New Functions for Previously existing Coasters

Title.

1. Reverse capability for a Mine-Train style ride.
We see it with Expedition Everest and Firechaser Express. Mine Trains are able to reverse, so Frontier, if you're listening, add track switch/reverse capability.


2. Dual loading Stations.
While I doubt it will work for all coasters, many coasters in the larger parks use parallel loading stations in order to increase capacity. We see this kind of thing on: Storm Runner (Hershey Park), Big Thunder Mountain (Disney World: Magic Kingdom), Manta (SeaWorld Orlando), and several others. Doing this would decrease wait times, allowing more guests to want to ride, and increase the amount of time guests are walking around in the park.

3. Separate unload stations:
You see this the most at Disney World, when the coaster train you're about to ride does not have passengers in it. While not every coaster there has a separate unload platform, the ones that do have a dual loading station. Only coaster that excludes this rule is the Off-The-Shelves models, which are: Primeval Whirl and the Barnstormer. You see the unload station used most effectively in Rock N Roller Coaster and Space Mountain, rides which, within the story of both attractions, you set out on it to go to another location. On Rock N Roller Coaster, you go out in order to make it to an Aerosmith concert, as you had just received backstage passes from the band itself, after your studio tour with the band was interrupted. The loading platform is the alley behind the studio, where the band's manager told the Super Stretch limo (The coaster train) to pick you up at. The unload platform is the concert, where you disembark the train into the gift shop hearing Aerosmith music. In Space Mountain, while the story isn't as fleshed-out (It's just a random space adventure), It's clear that you flew to a space station (well, the space station aspect isn't as clear... but you get the point). This would be a quality-of-life change for the people who make storytelling (or re-creations of storytelling) coasters.

4. In-line load stations
Seen on Intamin Blitz models (granted, which aren't in the game yet), and, as far as I've seen, some Dive Coaster models, some coasters load up multiple trains at once, treating it as though there is only one train in the station, then sending them off two at a time, with the second one waiting a moment for the first one to pass the first block section, but it isn't in the way of the next two loading trains.

This should be it, for now.
 
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