosive
the main weapons are the 2 beams the 3 rails, the others help but are not vital to death
I actually do not use a class 4 beam on anything but fdl, cutter, vette
it works fine on a conda but power and mix of weapons is important
2 class 3's are more than enough, 3 takes too much power, can be done but is not as efficient as this build.
these 2 beams are enough to melt things all by themselves
adding 3 mc's makes it a bit faster
adding 3 rails makes it a whole lot faster.
I don't use point defence. I do use 2 heatsinks the rest shield boosters
I use rapid charge with flow control on scb's - I use 2 6a's or 2 6b's depends on the ship.
I would replace the extras with hull or shield reinforcement
like fuel scoop - only when it is going several hundred LY away from home...
srv - only when it is needed
collector - I get it, but just temporary, no need to always have one. I use a class 3 multi-limpit, but only when I am super low on materials.
supercruise assist - never, not on any ship. that's my job.
docking computer - if you have to, fine.
I have multi-tasking ships, but I tend to use my specialized ships more, as they are better at one thing.
this is meant to be a killer, not an explorer, freighter
.
know that using thermal conduit, you have an overcharge ability brought on by extreme heat, also why I need 2 heatsinks - to cool fast and try to prevent too much self damage.
bringing the temp up to 400% and higher is melting time for anything the beams touch. the higher the temp the faster they melt.
the beams alone will slowly get hot and hotter
use of the rails or firing an scb without a heatsink is usually enough to bring on the heat.
practice, gets better and causes less damage to your own ship.
imo this is the single most powerful weapon in the game.
this build can kill other condas in 3 seconds, average is around 11 seconds (as in relaxed)
on a vette, I use the class 4, 1 or 2. either is very deadly
on a conda, it is not the same weapon.
also it is important to build according to target, if all targets are tiny fast, this is a waste of ship
adding a long range mc is often enough to help take on the tiny fast ships. the bullets are faster so they hit more often.
Most of my experience reference for other weapons is prior to engineering.
Also should be relevent that I pretty much only have this ship in any sort of useful state with roughly 50m in the bank. I have a mining ship and something for scanning wakes but they are mostly hollow shells with zero engineering to speak of.
Efficient had the virtue of improving just about everything, which is why I am/was using it. Heat doesn't build up, currently, before the power runs out. So that was one part of it.
I'm currently going to try the plasma guns again and sent out for the stored multi-cannons I have somewhere to move to the station before I logged off last, so I'll see how that goes too.
I've used multi-cannons before but frequently ran into problems with running out of ammo. Aside from that frustration, they seemed to work 'okay'.
The point defense is a result of very frequently running into missiles and limpets. I don't know if it's just who I'm fighting or something else, but most of the ships I fight seem to tossing a lot of missiles at me.
The fuel scoop is/was a result of slurping down massive amounts of fuel on it's jumps. Also; I have the unlimited plasma ammo mod on the plasma accelerators.
SRV and collector are both related to the fact that I usually have less than 20-30 of any given engineering material, or less and need to constantly collect it. And chugging multiple KM to pick them up seems slightly silly when I can use limpets lol
Supercruise and the docking computer don't really, for me, take up much and it lets me do other stuff while the AI deals with some of that if need be. Like bickering boys >_< lol
I'll see if I can work out something simular to what your describing to try out subject to my limits. It does sound interesting. Just unsure I can do it yet.