I, too, went back to base after every win to get my reward. Did it in 2 systems in different factions, on different planets. Since my suit and weapons are level 1 I did not go to high zones. A couple of times I was in the middle one and one time I got killed.Cut'n'paste from another thread.
Got mine a few days ago. Took a day for the invite to catch up. Did all the battles in the same system, most were on the same planet, the exact same conflict. I did one medium and high for variety. I did go back to Frontline and cash in each time instead of relogging which is what I hear some are doing.
Some speculate that it has to be 10 different CZs, not 10 instances of the same one. But I don't think anyone knows yet. I don't know![]()
Sorry, but I do not quite understand the different sites?I did maybe 3-4 different sites and got it.
Sorry, but I do not quite understand the different sites?
1. Different systems
2. Different stations
3. Different sides.
4. Different ground settlements
Basically, I have 3-4 different settlements, since I do 2-3 tasks during one game night with a return for a reward.
i did the same one 10x in a row. worked for me.Some speculate that it has to be 10 different CZs, not 10 instances of the same one. But I don't think anyone knows yet. I don't know![]()
I cash out after every win and immediately check the engineer.i did the same one 10x in a row. worked for me.
have you relogged yet? you dont get the unlock in real-time. that part is broken. you dont get a message either. its just there when you check the Engineer-Tab
one really really boring farming method is in "Irregular Markers [Threat 2]"THANK YOU all.
Went into the game today, checked the engineer and he already has 10 zones. True, now he needs 5 defense plans
I do not understand where to look for this ....
Thank you.one really really boring farming method is in "Irregular Markers [Threat 2]"
there is a downed Skimmer, which has Data. Defense Plans are very very rare...
Kill the Scavengers, hide behind the Console, and play the Relog-Game.
After relogging, crouch! That way the possible Scavengers cant see you.
Also: Inara list 15 of those. So be prepared to farm for a while...
I didn't realise you could scavenge those the first few I did.one really really boring farming method is in "Irregular Markers [Threat 2]"
there is a downed Skimmer, which has Data. Defense Plans are very very rare...
Kill the Scavengers, hide behind the Console, and play the Relog-Game.
After relogging, crouch! That way the possible Scavengers cant see you.
Also: Inara list 15 of those. So be prepared to farm for a while...
i went to the engineer with 5. every single text says its 5...but the progress bar lists 15. so 15 it is.Ha-ha-ha.
I took a look at : https://inara.cz/engineers/#tab_engineerstype1
Either INARA got it all mixed up or the developers
The engineer accessed through the war zones makes non-combat improvements !
It is Jude Navarro who is doing the combat improvements.
Who got it wrong ?
I didn't realise you could scavenge those the first few I did.![]()
While yes, farming for that specific Data may take longer, you get a lot more different stuff you need for Engineering. Ballistics Data, Combat Training Materials, and a few more.Or use on-foot missions board and there filter rewards by materials. Sometimes also npcs in bar can be bargain for up to double amount of various mats.
Excuse me, but what is the NPCS ?Or use on-foot missions board and there filter rewards by materials. Sometimes also npcs in bar can be bargain for up to double amount of various mats.
Non-Player-Characters. Characters that are controlled by someone else than the gamers in this case a computer. The term may originate from the original role playing games where the game master controlled the npcs and players controlled their own characters.Excuse me, but what is the NPCS ?
I know that. The translator must have mistranslated your phrase.Non-Player-Characters. Characters that are controlled by someone else than the gamers in this case a computer. The term may originate from the original role playing games where the game master controlled the npcs and players controlled their own characters.