When playing the training mission it plays out like the typical beginning of other games. "Hi new commander. Heres how to work your ship"
Rather than this being training mission, game should hand hold to get new players through learning curve. New commanders should automatically go through training guided rather than immediately dropped into open sandbox. A little more structure at the beginning could teach people how to play then open up what they can do.
I actually enjoyed the latest training mission more than the game some times due to its structure.
I use the training missions to test out new control scheme.
Rather than this being training mission, game should hand hold to get new players through learning curve. New commanders should automatically go through training guided rather than immediately dropped into open sandbox. A little more structure at the beginning could teach people how to play then open up what they can do.
I actually enjoyed the latest training mission more than the game some times due to its structure.
I use the training missions to test out new control scheme.