New Planet Tech is KILLER of Exploration (all terrain is tiling/repeating/not procedural/random)

I personally wouldn't throw around obviously that easily. Because we obviously didn't get the performance we were told we'd get on specific hardware. And the last beigening took 5 years to fix. So no, it is not obviously. Hopefully might be a word. Or Maybe.
Or maybe you can do it better than then.
U think that Frontier is a AAA dev?
Make Elite it's not easy.
 

Deleted member 121570

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Yeah. Good intentions.
They invested time where there was none available to cater to your playstyle.
Even if they didn't get it exactly right, maybe you can find a few kinder words for them.

And maybe they'll work on that planet again getting some more input from the hooners. Achelous it was I think.
We'll see what happens.

In any case, I think it's not fair to trash them for that.
Well, I disagree. Investing time in supporting your playerbase kinda goes with the territory of any decent game maker, so it was a reasonable expectation.
There were also multiple attempts to reach out and inform the process, in advance of the launch, which were ignored.
So I think it's completely fair to trash them on their execution. Yeah, they were willing to do the bare minimum to support it, and didn't have a clue how to, so did what they thought would work, and it didn't.

Again, minimum viable approaches from FDev ; usual story. I very much doubt they'll be taking input from anyone with an interest in a niche playstyle. They didn't before, so why do you imagine they will now? Especially with so much else wrong to fix.

It was Pomeche 2C btw - it's in the patch notes.
 
Or maybe you can do it better than then.
U think that Frontier is a AAA dev?
Make Elite it's not easy.
Oh come off it now. They are a publicly traded company with a revenue of 76.1 million GBP. So yes, they should be a AAA dev, and if they say the product you are getting is finished, then at least it should run properly. And more importantly, they shouldn't tell us two weeks prior that we should ignore problems because the alpha is an old build, then give us the same build as final.

They should have been upfront that it is unfinished, release EDO in early access or something similar. Not just sit quietly and dodge the question.
 
Oh come off it now. They are a publicly traded company with a revenue of 76.1 million GBP. So yes, they should be a AAA dev, and if they say the product you are getting is finished, then at least it should run properly. And more importantly, they shouldn't tell us two weeks prior that we should ignore problems because the alpha is an old build, then give us the same build as final.

They should have been upfront that it is unfinished, release EDO in early access or something similar. Not just sit quietly and dodge the question.
If it's the case they were forced to release the game due to producers pressurising them, what can they say? Somehow I doubt they'd give an honest response-- I mean bite the hand that feeds them? "It was the money people that made us release it early." Yea, right.

Their last resort is lying? I mean is that better? All they can realistically do is apologise.

If you go back and watch the latest Discovery Scanner videos you'll notice many mentions of issues they were planning to address, are exactly many of the problems people report now. What does that suggest? That they simply had to push out the game before they could finish some major outstanding problems.
 
If it's the case they were forced to release the game due to producers pressurising them, what can they say? Somehow I doubt they'd give an honest response-- I mean bite the hand that feeds them? "It was the money people that made us release it early." Yea, right.

Their last resort is lying? I mean is that better? All they can realistically do is apologise.

If you go back and watch the latest Discovery Scanner videos you'll notice many mentions of issues they were planning to address, are exactly many of the problems people report now. What does that suggest? That they simply had to push out the game before they could finish some major outstanding problems.
Release it as what it is, an early access beta. Not a finalized product. Maybe they would not sit at 32% mostly negative then.
 
So aside from making my GPU glow... there was no point to their "upgrade" after all. Was it really necessary to overhaul everything from Horizon to a point where it's not only less efficient but also not even better otherwise?
 
Well, I disagree. Investing time in supporting your playerbase kinda goes with the territory of any decent game maker, so it was a reasonable expectation.
There were also multiple attempts to reach out and inform the process, in advance of the launch, which were ignored.
So I think it's completely fair to trash them on their execution. Yeah, they were willing to do the bare minimum to support it, and didn't have a clue how to, so did what they thought would work, and it didn't.

Again, minimum viable approaches from FDev ; usual story. I very much doubt they'll be taking input from anyone with an interest in a niche playstyle. They didn't before, so why do you imagine they will now? Especially with so much else wrong to fix.

It was Pomeche 2C btw - it's in the patch notes.
Okay then.
Bye.
 
Release it as what it is, an early access beta. Not a finalized product. Maybe they would not sit at 32% mostly negative then.
You still have to accept the people answering questions about the state of the game now are not the same people who tell them to release it at X time. I am also quite confident in assuming they demand a 'full official release' to maximise critical early sales NOW over 'a beta release'.

The money-men at the top aren't in these forums.

Yes, those producers should have the sense to see how damaging reputation is often bad for business, and leads to lesser sales in the long term. But are people like investors interested in long-term profit? I'd say they'll just withdraw their shares and crawl away to another company and damage them in the same way, then repeat.

The solution in fact is changing how business works, and having legal systems in place to limit what investors and such can do, and importantly add financial culpability if things turn south as a direct result of their decisions. That's a rather wider matter, no?
 
So aside from making my GPU glow... there was no point to their "upgrade" after all. Was it really necessary to overhaul everything from Horizon to a point where it's not only less efficient but also not even better otherwise?
Hm. So this:
2021-05-30 12_38_54-Greenshot.jpg


isn't better than this:
2021-05-30 12_21_01-Greenshot.jpg


That's a randomly picked ice planet I shot for comparison in another thread. Same planet. Similar terrain features.
Millese A 1 C

Here's another randomly chosen one. Rocky this time and maybe a more fair comparison:
2021-05-30 09_58_23-Greenshot.jpg

2021-05-30 11_45_35-Greenshot.jpg

That's Nganeru A 6.
 
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You still have to accept the people answering questions about the state of the game now are not the same people who tell them to release it at X time. I am also quite confident in assuming they demand a 'full official release' to maximise critical early sales NOW over 'a beta release'.

The money-men at the top aren't in these forums.

Yes, those producers should have the sense to see how damaging reputation is often bad for business, and leads to lesser sales in the long term. But are people like investors interested in long-term profit? I'd say they'll just withdraw their shares and crawl away to another company and damage them in the same way, then repeat.

The solution in fact is changing how business works, and having legal systems in place to limit what investors and such can do, and importantly add financial culpability if things turn south as a direct result of their decisions. That's a rather wider matter, no?
The business side is not my problem, really. I was told I am getting a finished product. I did not. So any deflection from fans that "it'll be done in time" "Just wait for it" "You'll obviously get it fixed" is just empty words. FD has a track record of cutting their losses and running, leaving half baked features in Elite in their wake. So at this point in time there is absolutely 0 evidence that EDO will not be left at the wayside, running like a snail and bleeding from multiple half done features.

Hence me saying don't say Obviously, but Hopefully. Or maybe.
 
The business side is not my problem, really. I was told I am getting a finished product. I did not. So any deflection from fans that "it'll be done in time" "Just wait for it" "You'll obviously get it fixed" is just empty words. FD has a track record of cutting their losses and running, leaving half baked features in Elite in their wake. So at this point in time there is absolutely 0 evidence that EDO will not be left at the wayside, running like a snail and bleeding from multiple half done features.

Hence me saying don't say Obviously, but Hopefully. Or maybe.
Well indeed do the required thing and don't buy from them in future. That is one solution, and I'm not trying to be funny either I mean it of course.

You do however need to blame the right people.
 
Well indeed do the required thing and don't buy from them in future. That is one solution, and I'm not trying to be funny either I mean it of course.

You do however need to blame the right people.
FD is the right entity to blame. As a whole, not just developers, not just management, the company failed to deliver. Also I'm in for the long haul, as I forward paid for this 7 years ago. In the end it is my own fault, that I let myself believe that EDO might be something interesting again, after what they did to multicrew. Maybe in a year this will work as intended.
 
That's a randomly picked ice planet I shot for comparison in another thread. Same planet. Similar terrain features.
Millese A 1 C
At what price? The surface looks a bit more crisp, but in all honesty it's getting hard to tell the difference. And no suprise too. Had you taken Horizons standard planets and buildings and added interiors to them the increased polygonal complexity would have made it harder for PCs to run this, what did they do? - Well, not only did they change the planet textures to higher definition and added high-polygon meshes to planets surfaces, not only did they add interiors to base buildings, they also reworked and HD-retextured everything in the game and then everyone is suprised when the game doesn't run like Horizons any more. Why couldn't they just leave everything as it was and expand on what was already there?
I can tell you why: Because they feared it would not be enough to sell the expansion at the price they marked it up for (and i absolutely disagree with that notion). So in an attempt to cater to the CoD-Community of graphic junkies they decided to go with a complete overhaul and minimum functionality or actual novelty.
Things that are actually demanded by most players, such as ship interiors maybe, are still not included.
 
One thing all these screenshots do not show is the terrain generation tech in action. I've seen plenty of videos where a still photo (screenshot) looks great, but motion looks terrible because of pop-in and "inflatable" mountains literally growing out of the ground. Since I tend to enjoy my planets from the "air" (often at high speed), this popping and murphing ruins the experience, regardless what the still photos look like.

While Horizons has some minor pop-in during the glide phase, flying over the surface at 1 to 5 km in a fast Eagle usually feels very fluid and seamless for me. This has not been my observation in watching others play Odyssey.
 
At what price? The surface looks a bit more crisp, but in all honesty it's getting hard to tell the difference. And no suprise too. Had you taken Horizons standard planets and buildings and added interiors to them the increased polygonal complexity would have made it harder for PCs to run this, what did they do? - Well, not only did they change the planet textures to higher definition and added high-polygon meshes to planets surfaces, not only did they add interiors to base buildings, they also reworked and HD-retextured everything in the game and then everyone is suprised when the game doesn't run like Horizons any more. Why couldn't they just leave everything as it was and expand on what was already there?
I can tell you why: Because they feared it would not be enough to sell the expansion at the price they marked it up for (and i absolutely disagree with that notion). So in an attempt to cater to the CoD-Community of graphic junkies they decided to go with a complete overhaul and minimum functionality or actual novelty.
Things that are actually demanded by most players, such as ship interiors maybe, are still not included.
Wow.
I disagree so hard here, there's no room for more.
The difference is so incredibly obvious I'm baffled you're not seeing it.
It also runs pretty fine for me, but I got pretty good hardware. I totally get that people don't really anticipate the change if it makes the game run much worse.

One thing all these screenshots do not show is the terrain generation tech in action. I've seen plenty of videos where a still photo (screenshot) looks great, but motion looks terrible because of pop-in and "inflatable" mountains literally growing out of the ground. Since I tend to enjoy my planets from the "air" (often at high speed), this popping and murphing ruins the experience, regardless what the still photos look like.

While Horizons has some minor pop-in during the glide phase, flying over the surface at 1 to 5 km in a fast Eagle usually feels very fluid and seamless for me. This has not been my observation in watching others play Odyssey.
Yes. That's actually a thing. It's not really pop-ins for me, but terrain morphing into shape in front of my eyes happens sometimes, and a lot of LoD stuff isn't as smooth as I'd like.
There's more details, sharper textures, scatter rocks, and so on and so forth. Takes its toll I guess.

There's definitely room for improvement.
It's not that bad for me actually and I'd still stay with the Odyssey planets despite these issues.
 
Wow.
I disagree so hard here, there's no room for more.
The difference is so incredibly obvious I'm baffled you're not seeing it.
It also runs pretty fine for me, but I got pretty good hardware. I totally get that people don't really anticipate the change if it makes the game run much worse.


Yes. That's actually a thing. It's not really pop-ins for me, but terrain morphing into shape in front of my eyes happens sometimes, and a lot of LoD stuff isn't as smooth as I'd like.
There's more details, sharper textures, scatter rocks, and so on and so forth. Takes its toll I guess.

There's definitely room for improvement.
It's not that bad for me actually and I'd still stay with the Odyssey planets despite these issues.
You have my vote there. My problem is not with switching to Oddy, as the terrain is really nice when it works. The problem is the LOD loading, terrain morphing.

By the way, just out of sheer curiosity, are you using basic settings? Because I saw they changed it, and Terrain Work, which should solve this, is off all the way to Ultra.
 
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