New Planet Tech is KILLER of Exploration (all terrain is tiling/repeating/not procedural/random)

I think the point he was making is that FDev took care to choose very nice positions for special POIs. All of those nice location choices have now been made redundant, and chances are the new locations will be dull in comparison, since it's purely up to chance with the new planet procgen.
I wonder which of them were really up to chance in Horizons. Some were placed for sure, like the engineer bases. Not sure about the others. I also visited to few of them to have an opinion yet.
Still need to do the Guardian tour and INRA site seeing in Odyssey. The fog/dust missing at the Guardian sites will be a downgrade for sure. That much I know already.
 
The planets benefit mathematically the same as always. the difference is that hand generated things are put in some places.
The problem is, it seems their algorithm is picking one premade asset to place on a planet, then five places to put it.

Also, the argument of "those things are all out there, commanders just have yet to find them" is such a cutesy way of excusing the deletion of years of history, simply because they didn't care to approximate continuity.
 
The problem is, it seems their algorithm is picking one premade asset to place on a planet, then five places to put it.

Also, the argument of "those things are all out there, commanders just have yet to find them" is such a cutesy way of excusing the deletion of years of history, simply because they didn't care to approximate continuity.
On the first, we all know about this bug, it is known that they are working on it.
About the CM sayings, annoying because they are upset but he did not tell any lies, there are beautiful planets out there and as an explorer I run into them continuously and constantly make comparisons. Here I leave you one between Horizons and Odyssey same planet locates with.


20210613120430_1.jpg
20210613120016_1.jpg
20210613120724_1.jpg
20210613121328_1.jpg
20210613120536_1.jpg
20210613122110_1.jpg
20210613121424_1.jpg
 
On the first, we all know about this bug, it is known that they are working on it.
About the CM sayings, annoying because they are upset but he did not tell any lies, there are beautiful planets out there and as an explorer I run into them continuously and constantly make comparisons. Here I leave you one between Horizons and Odyssey same planet locates with.


View attachment 239864View attachment 239865View attachment 239866View attachment 239867View attachment 239868View attachment 239869View attachment 239870
Thank you for reminding me we had more than 2 textures (fine dust or snow/rough) for the ground in Horizon.
 
I speak of ground texture, you post a screenshot from space. Where we can't see the ground texture, only a special one for space.
U have amazing reflection textures in the growns in the video. anyway what`s your complain? all the textures are a huge upgrade from horizons, that`s clear water.
prove me wrong
2021.06.11-14.04_01.jpg
 
You should be more amazed by bump mapping I guess. Also the Battlefield Earth camera angle. That makes all the tiling and LOD problems go away.
That is a known bug and will be fixed.
On the other hand for you and Ereil (forgetting how troll I supposedly am).
Are the textures in Odyssey a big horizons update? Yes or no
 
The thread is about something that is in the process of being fixed.
Not entirely. We also don't know what is the extent of what Fdev consider "issues". For example the CM stated they don't want to do a planet re-creation, but we have core issues in the planet gen (like heightmap artifact, copypasted meteor crater, height variety...).
So I think I can speak for a lot of people when I say we'd like to know exactly what are considered issues by Fdev.

So we report the problem, and hope Fdev see those, and recognize them as problem. But so far, we have no way to know.
 
Back
Top Bottom