New Planet Tech is KILLER of Exploration (all terrain is tiling/repeating/not procedural/random)

Nature, get your act together - utter rubbish!


Nature, get your act together !!!
TheSun.jpg
 
What Would David Say?

Source: https://youtu.be/GEVutbSqBI0?t=370


"..bad procedural generation. [..] We see things where you can see the patterns, because it's too simplistic, it's too obviously computer generated. And the problem with that is, it's essentially bad art..."
Quoted for truth!
Nature, get your act together - utter rubbish!


Nature, get your act together !!!View attachment 301672
Fractal vs copy / paste - hmmm...

On Topic: Huge shock there! Only surprise is they admitted it.
 
Do you honestly see tilling in that picture?

or is my sarcasm detector really bad today?
ah - that's the fun isn't it :)
EDIT: I see repeating patterns to the same degree as some have posted on here - not the extreme example, obviously.
EDIT:EDIT - my point being - we will always see patterns - just like we see faces in things, where no face was intended, it's the way we are wired. I don't deny EDO has some bad examples, but people are getting carried away with them.

I'll try and post some examples later - busy at the mo'
 
Last edited:
It would still be acclaimed by a minority who would claim it's "for the best" and now that fictive resources are finally be put into developing what is important for the game.
Which is yet to be determined.

Well, it's obvious that after the first half of the FY2022 results were analyzed in December 2021 they cut a lot of resources from Elite.
The almost 3 months silence, dropping console dev, now basically abandoning any attempts at fixing the brand new planetary tech - well, tilling, but i dont expect to see any improvements, we will be left with a mostly bland terrain punctured by occasional shark teeth popping out of nowhere.

I'm really curious where the next cuts will happen
 
Back
Top Bottom