At the moment nearly everyone uses a pre engineered FSD. It's got the greatest range, if they're not using that it's almost always Increased range. A new modifier for FSDs would be much appreciated. Stable range. A modifier that would have less max range than increased range but would reduce the range loss from adding cargo or not be impacted by adding cargo. This is sort of what the Guardian FSD boosters already do adding flat range. This would give us 2 viable options depending on ship. Ships with poor mass to FSD or large cargo capacity could take stable. The rest that just need their max range all the time would stay with the current pre engineered or increased range FSDs.
A supercruise tuned engineering, experimental or main would also be nice. Not SCO overdrive levels but generally increased speed and or turn rate in supercruise. A supercruise mobility enhancement for the carrier based or station based ships that do not jump much or naturally already have lots of jump distance and want to get around in system faster.
A supercruise tuned engineering, experimental or main would also be nice. Not SCO overdrive levels but generally increased speed and or turn rate in supercruise. A supercruise mobility enhancement for the carrier based or station based ships that do not jump much or naturally already have lots of jump distance and want to get around in system faster.